Player Matchup

Bellona
Bellona
KovyTheGod
Bellona
Level 29
God Stats
2W - 4L
1,497 SR
Queue Stats
72W - 44L
1,648 Elo+
Party 1
Ymir
Ymir
LoverTaco
Ymir
Level 6
God Stats
2W - 2L
1,538 SR
Queue Stats
11W - 14L
1,670 Elo+
Solo
Medusa
Medusa
MajklTheMLGPro
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
NotAKingYode
Chronos
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 16L
1,504 Elo+
Solo
Guan Yu
Guan Yu
schwiee
Guan Yu
Level 8
God Stats
2W - 1L
1,697 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,589 Elo+

VS

Team Averages
Level 20
1,439 SR
1,607 Elo+
Neith
Neith
CrayonsAreYUMMMY
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,828 Elo+
Solo
Odin
Odin
Karamon95
Odin
Level 29
God Stats
1W - 4L
1,203 SR
Queue Stats
111W - 90L
1,594 Elo+
Solo
Pele
Pele
Richigles
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 74L
1,563 Elo+
Solo
Athena
Athena
notaIan
Athena
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
xxDethampxx
Discordia
Level 23
God Stats
2W - 1L
1,492 SR
Queue Stats
66W - 56L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KovyTheGod
Bellona
8
1 / 3 / 0
4,949
495
2,872
6,585
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 1 / 0
4,501
450
1,868
6,405
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,360
436
1,894
5,815
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
NotAKingYode
Chronos
10
0 / 0 / 0
5,523
552
2,382
4,007
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
schwiee
Guan Yu
8
0 / 3 / 1
4,859
486
2,490
7,059
3,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,391
639
5,747
4,718
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
10
3 / 1 / 1
6,100
610
3,883
5,786
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
10
3 / 1 / 3
5,746
575
3,435
5,430
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
notaIan
Athena
8
0 / 0 / 4
5,085
509
2,736
4,939
1,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
xxDethampxx
Discordia
11
2 / 0 / 0
5,839
584
2,902
2,615
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Odin
3
1
1
3.5
L
Bellona
KovyTheGod
Bellona
1
3
0
0.33
L
Ymir
0
1
0
0
L
0
4
0
0
L
Chronos
NotAKingYode
Chronos
0
0
0
0
W
Pele
3
1
3
4.5
W
Athena
notaIan
Athena
0
0
4
2
L
Guan Yu
schwiee
Guan Yu
0
3
1
0.17
W
Discordia
xxDethampxx
Discordia
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,506
Damage
18,703
29,871
Taken
23,488
13,234
Mitigated
8,730
6,322
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,747
3,345
0
3,066
4,718
1,460
459
1,393
3,325
0
38,154
W
Odin
3,883
1,311
0
2,004
5,786
2,994
45
0
5,786
0
22,659
L
Bellona
KovyTheGod
Bellona
2,872
446
0
735
6,585
3,114
0
1,481
5,079
0
22,885
L
Ymir
1,868
166
0
1,492
6,405
3,691
0
265
6,140
14,027
0
L
1,894
1,278
0
1,180
5,815
1,401
0
1,138
4,677
0
16,311
L
Chronos
NotAKingYode
Chronos
2,382
384
0
836
4,007
1,328
0
2,284
1,723
34,429
0
W
Pele
3,435
605
0
2,504
5,430
1,623
0
840
4,590
0
29,803
W
Athena
notaIan
Athena
2,736
1,103
0
2,126
4,939
1,876
0
1,290
3,649
12,063
0
L
Guan Yu
schwiee
Guan Yu
2,490
547
0
2,079
7,059
3,700
0
470
6,256
40
17,426
W
Discordia
xxDethampxx
Discordia
2,902
132
0
719
2,615
777
0
767
1,848
39,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
29,161
238
Minions Killed
308
0
Camps Cleared
0
886,084
Distance Traveled
990,377
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,391
639
80
8
0
147,209
2
W
Odin
6,100
610
55
6
0
194,209
1
L
Bellona
4,949
495
53
5
0
191,808
3
L
Ymir
4,501
450
20
2
0
165,723
0
L
Medusa
4,360
436
38
4
0
160,113
0
L
Chronos
5,523
552
88
9
0
193,490
5
W
Pele
5,746
575
74
7
0
237,202
3
W
Athena
5,085
509
17
2
0
218,712
5
L
Guan Yu
4,859
486
39
4
0
174,950
2
W
Discordia
5,839
584
82
8
0
193,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role