Player Matchup

Fenrir
Fenrir
LucaasZib
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
NAICOL15
Guan Yu
Level 8
God Stats
7W - 3L
1,813 SR
Queue Stats
9W - 6L
1,637 Elo+
Party 1
Olorun
Olorun
NotFedee
Olorun
Level 12
God Stats
13W - 6L
1,730 SR
Queue Stats
14W - 7L
1,701 Elo+
Party 1
Ymir
Ymir
Raiber95
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,766 Elo+
Party 1
Kukulkan
Kukulkan
Truone
Kukulkan
Level 14
God Stats
6W - 6L
1,580 SR
Queue Stats
6W - 6L
1,552 Elo+
Party 1
Team Averages
Level 28
1,625 SR
1,631 Elo+

VS

Team Averages
Level 23
1,554 SR
1,592 Elo+
Kukulkan
Kukulkan
Eskol21
Kukulkan
Level 24
God Stats
2W - 2L
1,398 SR
Queue Stats
139W - 106L
1,606 Elo+
Solo
Apollo
Apollo
Paudurecência
Apollo
Level 17
God Stats
29W - 24L
1,591 SR
Queue Stats
77W - 72L
1,551 Elo+
Solo
Cerberus
Cerberus
XacideGrilo
Cerberus
Level 27
God Stats
7W - 7L
1,533 SR
Queue Stats
37W - 44L
1,644 Elo+
Solo
Fenrir
Fenrir
davidjrsxd
Fenrir
Level 27
God Stats
3W - 4L
1,507 SR
Queue Stats
310W - 301L
1,551 Elo+
Solo
King Arthur
King Arthur
lemonthor
King Arthur
Level 22
God Stats
3W - 1L
1,741 SR
Queue Stats
96W - 89L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LucaasZib
Fenrir
14
3 / 6 / 2
8,690
457
7,110
16,999
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
NAICOL15
Guan Yu
14
3 / 5 / 0
8,614
453
6,727
17,675
13,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
NotFedee
Olorun
14
5 / 5 / 4
9,229
486
11,885
17,639
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
11
3 / 8 / 6
8,224
433
3,563
15,971
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Truone
Kukulkan
12
0 / 6 / 3
7,748
408
4,009
7,753
3,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eskol21
Kukulkan
19
13 / 1 / 7
12,083
636
22,177
7,203
2,902
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 7
10,395
547
7,463
13,988
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
XacideGrilo
Cerberus
15
1 / 6 / 15
9,289
489
7,928
11,046
9,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
davidjrsxd
Fenrir
16
10 / 3 / 9
10,448
550
11,885
14,492
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
lemonthor
King Arthur
17
1 / 1 / 6
10,254
540
9,397
17,829
11,186
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
14
Kills
30
30
Deaths
15
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Eskol21
Kukulkan
13
1
7
16.5
L
Fenrir
LucaasZib
Fenrir
3
6
2
0.67
L
Guan Yu
NAICOL15
Guan Yu
3
5
0
0.6
L
Olorun
NotFedee
Olorun
5
5
4
1.4
W
5
4
7
2.13
L
Ymir
3
8
6
0.75
L
Kukulkan
Truone
Kukulkan
0
6
3
0.25
W
Cerberus
XacideGrilo
Cerberus
1
6
15
1.42
W
Fenrir
davidjrsxd
Fenrir
10
3
9
4.83
W
King Arthur
lemonthor
King Arthur
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
58,850
76,037
Taken
64,558
44,916
Mitigated
36,588
19,786
Healing
23,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Eskol21
Kukulkan
22,177
2,105
256
2,850
7,203
2,902
878
1,842
5,329
93,131
0
L
Fenrir
LucaasZib
Fenrir
7,110
1,246
0
5,008
16,999
6,763
0
8,558
8,441
0
52,754
L
Guan Yu
NAICOL15
Guan Yu
6,727
1,080
857
4,886
17,675
13,736
0
5,141
12,534
0
45,917
L
Olorun
NotFedee
Olorun
11,885
6,567
581
7,657
17,639
5,942
909
6,306
11,333
56,340
0
W
7,463
3,990
84
6,129
13,988
6,012
4,116
5,787
8,201
0
76,978
L
Ymir
3,563
1,300
0
547
15,971
15,259
297
6,277
9,694
14,946
0
L
Kukulkan
Truone
Kukulkan
4,009
399
0
250
7,753
3,216
354
3,823
3,930
33,878
0
W
Cerberus
XacideGrilo
Cerberus
7,928
671
0
1,412
11,046
9,180
416
5,075
5,929
40,936
0
W
Fenrir
davidjrsxd
Fenrir
11,885
3,648
0
4,704
14,492
7,308
0
2,869
11,583
0
54,539
W
King Arthur
lemonthor
King Arthur
9,397
82
0
8,501
17,829
11,186
360
3,730
14,059
0
65,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
52,469
401
Minions Killed
607
0
Camps Cleared
0
1,632,434
Distance Traveled
1,897,573
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,083
636
165
9
0
387,396
7
L
Fenrir
8,690
457
100
5
0
343,418
4
L
Guan Yu
8,614
453
94
5
0
341,703
0
L
Olorun
9,229
486
107
6
0
317,329
4
W
Apollo
10,395
547
128
7
0
359,624
1
L
Ymir
8,224
433
20
1
0
339,337
3
L
Kukulkan
7,748
408
80
4
0
290,647
1
W
Cerberus
9,289
489
89
5
0
355,202
4
W
Fenrir
10,448
550
89
5
0
397,865
2
W
King Arthur
10,254
540
136
7
0
397,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role