Player Matchup

Neith
Neith
FrenchTheKid91
Neith
Level 26
God Stats
20W - 34L
1,395 SR
Queue Stats
26W - 41L
1,343 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HarryRolph
Tsukuyomi
Level 23
God Stats
7W - 11L
1,320 SR
Queue Stats
21W - 25L
1,403 Elo+
Party 3
Vulcan
Vulcan
MightyMidget111
Vulcan
Level 23
God Stats
1W - 1L
1,877 SR
Queue Stats
16W - 17L
1,388 Elo+
Solo
Nu Wa
Nu Wa
blackyayu
Nu Wa
Level 29
God Stats
4W - 3L
1,725 SR
Queue Stats
6W - 4L
1,882 Elo+
Party 1
Arachne
Arachne
idaram77100
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 25
1,564 SR
1,503 Elo+

VS

Team Averages
Level 28
1,453 SR
1,467 Elo+
Mulan
Mulan
MAIKY2021rv
Mulan
Level 19
God Stats
15W - 9L
1,650 SR
Queue Stats
47W - 42L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Srfranatletico12
Tsukuyomi
Level 29
God Stats
10W - 5L
1,382 SR
Queue Stats
175W - 176L
1,537 Elo+
Solo
Skadi
Skadi
TIGW17
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 58L
1,431 Elo+
Party 2
Vulcan
Vulcan
Wenne_10
Vulcan
Level 36
God Stats
1W - 2L
1,197 SR
Queue Stats
104W - 105L
1,433 Elo+
Party 2
Bacchus
Bacchus
akainu749
Bacchus
Level 30
God Stats
22W - 19L
1,534 SR
Queue Stats
101W - 129L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,601
440
2,597
6,616
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
HarryRolph
Tsukuyomi
11
1 / 1 / 2
6,811
454
4,661
9,526
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 0
6,257
417
3,477
8,676
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
blackyayu
Nu Wa
11
4 / 6 / 4
7,168
478
4,776
6,919
1,337
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
idaram77100
Arachne
9
2 / 8 / 2
6,577
438
4,403
10,272
2,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,033
602
5,525
9,409
6,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
17
14 / 2 / 4
10,555
704
13,378
9,983
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
TIGW17
Skadi
12
2 / 1 / 6
7,731
515
3,047
4,975
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Wenne_10
Vulcan
15
3 / 2 / 6
9,257
617
3,983
5,637
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
akainu749
Bacchus
12
3 / 1 / 5
8,006
534
4,232
6,055
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
25
25
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Tsukuyomi
HarryRolph
Tsukuyomi
1
1
2
2
W
3
3
2
1.33
L
0
5
0
0
W
Tsukuyomi
14
2
4
8
W
Skadi
TIGW17
Skadi
2
1
6
5
W
Vulcan
Wenne_10
Vulcan
3
2
6
3
W
Bacchus
akainu749
Bacchus
3
1
5
5.5
L
Nu Wa
blackyayu
Nu Wa
4
6
4
1
L
Arachne
idaram77100
Arachne
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,914
Damage
30,165
42,009
Taken
36,059
11,419
Mitigated
21,542
8,177
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,597
555
0
1,055
6,616
1,756
0
1,697
4,919
0
17,872
L
Tsukuyomi
HarryRolph
Tsukuyomi
4,661
680
0
4,041
9,526
2,785
0
1,416
8,096
0
33,014
W
5,525
1,243
0
4,479
9,409
6,017
1,552
1,046
8,292
2,025
58,969
L
3,477
1,180
0
1,597
8,676
2,651
0
1,838
6,697
31,993
0
W
Tsukuyomi
13,378
3,014
0
4,121
9,983
5,943
0
1,736
8,137
0
78,561
W
Skadi
TIGW17
Skadi
3,047
1,213
0
608
4,975
1,920
410
1,137
3,678
0
35,613
W
Vulcan
Wenne_10
Vulcan
3,983
505
0
1,077
5,637
2,049
2,348
2,031
3,510
52,773
0
W
Bacchus
akainu749
Bacchus
4,232
273
0
1,222
6,055
5,613
400
1,701
4,189
12,948
0
L
Nu Wa
blackyayu
Nu Wa
4,776
1,645
0
428
6,919
1,337
0
1,110
5,787
16,544
0
L
Arachne
idaram77100
Arachne
4,403
3,672
0
1,056
10,272
2,890
0
2,095
8,121
0
22,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
44,582
207
Minions Killed
492
0
Camps Cleared
0
1,303,948
Distance Traveled
1,468,303
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,601
440
27
2
0
224,923
2
L
Tsukuyomi
6,811
454
63
4
0
281,832
5
W
Mulan
9,033
602
128
9
0
295,002
1
L
Vulcan
6,257
417
58
4
0
277,595
2
W
Tsukuyomi
10,555
704
141
9
0
342,617
2
W
Skadi
7,731
515
75
5
0
236,009
1
W
Vulcan
9,257
617
129
9
0
284,848
5
W
Bacchus
8,006
534
19
1
0
309,827
1
L
Nu Wa
7,168
478
20
1
0
251,441
0
L
Arachne
6,577
438
39
3
0
268,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role