Player Matchup

Fenrir
Fenrir
AFK_Frozzy
Fenrir
Level 28
God Stats
3W - 1L
1,419 SR
Queue Stats
56W - 63L
1,396 Elo+
Solo
Cernunnos
Cernunnos
Andomaten
Cernunnos
Level 122
God Stats
2W - 0L
1,315 SR
Queue Stats
5W - 3L
1,405 Elo+
Party 1
Ymir
Ymir
DAG Frijola
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,562 Elo+
Solo
Nu Wa
Nu Wa
MissSqueak
Nu Wa
Level 29
God Stats
100W - 80L
1,505 SR
Queue Stats
626W - 663L
1,371 Elo+
Solo
Hachiman
Hachiman
ShalaDrinor
Hachiman
Level 3
God Stats
2W - 0L
1,725 SR
Queue Stats
2W - 0L
1,710 Elo+
Party 1
Team Averages
Level 40
1,493 SR
1,489 Elo+

VS

Team Averages
Level 20
1,612 SR
1,566 Elo+
Tiamat
Tiamat
AnsweredHades
Tiamat
Level 17
God Stats
73W - 55L
1,684 SR
Queue Stats
80W - 71L
1,597 Elo+
Solo
Neith
Neith
Dawn_Star_
Neith
Level 25
God Stats
30W - 31L
1,614 SR
Queue Stats
98W - 111L
1,502 Elo+
Solo
Kukulkan
Kukulkan
P_ap_y
Kukulkan
Level 5
God Stats
1W - 3L
1,612 SR
Queue Stats
60W - 70L
1,696 Elo+
Solo
Athena
Athena
SlipFist22
Athena
Level 28
God Stats
62W - 45L
1,648 SR
Queue Stats
274W - 296L
1,520 Elo+
Solo
Mercury
Mercury
jtsasuke
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AFK_Frozzy
Fenrir
20
8 / 4 / 8
14,025
1,002
12,576
16,204
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Andomaten
Cernunnos
20
17 / 1 / 11
17,828
1,273
47,920
23,417
11,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 1
10,652
761
1,605
3,484
1,332
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
20
2 / 0 / 16
14,193
1,014
16,672
6,573
2,749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
ShalaDrinor
Hachiman
20
1 / 3 / 16
13,716
980
14,243
10,046
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

146

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
12,217
873
8,984
9,473
9,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
19
3 / 5 / 6
12,630
902
8,755
18,501
7,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
P_ap_y
Kukulkan
19
2 / 3 / 6
13,035
931
17,303
15,712
7,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SlipFist22
Athena
19
2 / 10 / 7
12,971
927
11,478
30,336
49,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
jtsasuke
Mercury
18
2 / 8 / 6
12,631
902
9,404
22,882
9,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
28
Kills
11
11
Deaths
28
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AFK_Frozzy
Fenrir
8
4
8
3
W
Cernunnos
Andomaten
Cernunnos
17
1
11
22.5
L
2
2
4
2
W
0
3
1
0.17
L
Neith
3
5
6
1.2
W
Nu Wa
2
0
16
10
L
Kukulkan
P_ap_y
Kukulkan
2
3
6
1.67
W
Hachiman
ShalaDrinor
Hachiman
1
3
16
3
L
Athena
SlipFist22
Athena
2
10
7
0.55
L
Mercury
jtsasuke
Mercury
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,016
Damage
55,924
59,724
Taken
96,904
28,275
Mitigated
83,201
13,955
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AFK_Frozzy
Fenrir
12,576
4,305
0
1,657
16,204
8,471
0
9,008
7,196
0
22,135
W
Cernunnos
Andomaten
Cernunnos
47,920
29,230
0
11,451
23,417
11,325
0
13,526
9,891
0
113,751
L
8,984
1,698
0
2,382
9,473
9,172
0
2,747
6,726
32,622
0
W
1,605
399
0
0
3,484
1,332
0
1,910
1,574
2,011
0
L
Neith
8,755
4,098
0
2,038
18,501
7,591
0
3,532
14,969
0
34,368
W
Nu Wa
16,672
3,787
0
0
6,573
2,749
0
5,490
1,083
33,024
0
L
Kukulkan
P_ap_y
Kukulkan
17,303
2,330
486
756
15,712
7,715
0
2,819
12,893
61,458
0
W
Hachiman
ShalaDrinor
Hachiman
14,243
6,936
0
847
10,046
4,398
0
7,831
2,215
0
42,973
L
Athena
SlipFist22
Athena
11,478
2,176
0
0
30,336
49,206
0
6,925
23,411
43,241
0
L
Mercury
jtsasuke
Mercury
9,404
6,420
0
0
22,882
9,517
0
2,254
20,628
0
16,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,414
Gold Earned
63,484
336
Minions Killed
293
12
Camps Cleared
1
955,402
Distance Traveled
1,168,868
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,025
1,002
18
1
2
263,526
0
W
Cernunnos
17,828
1,273
174
12
9
239,250
1
L
Tiamat
12,217
873
39
3
1
199,386
0
W
Ymir
10,652
761
1
0
0
38,380
0
L
Neith
12,630
902
72
5
0
228,594
0
W
Nu Wa
14,193
1,014
49
4
0
184,352
0
L
Kukulkan
13,035
931
110
8
0
242,862
0
W
Hachiman
13,716
980
94
7
1
229,894
0
L
Athena
12,971
927
57
4
0
227,608
0
L
Mercury
12,631
902
15
1
0
270,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role