Player Matchup

Gilgamesh
Gilgamesh
ImTheHeroMan
Gilgamesh
Level 102
God Stats
1W - 1L
1,482 SR
Queue Stats
14W - 14L
1,099 Elo+
Party 2
Tiamat
Tiamat
Infante029
Tiamat
Level 11
God Stats
0W - 2L
1,882 SR
Queue Stats
13W - 25L
1,095 Elo+
Solo
Neith
Neith
Xa Snoozy
Neith
Level 14
God Stats
2W - 8L
1,318 SR
Queue Stats
70W - 47L
1,332 Elo+
Party 2
Team Averages
Level 42
1,560 SR
1,175 Elo+

VS

Team Averages
Level 54
1,428 SR
1,391 Elo+
Rama
Rama
Camillo Jr
Rama
Level 67
God Stats
4W - 5L
1,286 SR
Queue Stats
177W - 209L
1,343 Elo+
Party 1
Neith
Neith
Gingerbread72
Neith
Level 28
God Stats
22W - 23L
1,500 SR
Queue Stats
68W - 71L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
UwU Chancey
Nu Wa
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
325W - 339L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImTheHeroMan
Gilgamesh
13
3 / 7 / 3
10,072
671
11,807
17,973
10,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Infante029
Tiamat
13
3 / 8 / 1
9,835
656
7,095
12,263
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Xa Snoozy
Neith
11
0 / 6 / 3
8,501
567
5,304
11,343
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
10,793
720
6,953
12,651
4,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 2 / 7
11,122
741
11,253
9,107
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 1 / 8
11,382
759
15,946
7,106
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
21
21
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
12
3
W
9
2
7
6.25
L
Gilgamesh
ImTheHeroMan
Gilgamesh
3
7
3
0.64
L
Tiamat
Infante029
Tiamat
3
8
1
0.44
W
9
1
8
13
L
Neith
Xa Snoozy
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
34,152
41,579
Taken
28,864
18,938
Mitigated
9,733
4,742
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,953
4,886
723
2,388
12,651
4,127
650
3,269
9,382
0
51,995
W
11,253
6,160
1,510
3,229
9,107
3,328
1,223
1,683
7,424
0
36,874
L
Gilgamesh
ImTheHeroMan
Gilgamesh
11,807
1,624
0
2,358
17,973
10,199
0
5,730
11,765
0
52,466
L
Tiamat
Infante029
Tiamat
7,095
728
195
1,844
12,263
6,193
0
4,288
7,560
45,466
0
W
15,946
3,543
0
235
7,106
2,278
1,092
2,183
4,923
39,907
0
L
Neith
Xa Snoozy
Neith
5,304
2,535
0
345
11,343
2,546
0
4,812
6,203
0
20,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
33,297
169
Minions Killed
187
0
Camps Cleared
0
689,409
Distance Traveled
777,750
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,793
720
85
6
0
246,969
4
W
Neith
11,122
741
45
3
0
262,024
1
L
Gilgamesh
10,072
671
62
4
0
265,392
5
L
Tiamat
9,835
656
78
5
0
202,858
1
W
Nu Wa
11,382
759
57
4
0
268,757
0
L
Neith
8,501
567
29
2
0
221,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role