Player Matchup

Sol
Sol
Hoser77771
Sol
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 81L
1,502 Elo+
Solo
Yemoja
Yemoja
NanotheDairyCow
Yemoja
Level 8
God Stats
0W - 4L
1,103 SR
Queue Stats
21W - 32L
1,361 Elo+
Solo
Bakasura
Bakasura
el_pro_menol24
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,561 Elo+
Solo
Horus
Horus
nocturnal1tyy
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,438 Elo+
Solo
Danzaburou
Danzaburou
salluchegamingYT
Danzaburou
Level 22
God Stats
5W - 2L
1,864 SR
Queue Stats
62W - 47L
1,567 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,486 Elo+

VS

Team Averages
Level 23
1,554 SR
1,514 Elo+
Nu Wa
Nu Wa
CL3XLOONA
Nu Wa
Level 18
God Stats
101W - 72L
1,490 SR
Queue Stats
190W - 162L
1,387 Elo+
Party 1
Merlin
Merlin
VortexMoonLegend
Merlin
Level 27
God Stats
24W - 15L
1,452 SR
Queue Stats
173W - 149L
1,582 Elo+
Solo
Izanami
Izanami
Zawfty
Izanami
Level 24
God Stats
4W - 0L
1,907 SR
Queue Stats
76W - 75L
1,629 Elo+
Solo
Artemis
Artemis
acheron2015
Artemis
Level 18
God Stats
22W - 22L
1,369 SR
Queue Stats
145W - 120L
1,389 Elo+
Party 1
Neith
Neith
fano1309
Neith
Level 29
God Stats
81W - 93L
1,553 SR
Queue Stats
157W - 176L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 11
11,483
1,044
13,196
22,186
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 9
11,664
1,060
3,892
17,738
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
17
5 / 9 / 8
11,768
1,070
13,227
19,056
6,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 17 / 8
10,010
910
6,162
30,027
27,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
salluchegamingYT
Danzaburou
18
11 / 11 / 4
13,601
1,236
17,924
25,127
9,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CL3XLOONA
Nu Wa
20
5 / 3 / 35
12,008
1,092
17,704
11,834
4,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
5 / 6 / 27
12,036
1,094
20,456
11,692
4,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Zawfty
Izanami
20
23 / 3 / 16
16,794
1,527
40,268
15,602
7,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
acheron2015
Artemis
17
2 / 5 / 18
10,504
955
7,138
10,326
4,006
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
fano1309
Neith
19
12 / 1 / 22
12,995
1,181
17,750
9,495
3,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
165
18
Kills
47
47
Deaths
18
40
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CL3XLOONA
Nu Wa
5
3
35
7.5
L
1
7
11
0.93
L
1
3
9
1.83
W
5
6
27
3.08
W
Izanami
Zawfty
Izanami
23
3
16
10.33
W
Artemis
acheron2015
Artemis
2
5
18
2.2
L
Bakasura
5
9
8
1
W
Neith
fano1309
Neith
12
1
22
23
L
0
17
8
0.24
L
Danzaburou
salluchegamingYT
Danzaburou
11
11
4
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,401
Damage
103,316
114,134
Taken
58,949
61,654
Mitigated
24,502
21,391
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CL3XLOONA
Nu Wa
17,704
8,948
0
2,458
11,834
4,647
0
2,492
9,062
35,835
0
L
13,196
3,658
0
6,018
22,186
6,593
0
7,219
14,823
72,577
0
L
3,892
650
5,286
2,584
17,738
11,528
0
7,964
9,580
24,442
0
W
20,456
1,986
639
1,020
11,692
4,604
0
4,325
7,159
31,626
0
W
Izanami
Zawfty
Izanami
40,268
33,405
0
5,075
15,602
7,282
0
4,338
10,582
0
78,346
W
Artemis
acheron2015
Artemis
7,138
2,913
123
318
10,326
4,006
0
2,813
6,936
0
13,762
L
Bakasura
13,227
9,658
147
3,448
19,056
6,515
0
6,146
12,852
0
23,152
W
Neith
fano1309
Neith
17,750
10,532
0
2,253
9,495
3,963
0
3,120
6,070
0
39,904
L
6,162
3,488
12
333
30,027
27,124
0
8,512
21,437
0
17,360
L
Danzaburou
salluchegamingYT
Danzaburou
17,924
8,842
0
3,563
25,127
9,894
0
7,647
17,282
0
42,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
64,337
241
Minions Killed
226
3
Camps Cleared
13
894,281
Distance Traveled
868,908
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,008
1,092
45
4
1
165,612
0
L
Sol
11,483
1,044
124
11
0
169,493
0
L
Yemoja
11,664
1,060
28
3
0
164,020
1
W
Merlin
12,036
1,094
32
3
0
175,986
3
W
Izanami
16,794
1,527
83
8
11
189,416
1
W
Artemis
10,504
955
27
2
0
130,157
1
L
Bakasura
11,768
1,070
35
3
3
189,703
0
W
Neith
12,995
1,181
39
4
1
207,737
0
L
Horus
10,010
910
8
1
0
167,716
0
L
Danzaburou
13,601
1,236
46
4
0
203,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role