Player Matchup

Merlin
Merlin
Kandlee
Merlin
Level 118
God Stats
51W - 35L
1,688 SR
Queue Stats
84W - 67L
1,676 Elo+
Party 1
Ymir
Ymir
NubbitRuler
Ymir
Level 49
God Stats
14W - 8L
1,690 SR
Queue Stats
40W - 25L
1,673 Elo+
Party 1
Xbalanque
Xbalanque
lycanthrope9029
Xbalanque
Level 119
God Stats
17W - 24L
1,630 SR
Queue Stats
542W - 569L
1,613 Elo+
Solo
Team Averages
Level 95
1,670 SR
1,654 Elo+

VS

Team Averages
Level 135
1,558 SR
1,641 Elo+
Ra
Ra
GreenLizard99
Ra
Level 147
God Stats
6W - 3L
1,675 SR
Queue Stats
291W - 216L
1,634 Elo+
Solo
Hun Batz
Hun Batz
fenixbutsmol
Hun Batz
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 47L
1,500 Elo+
Party 2
King Arthur
King Arthur
shadow8290
King Arthur
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 45L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kandlee
Merlin
18
5 / 3 / 5
14,364
625
21,499
12,912
7,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 12
13,484
586
11,965
21,380
22,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
lycanthrope9029
Xbalanque
19
8 / 2 / 4
15,031
654
21,947
16,170
7,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
14,332
623
11,485
15,255
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
fenixbutsmol
Hun Batz
18
4 / 6 / 8
14,254
620
12,346
19,721
8,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
shadow8290
King Arthur
16
5 / 5 / 5
13,670
594
14,589
28,032
32,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
13
Kills
12
12
Deaths
13
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
8
3.5
W
Merlin
Kandlee
Merlin
5
3
5
2.5
W
0
7
12
0.86
L
Hun Batz
fenixbutsmol
Hun Batz
4
6
8
1.33
W
Xbalanque
lycanthrope9029
Xbalanque
8
2
4
5
L
King Arthur
shadow8290
King Arthur
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,411
Damage
38,420
50,462
Taken
63,008
36,403
Mitigated
46,979
14,224
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,485
869
2,674
4,808
15,255
5,638
501
9,877
5,378
78,474
0
W
Merlin
Kandlee
Merlin
21,499
420
0
2,889
12,912
7,077
91
3,077
9,680
91,977
0
W
11,965
911
0
3,735
21,380
22,086
137
6,180
14,752
53,314
0
L
Hun Batz
fenixbutsmol
Hun Batz
12,346
2,615
0
368
19,721
8,353
857
10,874
8,847
0
65,206
W
Xbalanque
lycanthrope9029
Xbalanque
21,947
10,866
0
7,600
16,170
7,240
2,666
1,609
14,431
0
105,508
L
King Arthur
shadow8290
King Arthur
14,589
1,359
0
849
28,032
32,988
258
12,875
15,157
0
48,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
42,256
288
Minions Killed
248
0
Camps Cleared
0
1,171,762
Distance Traveled
1,219,468
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,332
623
130
6
0
404,936
4
W
Merlin
14,364
625
120
5
0
386,860
5
W
Ymir
13,484
586
67
3
0
387,190
4
L
Hun Batz
14,254
620
65
3
0
427,069
4
W
Xbalanque
15,031
654
101
4
0
397,712
5
L
King Arthur
13,670
594
53
2
0
387,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role