Player Matchup

Set
Set
Asialils
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 262L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
Klatlon
Kukulkan
Level 109
God Stats
9W - 6L
1,543 SR
Queue Stats
180W - 147L
1,515 Elo+
Party 3
Ymir
Ymir
PHAAOW
Ymir
Level 109
God Stats
21W - 13L
1,583 SR
Queue Stats
137W - 118L
1,504 Elo+
Party 3
Hades
Hades
WitchPlease
Hades
Level 143
God Stats
3W - 1L
1,799 SR
Queue Stats
137W - 130L
1,485 Elo+
Party 2
Ullr
Ullr
ΤonyQ
Ullr
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 160L
1,476 Elo+
Solo
Team Averages
Level 132
1,585 SR
1,513 Elo+

VS

Team Averages
Level 87
1,599 SR
1,505 Elo+
Thanatos
Thanatos
DontBIink
Thanatos
Level 89
God Stats
1W - 2L
1,725 SR
Queue Stats
123W - 132L
1,487 Elo+
Party 1
Horus
Horus
LepVor
Horus
Level 60
God Stats
4W - 4L
1,290 SR
Queue Stats
142W - 161L
1,488 Elo+
Party 4
Gilgamesh
Gilgamesh
OneGuy682
Gilgamesh
Level 127
God Stats
1W - 1L
1,978 SR
Queue Stats
4W - 5L
1,551 Elo+
Solo
Thoth
Thoth
Rezork96
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 256L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Капитануруру
Erlang Shen
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
10,616
559
8,534
16,657
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
Klatlon
Kukulkan
17
3 / 4 / 3
11,325
596
9,200
10,621
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
PHAAOW
Ymir
16
3 / 2 / 7
11,017
580
8,083
13,989
11,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

20
10 / 2 / 1
13,052
687
13,745
14,400
9,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ullr
ΤonyQ
Ullr
16
5 / 2 / 7
10,678
562
11,130
9,606
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DontBIink
Thanatos
16
6 / 5 / 4
9,883
520
6,309
12,954
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
LepVor
Horus
11
0 / 6 / 6
8,004
421
3,701
17,430
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
OneGuy682
Gilgamesh
17
2 / 7 / 1
9,657
508
7,728
17,308
11,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Rezork96
Thoth
15
4 / 5 / 1
9,556
503
10,994
11,711
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 2
8,718
459
8,327
13,131
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
26
Kills
15
16
Deaths
26
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
L
Thanatos
DontBIink
Thanatos
6
5
4
1.6
W
Kukulkan
Klatlon
Kukulkan
3
4
3
1.13
L
Horus
LepVor
Horus
0
6
6
0.5
L
Gilgamesh
OneGuy682
Gilgamesh
2
7
1
0.36
W
Ymir
PHAAOW
Ymir
3
2
7
3.25
L
Thoth
Rezork96
Thoth
4
5
1
0.9
W
10
2
1
5.25
W
Ullr
ΤonyQ
Ullr
5
2
7
4.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,692
Damage
37,059
65,273
Taken
72,534
33,961
Mitigated
38,183
26,108
Healing
20,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,534
3,599
0
5,787
16,657
6,040
1,542
2,870
13,675
0
65,008
L
Thanatos
DontBIink
Thanatos
6,309
1,268
0
8,371
12,954
5,702
57
4,953
8,001
0
53,366
W
Kukulkan
Klatlon
Kukulkan
9,200
2,183
179
2,921
10,621
3,461
1,542
4,589
5,660
81,696
0
L
Horus
LepVor
Horus
3,701
2,370
2,664
5,120
17,430
10,912
206
5,536
11,894
0
21,752
L
Gilgamesh
OneGuy682
Gilgamesh
7,728
2,357
0
2,515
17,308
11,326
0
10,467
6,841
0
65,457
W
Ymir
PHAAOW
Ymir
8,083
1,334
1,026
4,986
13,989
11,520
369
987
12,931
40,386
0
L
Thoth
Rezork96
Thoth
10,994
855
0
513
11,711
4,010
982
6,009
5,702
49,899
0
W
13,745
1,910
64
7,457
14,400
9,879
2,275
1,282
13,051
80,832
0
W
Ullr
ΤonyQ
Ullr
11,130
6,819
0
3,688
9,606
3,061
2,511
636
8,962
0
73,183
L
8,327
4,208
0
1,468
13,131
6,233
814
4,063
9,068
0
43,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,688
Gold Earned
45,818
595
Minions Killed
428
0
Camps Cleared
0
1,715,930
Distance Traveled
1,805,498
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,616
559
91
5
0
349,782
4
L
Thanatos
9,883
520
77
4
0
390,755
0
W
Kukulkan
11,325
596
152
8
0
338,068
5
L
Horus
8,004
421
35
2
0
373,844
4
L
Gilgamesh
9,657
508
119
6
0
317,733
1
W
Ymir
11,017
580
57
3
0
315,296
4
L
Thoth
9,556
503
117
6
0
333,645
3
W
Hades
13,052
687
170
9
0
371,957
4
W
Ullr
10,678
562
125
7
0
340,827
5
L
Erlang Shen
8,718
459
80
4
0
389,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role