Player Matchup

Cthulhu
Cthulhu
BAMELAM
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
MrOross
Hachiman
Level 23
God Stats
19W - 19L
1,502 SR
Queue Stats
28W - 25L
1,465 Elo+
Party 1
Janus
Janus
Wen0u
Janus
Level 23
God Stats
9W - 17L
1,500 SR
Queue Stats
216W - 232L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
alxlow15
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Skadi
Skadi
sanxetus95
Skadi
Level 34
God Stats
23W - 28L
1,441 SR
Queue Stats
40W - 60L
1,414 Elo+
Party 1
Team Averages
Level 22
1,489 SR
1,495 Elo+

VS

Team Averages
Level 17
1,501 SR
1,468 Elo+
Hades
Hades
MarieTTaWhite
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Merlin
Merlin
RYBO85
Merlin
Level 22
God Stats
1W - 0L
1,247 SR
Queue Stats
25W - 27L
1,412 Elo+
Solo
Ymir
Ymir
gabrielxlbc
Ymir
Level 17
God Stats
17W - 12L
1,559 SR
Queue Stats
50W - 41L
1,352 Elo+
Solo
Guan Yu
Guan Yu
metryczny-pionek
Guan Yu
Level 15
God Stats
16W - 18L
1,398 SR
Queue Stats
39W - 51L
1,283 Elo+
Solo
Tsukuyomi
Tsukuyomi
woolly_marinade3
Tsukuyomi
Level 26
God Stats
6W - 0L
1,799 SR
Queue Stats
21W - 7L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BAMELAM
Cthulhu
20
1 / 12 / 19
12,339
1,028
14,257
24,593
26,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
MrOross
Hachiman
18
8 / 9 / 7
13,462
1,122
14,539
18,837
7,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Wen0u
Janus
18
1 / 7 / 16
12,014
1,001
11,370
12,201
5,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
alxlow15
Gilgamesh
19
5 / 5 / 15
13,252
1,104
16,842
25,707
14,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
20
13 / 9 / 8
14,980
1,248
24,486
20,018
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
14,998
1,250
30,303
23,508
19,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
RYBO85
Merlin
17
1 / 7 / 13
11,055
921
4,431
12,735
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 1 / 20
12,369
1,031
13,548
16,636
16,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
3 / 7 / 13
12,448
1,037
5,639
19,561
24,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
20
27 / 8 / 7
17,074
1,423
37,220
17,238
8,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
109
28
Kills
42
42
Deaths
28
65
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BAMELAM
Cthulhu
1
12
19
0.88
W
11
5
14
3.6
L
Hachiman
MrOross
Hachiman
8
9
7
1.28
W
Merlin
RYBO85
Merlin
1
7
13
1.07
L
Janus
Wen0u
Janus
1
7
16
1.29
L
Gilgamesh
alxlow15
Gilgamesh
5
5
15
2.5
W
0
1
20
10
W
3
7
13
1.36
L
Skadi
13
9
8
1.89
W
Tsukuyomi
27
8
7
3.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,494
Damage
91,141
101,356
Taken
89,678
61,134
Mitigated
74,917
6,043
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BAMELAM
Cthulhu
14,257
2,126
1,023
475
24,593
26,702
0
14,364
10,229
38,674
0
W
30,303
3,109
1,494
7,885
23,508
19,288
0
6,356
17,152
67,160
0
L
Hachiman
MrOross
Hachiman
14,539
11,629
50
283
18,837
7,521
0
5,917
12,920
0
36,774
W
Merlin
RYBO85
Merlin
4,431
1,045
0
0
12,735
5,832
0
3,096
9,639
17,561
0
L
Janus
Wen0u
Janus
11,370
651
0
371
12,201
5,127
0
3,367
8,834
25,658
0
L
Gilgamesh
alxlow15
Gilgamesh
16,842
6,315
0
1,199
25,707
14,472
0
14,272
11,435
317
34,784
W
13,548
1,971
0
0
16,636
16,779
0
7,683
8,953
32,480
0
W
5,639
955
2,008
2,884
19,561
24,263
0
3,735
15,826
226
24,626
L
Skadi
24,486
17,847
1,514
1,128
20,018
7,312
0
10,468
9,550
0
41,830
W
Tsukuyomi
37,220
16,795
0
1,973
17,238
8,755
0
5,074
12,164
0
48,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,047
Gold Earned
67,944
199
Minions Killed
209
6
Camps Cleared
6
1,093,301
Distance Traveled
1,064,585
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,339
1,028
47
4
0
228,705
0
W
Hades
14,998
1,250
90
8
0
206,327
1
L
Hachiman
13,462
1,122
57
5
1
210,587
0
W
Merlin
11,055
921
25
2
0
184,905
1
L
Janus
12,014
1,001
32
3
1
208,281
0
L
Gilgamesh
13,252
1,104
31
3
1
239,122
0
W
Ymir
12,369
1,031
44
4
1
219,701
1
W
Guan Yu
12,448
1,037
34
3
1
226,975
2
L
Skadi
14,980
1,248
32
3
3
206,606
0
W
Tsukuyomi
17,074
1,423
16
1
4
226,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role