Player Matchup

Hel
Hel
Anaranny
Hel
Level 49
God Stats
3W - 4L
1,473 SR
Queue Stats
30W - 26L
1,428 Elo+
Party 1
Rama
Rama
JavierMF_96
Rama
Level 28
God Stats
5W - 5L
1,681 SR
Queue Stats
325W - 375L
1,527 Elo+
Solo
King Arthur
King Arthur
MPXonly
King Arthur
Level 23
God Stats
29W - 33L
1,457 SR
Queue Stats
51W - 57L
1,370 Elo+
Party 1
Team Averages
Level 33
1,537 SR
1,442 Elo+

VS

Team Averages
Level 48
1,488 SR
1,443 Elo+
Tiamat
Tiamat
Kayross
Tiamat
Level 88
God Stats
6W - 10L
1,364 SR
Queue Stats
95W - 126L
1,364 Elo+
Party 2
Artio
Artio
Raminso
Artio
Level 41
God Stats
2W - 1L
1,600 SR
Queue Stats
26W - 54L
1,223 Elo+
Party 2
Ao Kuang
Ao Kuang
SMiteSMF78237843
Ao Kuang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
10,133
563
14,482
15,831
6,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 4
10,873
604
19,897
15,708
5,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MPXonly
King Arthur
13
1 / 2 / 4
10,004
556
13,798
20,195
16,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kayross
Tiamat
15
3 / 3 / 5
11,249
625
17,687
11,733
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Raminso
Artio
14
1 / 0 / 8
11,871
660
5,570
24,934
31,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 2 / 2
11,773
654
15,873
18,411
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
10
10
Deaths
5
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
1
5
4
0.6
W
Tiamat
Kayross
Tiamat
3
3
5
1.83
L
King Arthur
MPXonly
King Arthur
1
2
4
1.5
W
Artio
Raminso
Artio
1
0
8
5
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
39,130
51,734
Taken
55,078
28,964
Mitigated
46,985
27,113
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,482
1,460
15,943
9,830
15,831
6,184
153
13,977
1,854
36,318
0
L
19,897
18,012
0
500
15,708
5,840
2,220
12,079
3,629
0
76,456
W
Tiamat
Kayross
Tiamat
17,687
788
585
4,888
11,733
6,905
343
2,762
8,689
79,903
0
L
King Arthur
MPXonly
King Arthur
13,798
2,600
0
840
20,195
16,940
37
13,593
6,602
0
33,984
W
Artio
Raminso
Artio
5,570
502
1,692
4,750
24,934
31,545
648
5,387
19,126
15,526
0
W
15,873
3,174
0
6,071
18,411
8,535
1,946
6,449
11,862
43,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
34,893
229
Minions Killed
172
0
Camps Cleared
0
952,893
Distance Traveled
989,211
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,133
563
50
3
0
349,502
0
L
Rama
10,873
604
150
8
0
266,126
0
W
Tiamat
11,249
625
96
5
0
323,554
0
L
King Arthur
10,004
556
29
2
0
337,265
2
W
Artio
11,871
660
23
1
0
329,399
0
W
Ao Kuang
11,773
654
53
3
0
336,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role