Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
EPONGE
Heimdallr
Level 38
God Stats
22W - 24L
1,461 SR
Queue Stats
80W - 79L
1,483 Elo+
Solo
Neith
Neith
Jelager
Neith
Level 29
God Stats
15W - 24L
1,497 SR
Queue Stats
115W - 130L
1,469 Elo+
Party 4
Fenrir
Fenrir
MikeJezZ
Fenrir
Level 33
God Stats
24W - 43L
1,421 SR
Queue Stats
132W - 153L
1,443 Elo+
Party 4
Discordia
Discordia
likelemon
Discordia
Level 29
God Stats
4W - 10L
1,432 SR
Queue Stats
245W - 302L
1,495 Elo+
Party 2
Team Averages
Level 47
1,462 SR
1,478 Elo+

VS

Team Averages
Level 100
1,534 SR
1,538 Elo+
Gilgamesh
Gilgamesh
DrυnkenWhaler
Gilgamesh
Level 157
God Stats
7W - 3L
1,616 SR
Queue Stats
311W - 277L
1,541 Elo+
Party 1
Hercules
Hercules
Electr0nn
Hercules
Level 126
God Stats
1W - 2L
1,220 SR
Queue Stats
100W - 75L
1,569 Elo+
Party 3
Rama
Rama
IvarFaraOs
Rama
Level 28
God Stats
6W - 3L
1,821 SR
Queue Stats
41W - 27L
1,605 Elo+
Party 3
Nu Wa
Nu Wa
Ruinny
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
moonrriderr
Jormungandr
Level 29
God Stats
15W - 18L
1,512 SR
Queue Stats
78W - 84L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 2 / 0
4,583
458
1,531
5,246
2,066
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
EPONGE
Heimdallr
8
1 / 2 / 1
5,079
508
7,430
5,681
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Jelager
Neith
10
1 / 4 / 0
5,668
567
3,324
4,752
1,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MikeJezZ
Fenrir
7
0 / 4 / 1
4,862
486
2,275
7,336
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
likelemon
Discordia
9
1 / 4 / 1
5,534
553
4,122
5,255
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrυnkenWhaler
Gilgamesh
10
4 / 0 / 3
6,341
634
2,665
5,042
2,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Hercules
Electr0nn
Hercules
11
3 / 1 / 1
6,383
638
4,355
7,620
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 0 / 2
5,098
510
1,751
4,332
1,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Ruinny
Nu Wa
11
7 / 1 / 3
6,803
680
6,291
5,901
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
moonrriderr
Jormungandr
8
1 / 1 / 4
4,816
482
3,963
8,081
5,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Gilgamesh
DrυnkenWhaler
Gilgamesh
4
0
3
5.5
L
Heimdallr
EPONGE
Heimdallr
1
2
1
0.75
W
Hercules
Electr0nn
Hercules
3
1
1
3.5
W
1
0
2
2
L
Neith
Jelager
Neith
1
4
0
0.25
L
Fenrir
MikeJezZ
Fenrir
0
4
1
0.13
W
Nu Wa
Ruinny
Nu Wa
7
1
3
8.5
L
Discordia
likelemon
Discordia
1
4
1
0.38
W
Jormungandr
moonrriderr
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,682
Damage
19,025
28,270
Taken
30,976
8,778
Mitigated
17,644
8,331
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,531
481
1,212
2,740
5,246
2,066
0
3,254
1,886
18,285
0
W
Gilgamesh
DrυnkenWhaler
Gilgamesh
2,665
607
0
1,127
5,042
2,307
0
336
4,686
0
32,188
L
Heimdallr
EPONGE
Heimdallr
7,430
4,093
0
914
5,681
1,617
0
2,396
3,233
0
23,413
W
Hercules
Electr0nn
Hercules
4,355
965
0
4,058
7,620
6,257
434
0
7,620
0
29,966
W
1,751
1,637
0
1,328
4,332
1,222
140
68
4,244
0
22,978
L
Neith
Jelager
Neith
3,324
1,757
0
511
4,752
1,380
0
272
4,262
0
24,003
L
Fenrir
MikeJezZ
Fenrir
2,275
468
0
2,564
7,336
2,231
0
1,472
5,667
0
20,768
W
Nu Wa
Ruinny
Nu Wa
6,291
1,297
0
777
5,901
1,983
402
3,035
2,444
30,664
0
L
Discordia
likelemon
Discordia
4,122
343
0
390
5,255
1,484
0
2,406
2,693
24,681
0
W
Jormungandr
moonrriderr
Jormungandr
3,963
776
584
2,172
8,081
5,875
0
1,748
6,329
13,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
29,441
228
Minions Killed
259
0
Camps Cleared
0
901,409
Distance Traveled
974,035
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,583
458
38
4
0
187,068
3
W
Gilgamesh
6,341
634
71
7
0
229,582
4
L
Heimdallr
5,079
508
35
4
0
203,720
4
W
Hercules
6,383
638
63
6
0
197,690
3
W
Rama
5,098
510
54
5
0
174,705
0
L
Neith
5,668
567
57
6
0
141,143
1
L
Fenrir
4,862
486
49
5
0
183,848
0
W
Nu Wa
6,803
680
58
6
0
191,983
0
L
Discordia
5,534
553
49
5
0
185,630
4
W
Jormungandr
4,816
482
13
1
0
180,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role