Player Matchup

Gilgamesh
Gilgamesh
Perma-Temp
Gilgamesh
Level 22
God Stats
35W - 41L
1,379 SR
Queue Stats
267W - 276L
1,325 Elo+
Solo
Anhur
Anhur
crcline34
Anhur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 72L
1,367 Elo+
Party 2
The Morrigan
The Morrigan
jake_thesnke22
The Morrigan
Level 29
God Stats
0W - 2L
1,282 SR
Queue Stats
92W - 115L
1,351 Elo+
Party 2
Team Averages
Level 30
1,387 SR
1,347 Elo+

VS

Team Averages
Level 55
1,585 SR
1,452 Elo+
Nu Wa
Nu Wa
DJW_011
Nu Wa
Level 28
God Stats
24W - 16L
1,429 SR
Queue Stats
119W - 126L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
MeloBizu
Gilgamesh
Level 12
God Stats
17W - 1L
2,002 SR
Queue Stats
21W - 3L
1,509 Elo+
Party 1
King Arthur
King Arthur
xDivine Anger
King Arthur
Level 125
God Stats
3W - 5L
1,325 SR
Queue Stats
97W - 64L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Perma-Temp
Gilgamesh
11
0 / 6 / 2
7,398
569
8,650
16,750
13,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
crcline34
Anhur
11
2 / 5 / 0
7,683
591
6,971
9,533
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
jake_thesnke22
The Morrigan
9
0 / 7 / 2
7,320
563
4,090
8,194
2,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DJW_011
Nu Wa
14
5 / 0 / 12
9,882
760
7,105
4,493
1,435
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MeloBizu
Gilgamesh
11
1 / 2 / 12
8,882
683
5,371
7,760
5,589
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
xDivine Anger
King Arthur
14
12 / 0 / 3
10,616
817
15,937
19,640
13,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
18
18
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DJW_011
Nu Wa
5
0
12
11
W
Gilgamesh
MeloBizu
Gilgamesh
1
2
12
3.5
L
Gilgamesh
Perma-Temp
Gilgamesh
0
6
2
0.17
L
Anhur
crcline34
Anhur
2
5
0
0.4
L
The Morrigan
jake_thesnke22
The Morrigan
0
7
2
0.14
W
King Arthur
xDivine Anger
King Arthur
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,711
Damage
28,413
34,477
Taken
31,893
18,959
Mitigated
20,206
3,251
Healing
10,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DJW_011
Nu Wa
7,105
1,568
846
1,011
4,493
1,435
328
638
3,610
38,771
0
W
Gilgamesh
MeloBizu
Gilgamesh
5,371
967
0
219
7,760
5,589
195
560
7,002
0
24,668
L
Gilgamesh
Perma-Temp
Gilgamesh
8,650
1,992
145
1,445
16,750
13,203
0
4,438
12,312
0
29,055
L
Anhur
crcline34
Anhur
6,971
3,809
0
913
9,533
3,237
0
1,929
7,604
0
22,392
L
The Morrigan
jake_thesnke22
The Morrigan
4,090
588
0
748
8,194
2,519
0
958
7,223
23,560
647
W
King Arthur
xDivine Anger
King Arthur
15,937
2,392
0
8,089
19,640
13,182
217
2,478
16,658
0
58,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
29,380
111
Minions Killed
170
0
Camps Cleared
0
624,304
Distance Traveled
746,593
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,882
760
69
5
0
255,812
1
W
Gilgamesh
8,882
683
38
3
0
244,881
0
L
Gilgamesh
7,398
569
39
3
0
252,900
2
L
Anhur
7,683
591
41
3
0
200,502
6
L
The Morrigan
7,320
563
31
2
0
170,902
0
W
King Arthur
10,616
817
63
5
0
245,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role