Player Matchup

Zhong Kui
Zhong Kui
Gotianvx
Zhong Kui
Level 109
God Stats
2W - 2L
1,475 SR
Queue Stats
200W - 178L
1,513 Elo+
Party 1
Khepri
Khepri
Natdoge021
Khepri
Level 58
God Stats
9W - 2L
1,851 SR
Queue Stats
223W - 153L
1,603 Elo+
Party 3
Anhur
Anhur
Razorlin
Anhur
Level 149
God Stats
2W - 7L
1,217 SR
Queue Stats
228W - 240L
1,500 Elo+
Party 3
Nemesis
Nemesis
Toxic-Sspamm
Nemesis
Level 69
God Stats
10W - 7L
1,679 SR
Queue Stats
127W - 120L
1,505 Elo+
Party 1
He Bo
He Bo
vN-TruLo
He Bo
Level 84
God Stats
3W - 2L
1,935 SR
Queue Stats
36W - 32L
1,594 Elo+
Party 3
Team Averages
Level 94
1,631 SR
1,543 Elo+

VS

Team Averages
Level 106
1,541 SR
1,473 Elo+
Danzaburou
Danzaburou
elyor123
Danzaburou
Level 113
God Stats
101W - 89L
1,559 SR
Queue Stats
851W - 840L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
jairolop12
Gilgamesh
Level 101
God Stats
8W - 10L
1,607 SR
Queue Stats
485W - 463L
1,473 Elo+
Party 2
Fenrir
Fenrir
thenetts
Fenrir
Level 102
God Stats
9W - 13L
1,433 SR
Queue Stats
354W - 330L
1,492 Elo+
Solo
Bellona
Bellona
tote_4274
Bellona
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 114L
1,473 Elo+
Party 2
Tiamat
Tiamat
xspainkillapro
Tiamat
Level 108
God Stats
34W - 33L
1,603 SR
Queue Stats
383W - 394L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gotianvx
Zhong Kui
12
1 / 6 / 0
7,931
529
9,428
12,547
10,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Natdoge021
Khepri
10
2 / 5 / 5
7,117
474
4,138
11,558
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Razorlin
Anhur
13
6 / 6 / 2
8,908
594
8,888
12,325
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Toxic-Sspamm
Nemesis
11
0 / 6 / 3
6,725
448
5,199
12,300
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
vN-TruLo
He Bo
11
0 / 8 / 0
6,296
420
1,942
8,921
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
elyor123
Danzaburou
13
4 / 4 / 7
8,678
579
10,520
8,838
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
jairolop12
Gilgamesh
13
1 / 1 / 7
8,037
536
7,331
11,347
4,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
thenetts
Fenrir
12
3 / 4 / 9
7,847
523
6,734
9,228
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
tote_4274
Bellona
16
10 / 0 / 4
9,473
632
10,397
11,597
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
13 / 0 / 2
10,189
679
8,714
4,388
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
9
Kills
31
31
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gotianvx
Zhong Kui
1
6
0
0.17
L
Khepri
Natdoge021
Khepri
2
5
5
0.9
L
Anhur
Razorlin
Anhur
6
6
2
1.17
L
Nemesis
Toxic-Sspamm
Nemesis
0
6
3
0.25
W
Danzaburou
elyor123
Danzaburou
4
4
7
1.88
W
Gilgamesh
jairolop12
Gilgamesh
1
1
7
4.5
W
Fenrir
thenetts
Fenrir
3
4
9
1.88
W
Bellona
tote_4274
Bellona
10
0
4
12
L
He Bo
vN-TruLo
He Bo
0
8
0
0
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
43,696
57,651
Taken
45,398
27,734
Mitigated
21,184
11,493
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gotianvx
Zhong Kui
9,428
1,177
0
3,845
12,547
10,080
426
1,979
10,472
38,760
0
L
Khepri
Natdoge021
Khepri
4,138
1,032
0
1,665
11,558
6,414
0
896
10,609
17,000
0
L
Anhur
Razorlin
Anhur
8,888
3,631
0
3,632
12,325
3,848
0
1,664
10,523
0
48,833
L
Nemesis
Toxic-Sspamm
Nemesis
5,199
2,359
0
1,735
12,300
4,947
382
682
11,564
0
40,727
W
Danzaburou
elyor123
Danzaburou
10,520
5,876
0
3,200
8,838
2,333
0
1,568
7,270
0
46,861
W
Gilgamesh
jairolop12
Gilgamesh
7,331
1,565
0
2,348
11,347
4,354
0
5,772
5,535
0
41,135
W
Fenrir
thenetts
Fenrir
6,734
2,234
0
2,375
9,228
4,780
294
2,687
6,531
0
23,876
W
Bellona
tote_4274
Bellona
10,397
4,337
0
643
11,597
6,872
0
3,664
7,811
0
63,912
L
He Bo
vN-TruLo
He Bo
1,942
190
0
616
8,921
2,445
0
2,913
5,769
27,310
0
W
8,714
1,459
0
2,305
4,388
2,845
720
1,616
2,743
55,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,977
Gold Earned
44,224
336
Minions Killed
426
0
Camps Cleared
0
1,299,222
Distance Traveled
1,499,184
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,931
529
67
4
0
236,817
2
L
Khepri
7,117
474
21
1
0
307,318
4
L
Anhur
8,908
594
99
7
0
237,952
4
L
Nemesis
6,725
448
84
6
0
276,775
0
W
Danzaburou
8,678
579
92
6
0
245,716
2
W
Gilgamesh
8,037
536
78
5
0
304,906
2
W
Fenrir
7,847
523
20
1
0
287,470
4
W
Bellona
9,473
632
111
7
0
338,666
0
L
He Bo
6,296
420
65
4
0
240,360
2
W
Tiamat
10,189
679
125
8
0
322,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role