Player Matchup

Anubis
Anubis
Bryanna9285
Anubis
Level 21
God Stats
2W - 2L
1,548 SR
Queue Stats
28W - 25L
1,427 Elo+
Party 2
Thor
Thor
SenJu_MatitoKun
Thor
Level 7
God Stats
0W - 3L
1,183 SR
Queue Stats
11W - 20L
1,031 Elo+
Party 2
Loki
Loki
SenJu_TOQUIMA
Loki
Level 28
God Stats
13W - 23L
1,216 SR
Queue Stats
146W - 202L
1,081 Elo+
Party 2
Aphrodite
Aphrodite
SenJu_Tachito
Aphrodite
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
71W - 114L
1,090 Elo+
Party 2
Cthulhu
Cthulhu
Va_Laa
Cthulhu
Level 6
God Stats
16W - 13L
1,650 SR
Queue Stats
33W - 50L
1,103 Elo+
Party 2
Team Averages
Level 16
1,374 SR
1,146 Elo+

VS

Team Averages
Level 23
1,452 SR
1,128 Elo+
Pele
Pele
Corruptedswords
Pele
Level 17
God Stats
1W - 2L
1,507 SR
Queue Stats
2W - 8L
948 Elo+
Party 1
Nox
Nox
SpiicyBot
Nox
Level 16
God Stats
1W - 1L
1,594 SR
Queue Stats
3W - 10L
1,021 Elo+
Party 1
Gilgamesh
Gilgamesh
ZeraNov04
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
angelogiuria7
Izanami
Level 29
God Stats
75W - 61L
1,494 SR
Queue Stats
255W - 338L
1,262 Elo+
Party 3
Skadi
Skadi
neverknow466
Skadi
Level 24
God Stats
1W - 2L
1,166 SR
Queue Stats
5W - 12L
909 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
12 / 4 / 1
11,414
519
14,849
15,217
10,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
7,788
354
3,779
9,555
4,921
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
8 / 4 / 5
10,274
467
12,259
15,456
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
SenJu_Tachito
Aphrodite
13
0 / 4 / 1
7,714
351
664
6,520
2,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Va_Laa
Cthulhu
12
1 / 6 / 4
8,166
371
2,436
15,037
9,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
9,608
437
3,626
15,709
4,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 8
10,150
461
2,718
11,213
3,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ZeraNov04
Gilgamesh
19
4 / 3 / 6
12,557
571
13,190
18,982
14,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
19
12 / 1 / 4
13,075
594
15,193
5,908
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 6 / 4
10,950
498
8,503
12,639
3,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
21
Kills
22
23
Deaths
22
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
12
4
1
3.13
W
1
6
5
0.58
L
0
5
2
0.2
L
8
4
5
2.63
L
Aphrodite
SenJu_Tachito
Aphrodite
0
4
1
0.13
W
2
6
8
1
L
Cthulhu
Va_Laa
Cthulhu
1
6
4
0.5
W
Gilgamesh
ZeraNov04
Gilgamesh
4
3
6
2.33
W
Izanami
12
1
4
14
W
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
43,230
61,785
Taken
64,451
32,382
Mitigated
27,110
16,030
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
14,849
36
219
6,050
15,217
10,082
739
780
14,437
75,489
0
W
3,626
855
0
2,838
15,709
4,137
1,379
4,482
11,202
0
51,745
L
3,779
843
0
1,020
9,555
4,921
308
0
9,555
0
19,221
L
12,259
4,483
510
3,798
15,456
5,686
559
0
15,456
0
52,502
L
Aphrodite
SenJu_Tachito
Aphrodite
664
414
1,006
1,616
6,520
2,646
0
801
5,719
24,295
0
W
2,718
731
0
2,057
11,213
3,735
2,016
4,785
6,428
34,646
0
L
Cthulhu
Va_Laa
Cthulhu
2,436
247
0
1,811
15,037
9,047
0
1,137
13,900
15,516
0
W
Gilgamesh
ZeraNov04
Gilgamesh
13,190
3,532
0
2,949
18,982
14,146
2,199
2,259
16,623
0
77,951
W
Izanami
15,193
12,263
0
2,660
5,908
1,894
2,394
890
4,968
0
83,882
W
8,503
5,267
93
3,023
12,639
3,198
2,417
5,308
7,281
0
61,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
56,340
319
Minions Killed
503
0
Camps Cleared
0
1,745,834
Distance Traveled
1,939,152
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,414
519
128
6
0
302,780
3
W
Pele
9,608
437
79
4
0
408,276
1
L
Thor
7,788
354
31
1
0
349,443
2
L
Loki
10,274
467
74
3
0
437,137
3
L
Aphrodite
7,714
351
53
2
0
353,603
1
W
Nox
10,150
461
61
3
0
326,640
0
L
Cthulhu
8,166
371
33
2
0
302,871
0
W
Gilgamesh
12,557
571
128
6
0
422,631
7
W
Izanami
13,075
594
137
6
0
406,718
0
W
Skadi
10,950
498
98
4
0
374,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role