Player Matchup

Cabrakan
Cabrakan
Crackdeath
Cabrakan
Level 82
God Stats
1W - 1L
1,723 SR
Queue Stats
29W - 27L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
Grummbeerefratz
Guan Yu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,456 Elo+
Party 1
Pele
Pele
JordanAR
Pele
Level 84
God Stats
4W - 4L
1,532 SR
Queue Stats
85W - 98L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
Rob97
Jing Wei
Level 63
God Stats
33W - 27L
1,572 SR
Queue Stats
67W - 63L
1,511 Elo+
Solo
Anubis
Anubis
Sucu93
Anubis
Level 102
God Stats
49W - 25L
1,612 SR
Queue Stats
120W - 126L
1,494 Elo+
Party 2
Team Averages
Level 79
1,588 SR
1,490 Elo+

VS

Team Averages
Level 93
1,523 SR
1,513 Elo+
Agni
Agni
FeedenHazard
Agni
Level 147
God Stats
1W - 3L
1,368 SR
Queue Stats
82W - 93L
1,399 Elo+
Solo
Artemis
Artemis
Tempobanane
Artemis
Level 77
God Stats
42W - 33L
1,591 SR
Queue Stats
323W - 318L
1,488 Elo+
Party 3
Set
Set
Totgeburd
Set
Level 47
God Stats
2W - 4L
1,753 SR
Queue Stats
2W - 4L
1,707 Elo+
Solo
Chaac
Chaac
pinki74
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
rapha0424668
Khepri
Level 68
God Stats
63W - 72L
1,401 SR
Queue Stats
582W - 569L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crackdeath
Cabrakan
13
2 / 2 / 12
8,524
501
9,239
10,531
10,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 1 / 2
7,918
466
5,377
12,239
14,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
16
6 / 3 / 7
9,570
563
5,713
11,713
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Rob97
Jing Wei
15
5 / 4 / 1
8,938
526
9,764
14,466
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Sucu93
Anubis
15
8 / 2 / 5
9,806
577
11,718
9,730
5,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,224
543
9,003
7,899
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Tempobanane
Artemis
13
5 / 5 / 0
8,513
501
7,235
10,685
2,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 8 / 6
8,588
505
9,415
16,091
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chaac
pinki74
Chaac
17
2 / 1 / 0
9,982
587
10,274
13,281
8,156
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
10
0 / 4 / 6
7,263
427
4,525
10,902
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
12
12
Deaths
21
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Crackdeath
Cabrakan
2
2
12
4
L
3
3
2
1.33
W
0
1
2
1
W
Pele
6
3
7
3.17
W
Jing Wei
Rob97
Jing Wei
5
4
1
1.38
W
Anubis
Sucu93
Anubis
8
2
5
5.25
L
Artemis
Tempobanane
Artemis
5
5
0
1
L
2
8
6
0.63
L
Chaac
pinki74
Chaac
2
1
0
2
L
Khepri
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,811
Damage
40,452
58,679
Taken
58,858
40,486
Mitigated
24,947
21,688
Healing
18,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Crackdeath
Cabrakan
9,239
1,222
0
2,208
10,531
10,711
0
3,308
7,223
21,224
0
L
9,003
750
0
2,654
7,899
2,143
0
4,136
3,763
58,360
0
W
5,377
1,019
75
4,069
12,239
14,449
0
0
12,239
0
37,530
W
Pele
5,713
1,641
0
4,119
11,713
4,640
0
2,070
9,643
0
58,240
W
Jing Wei
Rob97
Jing Wei
9,764
6,569
0
5,655
14,466
5,573
898
3,931
10,535
0
64,593
W
Anubis
Sucu93
Anubis
11,718
770
0
5,562
9,730
5,113
626
4,219
5,511
66,440
0
L
Artemis
Tempobanane
Artemis
7,235
3,565
0
2,079
10,685
2,786
0
3,879
6,806
0
39,306
L
9,415
5,920
0
6,050
16,091
5,097
0
6,459
9,632
0
52,816
L
Chaac
pinki74
Chaac
10,274
3,470
0
4,008
13,281
8,156
742
2,143
10,788
0
65,006
L
Khepri
4,525
176
495
3,063
10,902
6,765
0
4,340
6,562
17,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
43,570
438
Minions Killed
436
0
Camps Cleared
0
1,600,002
Distance Traveled
1,532,590
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,524
501
27
2
0
340,675
4
L
Agni
9,224
543
100
6
0
324,391
10
W
Guan Yu
7,918
466
84
5
0
307,445
2
W
Pele
9,570
563
105
6
0
351,830
3
W
Jing Wei
8,938
526
106
6
0
295,349
3
W
Anubis
9,806
577
116
7
0
304,703
3
L
Artemis
8,513
501
80
5
0
319,564
6
L
Set
8,588
505
87
5
0
280,233
0
L
Chaac
9,982
587
147
9
0
260,411
3
L
Khepri
7,263
427
22
1
0
347,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role