Player Matchup

Merlin
Merlin
J0zzh_
Merlin
Level 160
God Stats
2W - 2L
1,765 SR
Queue Stats
126W - 104L
1,575 Elo+
Solo
Scylla
Scylla
Jaslich
Scylla
Level 148
God Stats
4W - 2L
1,720 SR
Queue Stats
91W - 59L
1,731 Elo+
Party 2
Achilles
Achilles
KooKoa
Achilles
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
2,046 Elo+
Solo
Tyr
Tyr
LeeVy7
Tyr
Level 159
God Stats
1W - 1L
1,778 SR
Queue Stats
26W - 16L
1,756 Elo+
Party 2
Team Averages
Level 156
1,691 SR
1,777 Elo+

VS

Team Averages
Level 110
1,570 SR
1,501 Elo+
Agni
Agni
LuisSmite
Agni
Level 108
God Stats
1W - 1L
1,552 SR
Queue Stats
88W - 71L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
PrivαteRoot
Gilgamesh
Level 158
God Stats
2W - 1L
1,741 SR
Queue Stats
60W - 15L
1,628 Elo+
Party 1
Tiamat
Tiamat
Speéd
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sleevedhades
Tsukuyomi
Level 16
God Stats
0W - 2L
1,486 SR
Queue Stats
3W - 8L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J0zzh_
Merlin
14
1 / 2 / 9
8,161
816
6,327
5,822
2,319
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Jaslich
Scylla
15
5 / 2 / 8
9,370
937
9,425
7,730
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KooKoa
Achilles
15
5 / 1 / 5
8,666
867
5,664
9,766
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
LeeVy7
Tyr
14
9 / 2 / 4
8,901
890
10,573
9,567
6,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 6 / 4
7,529
753
6,850
8,465
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
PrivαteRoot
Gilgamesh
14
4 / 5 / 2
8,525
853
7,665
13,591
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Speéd
Tiamat
15
3 / 4 / 1
8,569
857
6,933
8,571
5,654
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
sleevedhades
Tsukuyomi
10
0 / 5 / 1
6,425
643
1,751
6,107
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
J0zzh_
Merlin
1
2
9
2.75
W
Scylla
Jaslich
Scylla
5
2
8
4.5
W
Achilles
KooKoa
Achilles
5
1
5
7.5
W
Tyr
LeeVy7
Tyr
9
2
4
5.5
L
Agni
0
6
4
0.33
L
Gilgamesh
PrivαteRoot
Gilgamesh
4
5
2
1
L
Tiamat
Speéd
Tiamat
3
4
1
0.88
L
Tsukuyomi
sleevedhades
Tsukuyomi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,989
Damage
23,199
32,885
Taken
36,734
22,131
Mitigated
19,222
6,699
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
J0zzh_
Merlin
6,327
563
0
571
5,822
2,319
1,028
3,484
2,298
22,523
0
W
Scylla
Jaslich
Scylla
9,425
1,649
0
2,859
7,730
3,006
602
3,647
4,017
36,195
0
W
Achilles
KooKoa
Achilles
5,664
1,323
0
1,057
9,766
10,631
849
2,986
6,728
6
20,596
W
Tyr
LeeVy7
Tyr
10,573
921
0
2,212
9,567
6,175
448
4,507
4,873
0
20,234
L
Agni
6,850
619
0
685
8,465
2,761
585
4,655
3,404
19,887
0
L
Gilgamesh
PrivαteRoot
Gilgamesh
7,665
2,221
0
2,583
13,591
8,724
25
5,499
7,599
1,319
23,427
L
Tiamat
Speéd
Tiamat
6,933
756
0
2,151
8,571
5,654
0
3,595
4,690
31,264
0
L
Tsukuyomi
sleevedhades
Tsukuyomi
1,751
432
0
227
6,107
2,083
0
1,641
4,334
0
6,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
31,048
168
Minions Killed
153
8
Camps Cleared
8
846,136
Distance Traveled
690,933
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,161
816
41
4
2
179,376
0
W
Scylla
9,370
937
75
8
3
182,750
3
W
Achilles
8,666
867
39
4
1
243,731
1
W
Tyr
8,901
890
13
1
2
240,279
0
L
Agni
7,529
753
35
4
1
147,523
0
L
Gilgamesh
8,525
853
41
4
1
204,810
3
L
Tiamat
8,569
857
68
7
4
198,522
2
L
Tsukuyomi
6,425
643
9
1
2
140,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role