Player Matchup

Apollo
Apollo
 
Apollo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
EissaMJ
Neith
Level 108
God Stats
0W - 4L
1,246 SR
Queue Stats
42W - 50L
1,507 Elo+
Party 2
Bacchus
Bacchus
So7itarySin
Bacchus
Level 33
God Stats
3W - 4L
1,275 SR
Queue Stats
350W - 389L
1,457 Elo+
Party 1
Hel
Hel
roman__raphael
Hel
Level 152
God Stats
2W - 8L
1,390 SR
Queue Stats
495W - 519L
1,480 Elo+
Solo
Loki
Loki
xXImAceImAzzXx
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,502 Elo+
Party 1
Team Averages
Level 89
1,382 SR
1,489 Elo+

VS

Team Averages
Level 108
1,431 SR
1,531 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlahMercury4892
Ah Muzen Cab
Level 108
God Stats
1W - 4L
1,175 SR
Queue Stats
219W - 218L
1,464 Elo+
Solo
Ra
Ra
Incarnumfury
Ra
Level 65
God Stats
3W - 1L
1,482 SR
Queue Stats
163W - 141L
1,601 Elo+
Solo
Sol
Sol
XxKiuByxX
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 92L
1,483 Elo+
Solo
Rama
Rama
grandmasghost
Rama
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 98L
1,607 Elo+
Solo
Artemis
Artemis
juonmydog
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 5 / 6
8,822
679
8,252
12,140
5,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
EissaMJ
Neith
19
6 / 3 / 9
10,901
839
19,295
13,271
8,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
So7itarySin
Bacchus
13
0 / 7 / 3
8,443
649
3,117
16,624
21,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 5 / 12
9,769
751
13,869
18,567
7,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 4 / 7
10,614
816
12,214
14,701
6,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlahMercury4892
Ah Muzen Cab
16
3 / 2 / 19
10,457
804
12,391
10,584
4,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 5 / 16
10,134
780
11,189
15,995
8,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 13
10,223
786
11,067
10,205
5,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 4 / 12
11,188
861
11,593
15,507
8,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
juonmydog
Artemis
17
6 / 4 / 17
10,637
818
20,156
13,800
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
101
18
Kills
24
24
Deaths
18
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
6
1
W
Ah Muzen Cab
BlahMercury4892
Ah Muzen Cab
3
2
19
6.25
L
Neith
EissaMJ
Neith
6
3
9
3.5
W
4
5
16
2.4
L
Bacchus
So7itarySin
Bacchus
0
7
3
0.21
W
3
3
13
3.17
W
8
4
12
3.5
W
Artemis
juonmydog
Artemis
6
4
17
3.63
L
2
5
12
1.6
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,747
Damage
66,396
75,303
Taken
66,091
48,509
Mitigated
33,578
34,723
Healing
30,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,252
3,880
1,620
1,870
12,140
5,130
819
2,778
9,362
0
21,120
W
Ah Muzen Cab
BlahMercury4892
Ah Muzen Cab
12,391
5,589
1,410
3,883
10,584
4,451
1,343
3,379
7,205
0
21,357
L
Neith
EissaMJ
Neith
19,295
7,925
1,551
6,088
13,271
8,047
616
4,392
8,879
0
36,400
W
11,189
1,745
6,766
5,250
15,995
8,329
537
6,301
9,694
32,142
0
L
Bacchus
So7itarySin
Bacchus
3,117
122
702
869
16,624
21,674
0
5,005
11,619
6,364
0
W
11,067
1,421
2,278
2,387
10,205
5,957
1,379
1,463
8,742
23,589
0
W
11,593
8,741
1,895
2,518
15,507
8,874
1,937
2,100
13,407
0
27,221
W
Artemis
juonmydog
Artemis
20,156
10,190
1,219
3,243
13,800
5,967
1,566
3,743
10,057
0
29,594
L
13,869
502
6,210
10,115
18,567
7,370
344
5,073
13,494
23,826
0
L
12,214
1,329
1,205
4,493
14,701
6,288
0
5,008
9,693
0
31,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
52,639
141
Minions Killed
139
0
Camps Cleared
0
1,050,160
Distance Traveled
1,114,894
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,822
679
29
2
0
218,832
1
W
Ah Muzen Cab
10,457
804
22
2
0
221,347
0
L
Neith
10,901
839
52
4
0
227,444
0
W
Ra
10,134
780
39
3
0
243,642
0
L
Bacchus
8,443
649
3
0
0
187,132
0
W
Sol
10,223
786
27
2
0
244,041
1
W
Rama
11,188
861
27
2
0
206,189
0
W
Artemis
10,637
818
24
2
0
199,675
0
L
Hel
9,769
751
20
2
0
186,537
0
L
Loki
10,614
816
37
3
0
230,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role