Player Matchup

Horus
Horus
K2daBinks
Horus
Level 29
God Stats
5W - 11L
1,406 SR
Queue Stats
69W - 113L
1,338 Elo+
Party 1
Bacchus
Bacchus
Stallion_Black
Bacchus
Level 28
God Stats
26W - 23L
1,640 SR
Queue Stats
52W - 43L
1,524 Elo+
Solo
Scylla
Scylla
god_V_V_
Scylla
Level 17
God Stats
26W - 41L
1,289 SR
Queue Stats
34W - 72L
1,154 Elo+
Party 1
Team Averages
Level 25
1,445 SR
1,339 Elo+

VS

Team Averages
Level 11
1,495 SR
1,336 Elo+
Hou Yi
Hou Yi
Felguard20
Hou Yi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,034 Elo+
Solo
Anubis
Anubis
Samubalfugor
Anubis
Level 15
God Stats
28W - 37L
1,486 SR
Queue Stats
48W - 78L
1,350 Elo+
Solo
Nemesis
Nemesis
Spagheti5683
Nemesis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
K2daBinks
Horus
13
4 / 6 / 10
10,521
701
7,644
13,507
5,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 2 / 6
11,956
797
5,667
13,325
13,739
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
god_V_V_
Scylla
14
3 / 3 / 10
10,341
689
8,202
11,843
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Felguard20
Hou Yi
12
2 / 10 / 4
9,408
627
4,864
11,371
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
8 / 4 / 3
11,649
777
15,018
11,663
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Spagheti5683
Nemesis
4
0 / 3 / 1
7,496
500
941
2,205
580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
10
11
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Felguard20
Hou Yi
2
10
4
0.4
W
Horus
K2daBinks
Horus
4
6
10
1.5
L
Anubis
8
4
3
2.38
L
Nemesis
Spagheti5683
Nemesis
0
3
1
0.17
W
10
2
6
6.5
W
Scylla
god_V_V_
Scylla
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,513
Damage
20,823
38,675
Taken
25,239
22,745
Mitigated
9,950
6,877
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Felguard20
Hou Yi
4,864
2,748
0
403
11,371
3,739
257
6,201
5,170
0
16,634
W
Horus
K2daBinks
Horus
7,644
4,108
1,461
1,745
13,507
5,538
363
5,943
7,564
0
31,787
L
Anubis
15,018
573
0
3,953
11,663
5,631
607
6,591
5,072
51,883
0
L
Nemesis
Spagheti5683
Nemesis
941
604
0
0
2,205
580
0
1,083
1,122
0
2,143
W
5,667
906
761
888
13,325
13,739
138
5,030
8,295
14,590
0
W
Scylla
god_V_V_
Scylla
8,202
429
172
1,850
11,843
3,468
675
4,405
7,438
47,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,818
Gold Earned
28,553
128
Minions Killed
104
0
Camps Cleared
0
816,867
Distance Traveled
443,373
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,408
627
23
2
0
170,654
2
W
Horus
10,521
701
37
2
0
277,103
1
L
Anubis
11,649
777
77
5
0
227,657
4
L
Nemesis
7,496
500
4
0
0
45,062
1
W
Bacchus
11,956
797
13
1
0
278,364
2
W
Scylla
10,341
689
78
5
0
261,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role