Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TORRETEO
Danzaburou
Level 106
God Stats
1W - 5L
1,487 SR
Queue Stats
167W - 178L
1,559 Elo+
Solo
Athena
Athena
xogamergirl12ox
Athena
Level 104
God Stats
14W - 7L
1,920 SR
Queue Stats
292W - 306L
1,572 Elo+
Party 2
Team Averages
Level 91
1,636 SR
1,544 Elo+

VS

Team Averages
Level 75
1,392 SR
1,531 Elo+
Fenrir
Fenrir
JacobdGamer-747
Fenrir
Level 14
God Stats
7W - 4L
1,305 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 1
Hera
Hera
tan-streak
Hera
Level 102
God Stats
2W - 1L
1,392 SR
Queue Stats
145W - 147L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
yamichaosss
Erlang Shen
Level 108
God Stats
1W - 3L
1,478 SR
Queue Stats
150W - 147L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
5,090
727
1,981
4,313
1,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
TORRETEO
Danzaburou
7
0 / 3 / 0
4,693
670
2,049
6,181
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 0
4,752
679
135
636
195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,272
753
573
935
461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
4 / 0 / 0
6,492
927
3,933
1,992
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
yamichaosss
Erlang Shen
8
1 / 0 / 3
5,417
774
4,214
4,905
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
0
0
4
2
L
Danzaburou
TORRETEO
Danzaburou
0
3
0
0
W
4
0
0
4
L
0
0
0
0
W
Erlang Shen
yamichaosss
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,165
Damage
8,720
11,130
Taken
7,832
3,572
Mitigated
3,206
1,817
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,981
196
0
633
4,313
1,311
0
1,347
2,941
21,111
0
W
573
0
0
11
935
461
0
211
724
0
3,035
L
Danzaburou
TORRETEO
Danzaburou
2,049
822
0
934
6,181
2,066
0
2,497
3,659
0
11,218
W
3,933
479
0
490
1,992
636
655
888
1,104
28,667
0
L
135
52
0
250
636
195
0
97
539
981
0
W
Erlang Shen
yamichaosss
Erlang Shen
4,214
1,947
0
1,800
4,905
2,109
290
1,093
3,812
0
14,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,535
Gold Earned
17,181
74
Minions Killed
91
0
Camps Cleared
0
281,145
Distance Traveled
379,509
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,090
727
51
7
0
139,232
1
W
Fenrir
5,272
753
4
1
0
121,739
0
L
Danzaburou
4,693
670
15
2
0
115,843
3
W
Hera
6,492
927
70
10
0
127,892
0
L
Athena
4,752
679
8
1
0
26,070
0
W
Erlang Shen
5,417
774
17
2
0
129,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role