Player Matchup

Horus
Horus
MasterOfShytes
Horus
Level 136
God Stats
3W - 3L
1,498 SR
Queue Stats
54W - 45L
1,540 Elo+
Party 1
Loki
Loki
sandhos
Loki
Level 158
God Stats
4W - 6L
1,426 SR
Queue Stats
91W - 75L
1,597 Elo+
Party 1
Cabrakan
Cabrakan
schaapman
Cabrakan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
412W - 366L
1,597 Elo+
Party 1
Team Averages
Level 133
1,475 SR
1,578 Elo+

VS

Team Averages
Level 120
1,556 SR
1,549 Elo+
Discordia
Discordia
GuraySama
Discordia
Level 155
God Stats
25W - 22L
1,634 SR
Queue Stats
98W - 96L
1,584 Elo+
Solo
Susano
Susano
Hopl3SsouL4634
Susano
Level 66
God Stats
33W - 31L
1,533 SR
Queue Stats
33W - 33L
1,564 Elo+
Solo
Anhur
Anhur
Mαdness
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
11,764
654
8,250
18,592
14,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
sandhos
Loki
16
6 / 6 / 9
12,592
700
12,001
15,588
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
schaapman
Cabrakan
17
10 / 5 / 6
13,479
749
15,759
17,868
12,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GuraySama
Discordia
17
2 / 7 / 14
12,884
716
14,761
12,730
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
8 / 6 / 5
13,935
774
12,358
13,687
4,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
Mαdness
Anhur
16
6 / 6 / 7
14,284
794
13,412
16,092
5,831
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
19
Kills
16
16
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
GuraySama
Discordia
2
7
14
1.29
W
8
6
5
1.75
L
3
5
7
1.3
W
Anhur
Mαdness
Anhur
6
6
7
1.58
L
Loki
sandhos
Loki
6
6
9
1.75
L
Cabrakan
schaapman
Cabrakan
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
40,531
52,048
Taken
42,509
32,473
Mitigated
14,867
12,134
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GuraySama
Discordia
14,761
1,519
0
2,736
12,730
4,262
31
3,464
9,010
64,107
0
W
12,358
3,415
0
2,288
13,687
4,774
1,607
6,035
7,116
0
40,968
L
8,250
1,758
1,356
4,880
18,592
14,671
314
6,936
11,656
9,497
24,243
W
Anhur
Mαdness
Anhur
13,412
7,822
0
1,380
16,092
5,831
1,046
7,646
7,971
0
55,431
L
Loki
sandhos
Loki
12,001
4,022
0
4,166
15,588
5,293
265
4,622
10,966
0
52,410
L
Cabrakan
schaapman
Cabrakan
15,759
1,576
0
1,732
17,868
12,509
405
3,305
14,563
52,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
41,103
194
Minions Killed
204
0
Camps Cleared
0
974,183
Distance Traveled
932,387
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,884
716
93
5
0
298,649
5
W
Susano
13,935
774
43
2
0
355,302
4
L
Horus
11,764
654
55
3
0
337,130
5
W
Anhur
14,284
794
68
4
0
278,436
4
L
Loki
12,592
700
65
4
0
340,235
4
L
Cabrakan
13,479
749
74
4
0
296,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role