Player Matchup

Bastet
Bastet
Ishys Spaghetti
Bastet
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 40L
1,621 Elo+
Solo
Tiamat
Tiamat
JayHon9852
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,676 Elo+
Solo
Camazotz
Camazotz
Soldier_Sucs_Dix
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,701 Elo+
Party 1
Sobek
Sobek
iEarthSharter_
Sobek
Level 13
God Stats
4W - 3L
1,808 SR
Queue Stats
4W - 3L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
staircaseShaggey
Jing Wei
Level 82
God Stats
4W - 3L
1,478 SR
Queue Stats
344W - 297L
1,611 Elo+
Party 1
Team Averages
Level 26
1,557 SR
1,622 Elo+

VS

Team Averages
Level 28
1,650 SR
1,567 Elo+
Xbalanque
Xbalanque
CoreyBeej
Xbalanque
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
145W - 124L
1,516 Elo+
Solo
Tyr
Tyr
FreeFrasier
Tyr
Level 28
God Stats
5W - 6L
1,573 SR
Queue Stats
111W - 88L
1,636 Elo+
Solo
Anubis
Anubis
PabIoTescobar
Anubis
Level 27
God Stats
6W - 8L
1,512 SR
Queue Stats
6W - 8L
1,543 Elo+
Solo
Janus
Janus
cleepchapper69
Janus
Level 29
God Stats
27W - 39L
1,614 SR
Queue Stats
491W - 503L
1,598 Elo+
Solo
Arachne
Arachne
xUmbralSagex
Arachne
Level 27
God Stats
6W - 5L
1,836 SR
Queue Stats
303W - 350L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
11,122
585
14,561
14,405
9,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JayHon9852
Tiamat
17
4 / 4 / 4
10,661
561
4,792
8,412
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 0 / 4
11,939
628
10,461
14,827
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 9
10,001
526
4,081
11,974
10,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 0 / 1
12,235
644
11,448
10,348
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CoreyBeej
Xbalanque
11
1 / 7 / 1
7,070
372
5,909
11,284
3,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 2 / 1
8,494
447
6,346
14,303
8,948
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 9 / 0
8,220
433
2,252
9,593
3,041
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 1
8,376
441
3,126
10,166
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
xUmbralSagex
Arachne
12
2 / 9 / 1
8,345
439
8,286
16,231
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
32
Kills
7
8
Deaths
32
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
CoreyBeej
Xbalanque
1
7
1
0.21
L
1
2
1
0.75
W
8
2
5
5.25
W
Tiamat
JayHon9852
Tiamat
4
4
4
1.5
L
2
9
0
0.22
W
11
0
4
13
L
1
5
1
0.3
W
0
2
9
2.25
W
9
0
1
9.5
L
Arachne
xUmbralSagex
Arachne
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,343
Damage
25,919
59,966
Taken
61,577
35,526
Mitigated
22,715
24,359
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
CoreyBeej
Xbalanque
5,909
2,651
0
1,202
11,284
3,205
184
1,433
9,831
0
32,609
L
6,346
770
0
4,581
14,303
8,948
0
3,235
10,998
0
53,524
W
14,561
4,746
0
750
14,405
9,921
80
2,387
12,014
0
65,443
W
Tiamat
JayHon9852
Tiamat
4,792
683
0
2,636
8,412
3,842
2,010
1,966
6,296
53,252
0
L
2,252
68
0
946
9,593
3,041
834
405
9,116
30,419
0
W
10,461
4,073
0
11,263
14,827
6,924
0
485
14,300
0
94,361
L
3,126
260
0
993
10,166
2,394
0
571
9,465
48,487
0
W
4,081
401
0
3,328
11,974
10,529
200
344
11,630
24,648
0
W
11,448
9,304
0
6,382
10,348
4,310
2,865
0
10,348
0
97,923
L
Arachne
xUmbralSagex
Arachne
8,286
6,580
0
3,926
16,231
5,127
0
2,793
13,294
0
35,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,958
Gold Earned
40,505
589
Minions Killed
414
0
Camps Cleared
0
1,752,106
Distance Traveled
1,552,274
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,070
372
53
3
0
317,248
4
L
Tyr
8,494
447
116
6
0
394,112
5
W
Bastet
11,122
585
110
6
0
323,539
0
W
Tiamat
10,661
561
115
6
0
307,018
7
L
Anubis
8,220
433
63
3
0
275,240
0
W
Camazotz
11,939
628
153
8
0
423,642
1
L
Janus
8,376
441
107
6
0
277,861
5
W
Sobek
10,001
526
32
2
0
349,208
0
W
Jing Wei
12,235
644
179
9
0
348,699
3
L
Arachne
8,345
439
75
4
0
287,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role