Player Matchup

Pele
Pele
WhiteAgate3535
Pele
Level 29
God Stats
64W - 55L
1,572 SR
Queue Stats
143W - 159L
1,485 Elo+
Solo
Ares
Ares
miiguelvi
Ares
Level 14
God Stats
5W - 4L
1,500 SR
Queue Stats
35W - 30L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
picota267
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Solo
Neith
Neith
trololo132
Neith
Level 12
God Stats
1W - 1L
1,722 SR
Queue Stats
44W - 32L
1,598 Elo+
Solo
Nu Wa
Nu Wa
ztheMistikz
Nu Wa
Level 29
God Stats
9W - 13L
1,219 SR
Queue Stats
270W - 235L
1,462 Elo+
Solo
Team Averages
Level 22
1,503 SR
1,539 Elo+

VS

Team Averages
Level 28
1,524 SR
1,580 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hybrid_-_Dreams
Skadi
Level 26
God Stats
1W - 1L
1,427 SR
Queue Stats
22W - 22L
1,509 Elo+
Solo
Mercury
Mercury
NesyouZ
Mercury
Level 28
God Stats
18W - 12L
1,466 SR
Queue Stats
149W - 150L
1,474 Elo+
Solo
Nu Wa
Nu Wa
blackyayu
Nu Wa
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 4L
1,806 Elo+
Solo
Sylvanus
Sylvanus
craggy_stroller2
Sylvanus
Level 29
God Stats
13W - 6L
1,729 SR
Queue Stats
135W - 82L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,169
512
7,148
10,506
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
10
2 / 5 / 1
6,121
437
6,024
12,812
4,988
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
picota267
Sun Wukong
10
1 / 7 / 2
6,407
458
4,156
9,758
4,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
1 / 3 / 2
7,254
518
4,413
7,693
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 1
6,383
456
5,669
7,045
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
5 / 2 / 4
8,422
602
5,419
7,321
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
4 / 2 / 7
7,322
523
7,097
8,251
2,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
NesyouZ
Mercury
15
5 / 0 / 3
8,866
633
3,885
7,605
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
blackyayu
Nu Wa
11
4 / 2 / 11
7,104
507
7,511
7,298
2,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 6
7,514
537
6,527
12,535
6,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
21
21
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
4
3.5
W
4
2
7
3.75
W
Mercury
NesyouZ
Mercury
5
0
3
6.5
L
2
2
4
2
W
Nu Wa
blackyayu
Nu Wa
4
2
11
4.75
W
3
2
6
3
L
Ares
2
5
1
0.5
L
Sun Wukong
picota267
Sun Wukong
1
7
2
0.29
L
Neith
1
3
2
0.67
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
30,439
47,814
Taken
43,010
17,775
Mitigated
21,299
9,365
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,419
2,597
0
1,172
7,321
6,462
1,897
823
6,448
0
42,461
W
7,097
3,272
0
2,175
8,251
2,848
333
2,349
5,806
0
30,989
W
Mercury
NesyouZ
Mercury
3,885
1,776
0
580
7,605
3,003
0
1,409
6,042
0
60,368
L
7,148
1,754
0
4,078
10,506
3,482
0
2,089
8,291
0
36,705
W
Nu Wa
blackyayu
Nu Wa
7,511
2,171
0
1,893
7,298
2,380
251
2,376
4,674
24,928
0
W
6,527
1,815
3,260
4,207
12,535
6,606
307
3,916
8,347
19,509
0
L
Ares
6,024
208
264
1,778
12,812
4,988
0
3,542
9,050
17,879
0
L
Sun Wukong
picota267
Sun Wukong
4,156
577
0
0
9,758
4,987
338
3,835
5,721
0
26,490
L
Neith
4,413
1,761
0
1,857
7,693
2,369
0
1,516
6,095
0
48,060
L
5,669
731
0
1,388
7,045
1,949
0
2,240
4,619
30,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
39,228
291
Minions Killed
348
0
Camps Cleared
0
1,238,915
Distance Traveled
1,215,973
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,422
602
98
7
0
240,869
1
W
Skadi
7,322
523
54
4
0
223,518
5
W
Mercury
8,866
633
130
9
0
321,084
4
L
Pele
7,169
512
76
5
0
277,429
1
W
Nu Wa
7,104
507
40
3
0
211,376
0
W
Sylvanus
7,514
537
26
2
0
219,126
0
L
Ares
6,121
437
22
2
0
257,244
0
L
Sun Wukong
6,407
458
49
4
0
255,252
0
L
Neith
7,254
518
88
6
0
217,206
1
L
Nu Wa
6,383
456
56
4
0
231,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role