Player Matchup

Odin
Odin
BirdDogg01
Odin
Level 66
God Stats
3W - 3L
1,324 SR
Queue Stats
16W - 25L
1,284 Elo+
Party 1
Merlin
Merlin
NBK ghostman
Merlin
Level 46
God Stats
5W - 6L
1,419 SR
Queue Stats
13W - 30L
1,018 Elo+
Party 1
Fenrir
Fenrir
Orbo9198
Fenrir
Level 26
God Stats
1W - 1L
1,251 SR
Queue Stats
11W - 23L
1,064 Elo+
Party 1
Team Averages
Level 46
1,331 SR
1,122 Elo+

VS

Team Averages
Level 56
1,484 SR
1,348 Elo+
Izanami
Izanami
TrulyTheCreator
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,367 Elo+
Party 2
Sobek
Sobek
hypershot101
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,367 Elo+
Party 2
Aphrodite
Aphrodite
untried-frost2
Aphrodite
Level 46
God Stats
1W - 2L
1,451 SR
Queue Stats
44W - 61L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
9,971
712
7,995
8,893
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
14
4 / 0 / 8
10,156
725
8,256
2,871
893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Orbo9198
Fenrir
11
4 / 4 / 6
9,531
681
6,758
8,774
2,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
9,388
671
7,324
9,974
3,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 5
8,692
621
3,496
12,097
11,257
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
untried-frost2
Aphrodite
7
0 / 3 / 1
7,398
528
622
4,199
2,213
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
6
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Merlin
4
0
8
8
W
Fenrir
Orbo9198
Fenrir
4
4
6
1.75
L
4
4
1
1.13
L
1
5
5
0.7
L
Aphrodite
untried-frost2
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,009
Damage
11,442
20,538
Taken
26,270
10,002
Mitigated
16,834
2,637
Healing
1,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,995
1,898
0
455
8,893
6,579
658
1,713
7,180
0
42,374
W
Merlin
8,256
1,005
0
273
2,871
893
1,065
699
2,172
36,755
0
W
Fenrir
Orbo9198
Fenrir
6,758
3,513
368
1,541
8,774
2,530
1,246
1,836
5,712
0
19,388
L
7,324
5,346
0
0
9,974
3,364
0
1,843
7,578
0
35,490
L
3,496
359
0
835
12,097
11,257
0
4,602
6,871
10,175
0
L
Aphrodite
untried-frost2
Aphrodite
622
97
340
735
4,199
2,213
0
905
3,091
6,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,658
Gold Earned
25,478
135
Minions Killed
112
0
Camps Cleared
0
805,232
Distance Traveled
459,452
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,971
712
48
3
0
287,576
2
W
Merlin
10,156
725
60
4
0
244,672
0
W
Fenrir
9,531
681
27
2
0
272,984
2
L
Izanami
9,388
671
88
6
0
209,029
0
L
Sobek
8,692
621
7
1
0
175,003
0
L
Aphrodite
7,398
528
17
1
0
75,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role