Player Matchup

Fafnir
Fafnir
BigFudge03
Fafnir
Level 27
God Stats
53W - 55L
1,443 SR
Queue Stats
167W - 184L
1,348 Elo+
Solo
Chang'e
Chang'e
SkizzisScheminYT
Chang'e
Level 17
God Stats
22W - 13L
1,487 SR
Queue Stats
26W - 22L
1,309 Elo+
Solo
Thanatos
Thanatos
WHYYOUBUTTHURT13
Thanatos
Level 8
God Stats
12W - 14L
1,222 SR
Queue Stats
29W - 37L
1,118 Elo+
Solo
King Arthur
King Arthur
gcollier27
King Arthur
Level 21
God Stats
13W - 15L
1,273 SR
Queue Stats
122W - 129L
1,236 Elo+
Solo
Danzaburou
Danzaburou
lukypoli
Danzaburou
Level 14
God Stats
21W - 12L
1,522 SR
Queue Stats
114W - 85L
1,334 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,269 Elo+

VS

Team Averages
Level 17
1,388 SR
1,378 Elo+
Zhong Kui
Zhong Kui
BLACKBEARDFU
Zhong Kui
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GivemeaCandy95
Ao Kuang
Level 29
God Stats
2W - 9L
1,244 SR
Queue Stats
43W - 51L
1,324 Elo+
Solo
Aphrodite
Aphrodite
OCCOREHTTAERG
Aphrodite
Level 27
God Stats
13W - 15L
1,454 SR
Queue Stats
28W - 32L
1,452 Elo+
Solo
Neith
Neith
Twiggzster
Neith
Level 12
God Stats
74W - 73L
1,399 SR
Queue Stats
123W - 116L
1,304 Elo+
Solo
Vamana
Vamana
yashshiv
Vamana
Level 16
God Stats
0W - 1L
1,342 SR
Queue Stats
9W - 15L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigFudge03
Fafnir
15
3 / 2 / 9
11,511
548
5,542
16,238
19,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 4
11,620
553
12,365
16,563
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 2 / 1
12,048
574
6,619
17,266
8,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
gcollier27
King Arthur
18
7 / 0 / 3
12,707
605
12,632
11,280
11,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
lukypoli
Danzaburou
20
13 / 2 / 6
14,103
672
16,810
14,349
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BLACKBEARDFU
Zhong Kui
19
7 / 4 / 1
11,993
571
20,141
18,483
13,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
12
1 / 6 / 3
7,971
380
5,545
14,217
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
OCCOREHTTAERG
Aphrodite
14
0 / 12 / 2
8,302
395
4,388
18,206
5,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
9
1 / 7 / 1
7,518
358
3,566
9,688
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
yashshiv
Vamana
14
0 / 6 / 3
8,698
414
1,726
14,007
7,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
35
Kills
9
10
Deaths
35
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BLACKBEARDFU
Zhong Kui
7
4
1
1.88
W
Fafnir
BigFudge03
Fafnir
3
2
9
3.75
L
Ao Kuang
1
6
3
0.42
L
Aphrodite
OCCOREHTTAERG
Aphrodite
0
12
2
0.08
W
6
4
4
2
L
Neith
1
7
1
0.21
W
6
2
1
3.25
W
King Arthur
gcollier27
King Arthur
7
0
3
8.5
W
Danzaburou
lukypoli
Danzaburou
13
2
6
8
L
Vamana
yashshiv
Vamana
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,968
Damage
35,366
75,696
Taken
74,601
50,636
Mitigated
33,687
38,663
Healing
21,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BLACKBEARDFU
Zhong Kui
20,141
1,455
0
9,906
18,483
13,331
0
8,829
9,654
93,992
0
W
Fafnir
BigFudge03
Fafnir
5,542
1,642
0
3,752
16,238
19,162
2,097
7,336
8,902
21,751
0
L
Ao Kuang
5,545
1,605
0
2,468
14,217
4,885
0
3,671
10,546
30,474
0
L
Aphrodite
OCCOREHTTAERG
Aphrodite
4,388
793
569
4,825
18,206
5,209
1,280
3,088
15,118
48,799
0
W
12,365
1,225
2,927
9,362
16,563
5,873
4,297
11,452
5,111
64,279
0
L
Neith
3,566
1,654
0
1,921
9,688
2,767
842
1,206
8,482
0
21,390
W
6,619
2,790
0
15,198
17,266
8,088
617
4,986
12,280
0
91,267
W
King Arthur
gcollier27
King Arthur
12,632
1,152
0
1,588
11,280
11,169
1,202
2,855
8,425
0
72,795
W
Danzaburou
lukypoli
Danzaburou
16,810
6,309
0
5,836
14,349
6,344
7,638
3,445
10,904
0
98,952
L
Vamana
yashshiv
Vamana
1,726
976
0
1,631
14,007
7,495
0
1,113
12,894
0
35,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,989
Gold Earned
44,482
561
Minions Killed
397
0
Camps Cleared
0
1,948,373
Distance Traveled
1,549,224
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,993
571
145
7
0
361,015
1
W
Fafnir
11,511
548
30
1
0
405,949
1
L
Ao Kuang
7,971
380
50
2
0
370,604
0
L
Aphrodite
8,302
395
76
4
0
292,998
0
W
Chang'e
11,620
553
126
6
0
394,882
0
L
Neith
7,518
358
49
2
0
233,835
4
W
Thanatos
12,048
574
142
7
0
389,179
0
W
King Arthur
12,707
605
128
6
0
379,891
0
W
Danzaburou
14,103
672
135
6
0
378,472
2
L
Vamana
8,698
414
77
4
0
290,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role