Player Matchup

Ares
Ares
CarWi_284
Ares
Level 18
God Stats
1W - 1L
1,312 SR
Queue Stats
86W - 74L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Der I Jerry
Zhong Kui
Level 106
God Stats
39W - 18L
1,719 SR
Queue Stats
638W - 582L
1,489 Elo+
Party 1
Hel
Hel
DerFlame93
Hel
Level 7
God Stats
6W - 2L
1,798 SR
Queue Stats
12W - 10L
1,569 Elo+
Party 1
Fenrir
Fenrir
ItsmeLlamaHyper
Fenrir
Level 26
God Stats
5W - 2L
1,753 SR
Queue Stats
85W - 84L
1,424 Elo+
Solo
Jing Wei
Jing Wei
Srfranatletico12
Jing Wei
Level 29
God Stats
5W - 1L
1,848 SR
Queue Stats
175W - 176L
1,545 Elo+
Solo
Team Averages
Level 37
1,686 SR
1,488 Elo+

VS

Team Averages
Level 18
1,587 SR
1,384 Elo+
Neith
Neith
Blutmond87
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Artio
Artio
Cowardcrib32
Artio
Level 25
God Stats
2W - 5L
1,769 SR
Queue Stats
109W - 104L
1,422 Elo+
Solo
Vulcan
Vulcan
DoctorCarlos99
Vulcan
Level 23
God Stats
4W - 3L
1,665 SR
Queue Stats
54W - 53L
1,496 Elo+
Solo
Horus
Horus
ManaxTiberius
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 103L
1,341 Elo+
Solo
Bellona
Bellona
MelixAndMyGirl
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 1 / 0
5,814
447
1,331
9,646
4,441
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Der I Jerry
Zhong Kui
13
6 / 0 / 1
7,767
597
5,841
8,608
5,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 3
5,711
439
2,838
3,511
1,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 1 / 0
7,186
553
3,680
7,421
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 0 / 0
7,334
564
7,689
7,917
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 1 / 0
5,137
395
3,065
4,154
1,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,967
459
1,829
9,104
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 2 / 0
6,658
512
5,664
4,127
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 0
5,514
424
2,983
7,033
2,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 0
5,928
456
2,866
7,567
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
12
Kills
2
2
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
W
Ares
0
1
0
0
L
0
1
0
0
W
Zhong Kui
Der I Jerry
Zhong Kui
6
0
1
6.5
W
0
0
3
1.5
L
2
2
0
1
W
2
1
0
2
L
0
4
0
0
L
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,379
Damage
16,407
37,103
Taken
31,985
16,150
Mitigated
15,299
19,428
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,065
881
0
624
4,154
1,157
0
1,012
3,142
0
19,643
W
Ares
1,331
108
0
500
9,646
4,441
194
2,257
7,389
26,693
0
L
1,829
610
64
3,601
9,104
4,265
0
2,422
6,682
15,249
0
W
Zhong Kui
Der I Jerry
Zhong Kui
5,841
886
0
5,493
8,608
5,693
490
873
7,735
49,068
0
W
2,838
577
2,480
2,720
3,511
1,076
28
1,013
2,498
7,953
0
L
5,664
2,933
0
671
4,127
1,550
753
1,913
2,214
26,929
0
W
3,680
614
0
4,375
7,421
2,538
962
828
6,593
0
34,968
L
2,983
2,190
174
325
7,033
2,815
0
631
6,402
0
24,933
L
2,866
437
0
85
7,567
5,512
0
4,032
3,535
0
23,422
W
7,689
6,509
0
3,860
7,917
2,402
0
2,522
5,395
0
55,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
29,204
348
Minions Killed
222
0
Camps Cleared
0
1,188,932
Distance Traveled
1,098,479
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,137
395
44
3
0
160,724
0
W
Ares
5,814
447
51
4
0
231,525
1
L
Artio
5,967
459
19
1
0
234,774
4
W
Zhong Kui
7,767
597
87
7
0
214,931
3
W
Hel
5,711
439
5
0
0
257,258
4
L
Vulcan
6,658
512
53
4
0
217,434
0
W
Fenrir
7,186
553
89
7
0
252,147
4
L
Horus
5,514
424
51
4
0
236,520
0
L
Bellona
5,928
456
55
4
0
249,027
0
W
Jing Wei
7,334
564
116
9
0
233,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role