Player Matchup

Neith
Neith
DancinPlayer
Neith
Level 7
God Stats
23W - 24L
1,492 SR
Queue Stats
57W - 53L
1,420 Elo+
Solo
Ares
Ares
DomYourGf
Ares
Level 17
God Stats
23W - 26L
1,475 SR
Queue Stats
36W - 42L
1,471 Elo+
Party 1
Yemoja
Yemoja
MyAlancondaDo
Yemoja
Level 6
God Stats
3W - 2L
1,890 SR
Queue Stats
4W - 7L
1,339 Elo+
Party 1
Scylla
Scylla
SidTheScienceKid
Scylla
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
12W - 11L
1,590 Elo+
Party 1
Hades
Hades
Spratt12
Hades
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,216 Elo+
Solo
Team Averages
Level 13
1,618 SR
1,407 Elo+

VS

Team Averages
Level 16
1,521 SR
1,537 Elo+
Hachiman
Hachiman
BakugouRK
Hachiman
Level 18
God Stats
7W - 2L
1,750 SR
Queue Stats
223W - 219L
1,508 Elo+
Solo
King Arthur
King Arthur
CarelessKnight
King Arthur
Level 28
God Stats
11W - 9L
1,667 SR
Queue Stats
104W - 86L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Spwarky
Baron Samedi
Level 8
God Stats
5W - 7L
1,426 SR
Queue Stats
12W - 25L
1,320 Elo+
Solo
Nemesis
Nemesis
ViBigZilch
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,761 Elo+
Solo
Thanatos
Thanatos
simba721
Thanatos
Level 22
God Stats
11W - 11L
1,262 SR
Queue Stats
227W - 234L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 16
14,967
1,247
31,053
8,200
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
19
8 / 4 / 19
12,400
1,033
21,486
18,008
23,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
0 / 2 / 24
12,480
1,040
3,353
10,758
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
2 / 1 / 23
11,868
989
24,078
11,311
4,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Spratt12
Hades
19
7 / 3 / 16
12,797
1,066
12,404
13,106
7,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BakugouRK
Hachiman
17
0 / 7 / 8
10,854
905
8,527
15,399
5,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
CarelessKnight
King Arthur
17
3 / 6 / 8
11,834
986
18,609
30,212
31,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Spwarky
Baron Samedi
17
2 / 10 / 9
11,262
939
10,666
20,261
8,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ViBigZilch
Nemesis
17
1 / 10 / 6
10,678
890
5,765
22,273
9,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
simba721
Thanatos
18
5 / 1 / 5
13,021
1,085
11,717
14,218
12,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
47
34
Kills
11
11
Deaths
34
98
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BakugouRK
Hachiman
0
7
8
0.57
L
King Arthur
CarelessKnight
King Arthur
3
6
8
1.17
W
17
1
16
25
W
Ares
8
4
19
4.38
W
0
2
24
6
W
2
1
23
13.5
W
Hades
Spratt12
Hades
7
3
16
5
L
Baron Samedi
Spwarky
Baron Samedi
2
10
9
0.65
L
Nemesis
ViBigZilch
Nemesis
1
10
6
0.4
L
Thanatos
simba721
Thanatos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,374
Damage
55,284
61,383
Taken
102,363
52,883
Mitigated
67,490
20,005
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BakugouRK
Hachiman
8,527
4,602
0
0
15,399
5,619
0
7,914
7,485
0
35,279
L
King Arthur
CarelessKnight
King Arthur
18,609
2,697
0
348
30,212
31,853
0
17,669
12,543
0
39,658
W
31,053
17,149
94
2,504
8,200
4,248
0
1,831
6,369
0
58,903
W
Ares
21,486
2,128
0
0
18,008
23,971
0
2,750
15,258
29,907
0
W
3,353
495
9,508
4,452
10,758
12,345
0
2,700
8,058
8,238
0
W
24,078
2,193
0
0
11,311
4,347
0
1,854
9,457
40,294
0
W
Hades
Spratt12
Hades
12,404
1,937
709
2,738
13,106
7,972
0
1,531
11,575
44,671
0
L
Baron Samedi
Spwarky
Baron Samedi
10,666
303
1,220
2,039
20,261
8,467
0
12,052
8,209
24,374
0
L
Nemesis
ViBigZilch
Nemesis
5,765
1,713
0
649
22,273
9,224
0
13,000
9,273
0
19,544
L
Thanatos
simba721
Thanatos
11,717
1,104
0
7,221
14,218
12,327
0
10,686
3,532
0
19,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,512
Gold Earned
57,649
208
Minions Killed
180
3
Camps Cleared
5
1,008,672
Distance Traveled
1,129,741
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,854
905
55
5
1
205,206
0
L
King Arthur
11,834
986
49
4
0
254,277
1
W
Neith
14,967
1,247
70
6
1
186,051
0
W
Ares
12,400
1,033
11
1
2
208,252
0
W
Yemoja
12,480
1,040
7
1
0
177,055
1
W
Scylla
11,868
989
39
3
0
238,442
0
W
Hades
12,797
1,066
81
7
0
198,872
0
L
Baron Samedi
11,262
939
31
3
0
157,322
3
L
Nemesis
10,678
890
31
3
1
237,065
3
L
Thanatos
13,021
1,085
14
1
3
275,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role