Player Matchup

Izanami
Izanami
BLOODWINGHUNTER
Izanami
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
BodyBlocker
Cthulhu
Level 129
God Stats
0W - 2L
1,446 SR
Queue Stats
29W - 20L
1,635 Elo+
Party 1
Vulcan
Vulcan
Dumpies
Vulcan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Miragish
Fenrir
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 19L
1,650 Elo+
Party 1
King Arthur
King Arthur
SammyFlanksWell
King Arthur
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 17L
1,650 Elo+
Party 1
Team Averages
Level 111
1,489 SR
1,636 Elo+

VS

Team Averages
Level 109
1,496 SR
1,546 Elo+
Chang'e
Chang'e
EclipsalAbyss
Chang'e
Level 55
God Stats
7W - 2L
1,550 SR
Queue Stats
119W - 115L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HSK_DunkingD_HSK
Tsukuyomi
Level 118
God Stats
2W - 1L
1,406 SR
Queue Stats
23W - 27L
1,454 Elo+
Solo
Xbalanque
Xbalanque
MatchedPlayer1
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Travisty135
Sobek
Level 98
God Stats
1W - 1L
1,415 SR
Queue Stats
116W - 81L
1,592 Elo+
Party 2
Vulcan
Vulcan
themessengerx
Vulcan
Level 144
God Stats
14W - 3L
1,611 SR
Queue Stats
432W - 320L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
8,843
737
3,714
10,026
3,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BodyBlocker
Cthulhu
13
1 / 5 / 9
8,347
696
5,385
14,046
10,307
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Dumpies
Vulcan
16
4 / 2 / 4
9,567
797
14,931
10,269
4,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Miragish
Fenrir
16
9 / 7 / 3
11,578
965
11,200
15,124
6,600
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SammyFlanksWell
King Arthur
14
0 / 6 / 8
8,598
717
8,781
17,522
9,853
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 5 / 13
9,674
806
8,769
12,616
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
16
8 / 5 / 13
11,245
937
13,915
13,577
5,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
MatchedPlayer1
Xbalanque
18
6 / 2 / 14
11,440
953
12,414
11,010
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 16
9,807
817
9,276
15,354
15,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 2 / 14
10,691
891
11,513
7,304
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
16
Kills
25
25
Deaths
16
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Cthulhu
BodyBlocker
Cthulhu
1
5
9
1.1
L
Vulcan
Dumpies
Vulcan
4
2
4
3
W
Chang'e
4
5
13
2.1
W
Tsukuyomi
8
5
13
2.9
W
Xbalanque
MatchedPlayer1
Xbalanque
6
2
14
6.5
L
Fenrir
Miragish
Fenrir
9
7
3
1.5
L
King Arthur
SammyFlanksWell
King Arthur
0
6
8
0.67
W
3
2
16
5.5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,011
Damage
55,887
66,987
Taken
59,861
34,338
Mitigated
32,426
7,532
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
2,557
0
1,365
10,026
3,573
441
3,789
6,183
0
38,585
L
Cthulhu
BodyBlocker
Cthulhu
5,385
139
1,061
796
14,046
10,307
0
5,798
8,034
13,871
0
L
Vulcan
Dumpies
Vulcan
14,931
5,672
0
984
10,269
4,005
0
5,485
4,650
39,188
0
W
Chang'e
8,769
660
2,463
3,802
12,616
4,096
465
5,073
7,543
18,213
0
W
Tsukuyomi
13,915
3,718
0
1,298
13,577
5,805
418
4,089
9,488
0
32,696
W
Xbalanque
MatchedPlayer1
Xbalanque
12,414
5,974
0
1,798
11,010
4,342
3,949
3,645
7,365
0
48,105
L
Fenrir
Miragish
Fenrir
11,200
1,844
0
1,095
15,124
6,600
0
6,651
8,300
0
23,064
L
King Arthur
SammyFlanksWell
King Arthur
8,781
976
0
2,231
17,522
9,853
0
7,536
9,860
0
32,229
W
9,276
403
0
3,250
15,354
15,467
99
5,900
9,328
25,358
0
W
11,513
4,383
0
1,142
7,304
2,716
789
1,923
5,381
45,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
52,857
234
Minions Killed
288
3
Camps Cleared
10
1,197,261
Distance Traveled
1,171,058
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,843
737
83
7
0
194,114
0
L
Cthulhu
8,347
696
17
1
0
259,632
4
L
Vulcan
9,567
797
64
5
1
278,761
2
W
Chang'e
9,674
806
23
2
0
209,614
1
W
Tsukuyomi
11,245
937
50
4
4
242,191
1
W
Xbalanque
11,440
953
100
8
2
209,103
3
L
Fenrir
11,578
965
30
3
2
233,228
3
L
King Arthur
8,598
717
40
3
0
231,526
0
W
Sobek
9,807
817
33
3
3
254,453
1
W
Vulcan
10,691
891
82
7
1
255,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role