Player Matchup

Gilgamesh
Gilgamesh
CanadianGreen93
Gilgamesh
Level 7
God Stats
30W - 26L
1,170 SR
Queue Stats
133W - 104L
1,310 Elo+
Party 1
Medusa
Medusa
Sadiztkdream
Medusa
Level 6
God Stats
2W - 3L
1,805 SR
Queue Stats
20W - 27L
1,596 Elo+
Solo
Tsukuyomi
Tsukuyomi
ll-Omni-ll
Tsukuyomi
Level 29
God Stats
2W - 1L
1,160 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Thor
Thor
ogjerrix
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,311 Elo+
Solo
Hachiman
Hachiman
scorrigan93
Hachiman
Level 3
God Stats
2W - 6L
1,168 SR
Queue Stats
7W - 10L
1,058 Elo+
Party 1
Team Averages
Level 10
1,361 SR
1,355 Elo+

VS

Team Averages
Level 13
1,463 SR
1,344 Elo+
Ra
Ra
Celtsfan18
Ra
Level 20
God Stats
10W - 13L
1,429 SR
Queue Stats
52W - 31L
1,587 Elo+
Party 2
Ares
Ares
Ghosted1929
Ares
Level 5
God Stats
1W - 2L
1,263 SR
Queue Stats
10W - 10L
1,306 Elo+
Solo
Izanami
Izanami
Skill656
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 49L
1,341 Elo+
Solo
Tiamat
Tiamat
Yassine_maroco33
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,005 Elo+
Solo
Amaterasu
Amaterasu
embocadura
Amaterasu
Level 29
God Stats
3W - 3L
1,623 SR
Queue Stats
130W - 107L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CanadianGreen93
Gilgamesh
19
2 / 12 / 13
12,571
1,048
16,444
31,813
20,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
11 / 6 / 11
15,001
1,250
31,775
16,134
7,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ll-Omni-ll
Tsukuyomi
20
9 / 8 / 7
13,678
1,140
17,166
19,721
8,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
18
0 / 7 / 10
10,700
892
4,796
17,356
11,172
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
scorrigan93
Hachiman
17
4 / 13 / 8
11,693
974
15,335
24,373
8,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 27
13,124
1,094
12,203
7,561
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 28
13,407
1,117
13,404
24,770
36,823
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Skill656
Izanami
20
18 / 3 / 20
16,065
1,339
42,143
12,758
6,792
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
1 / 13 / 20
11,900
992
9,846
19,330
16,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
embocadura
Amaterasu
20
20 / 3 / 14
16,081
1,340
24,313
26,712
22,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
155
26
Kills
46
46
Deaths
26
49
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CanadianGreen93
Gilgamesh
2
12
13
0.71
W
4
2
27
8.75
W
3
5
28
3.4
L
Medusa
11
6
11
2.75
W
Izanami
Skill656
Izanami
18
3
20
9.33
W
1
13
20
0.85
W
Amaterasu
embocadura
Amaterasu
20
3
14
9
L
Tsukuyomi
ll-Omni-ll
Tsukuyomi
9
8
7
1.56
L
Thor
0
7
10
0.71
L
Hachiman
scorrigan93
Hachiman
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,516
Damage
101,909
109,397
Taken
91,131
56,844
Mitigated
86,270
7,899
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CanadianGreen93
Gilgamesh
16,444
7,141
0
1,483
31,813
20,953
0
9,789
22,024
148
31,417
W
12,203
1,376
1,141
361
7,561
3,880
0
0
7,561
28,515
0
W
13,404
973
0
1,287
24,770
36,823
0
0
24,770
19,931
0
L
Medusa
31,775
14,709
0
3,143
16,134
7,245
0
4,702
11,432
0
55,628
W
Izanami
Skill656
Izanami
42,143
32,074
0
2,888
12,758
6,792
0
0
12,758
0
90,837
W
9,846
1,417
0
962
19,330
16,678
0
0
19,330
21,435
0
W
Amaterasu
embocadura
Amaterasu
24,313
11,887
0
5,162
26,712
22,097
0
134
26,578
0
35,914
L
Tsukuyomi
ll-Omni-ll
Tsukuyomi
17,166
3,026
715
1,133
19,721
8,640
0
5,578
14,143
0
68,546
L
Thor
4,796
1,979
0
10
17,356
11,172
0
6,557
10,799
0
9,186
L
Hachiman
scorrigan93
Hachiman
15,335
9,286
0
1,415
24,373
8,834
0
8,827
15,546
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,643
Gold Earned
70,577
228
Minions Killed
224
3
Camps Cleared
7
1,059,609
Distance Traveled
1,040,177
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,571
1,048
27
2
1
230,695
1
W
Ra
13,124
1,094
39
3
0
215,069
0
W
Ares
13,407
1,117
13
1
1
220,962
0
L
Medusa
15,001
1,250
53
4
1
218,318
0
W
Izanami
16,065
1,339
119
10
2
213,796
0
W
Tiamat
11,900
992
16
1
3
160,160
1
W
Amaterasu
16,081
1,340
37
3
1
230,190
0
L
Tsukuyomi
13,678
1,140
112
9
0
250,606
2
L
Thor
10,700
892
10
1
0
150,874
0
L
Hachiman
11,693
974
26
2
1
209,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role