Player Matchup

Janus
Janus
DerP1ngu
Janus
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
57W - 50L
1,527 Elo+
Party 1
Ares
Ares
Tagtraumbärchi
Ares
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 55L
1,492 Elo+
Party 1
Loki
Loki
moNESY432
Loki
Level 4
God Stats
2W - 1L
1,280 SR
Queue Stats
2W - 3L
1,150 Elo+
Solo
Achilles
Achilles
tortipouss667
Achilles
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 39L
1,565 Elo+
Solo
Nu Wa
Nu Wa
waresheep37
Nu Wa
Level 28
God Stats
8W - 8L
1,529 SR
Queue Stats
46W - 46L
1,518 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,450 Elo+

VS

Team Averages
Level 7
1,480 SR
1,464 Elo+
Ymir
Ymir
Aakam
Ymir
Level 14
God Stats
2W - 2L
1,635 SR
Queue Stats
14W - 23L
1,386 Elo+
Party 2
Ra
Ra
CaptainMosh
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,632 Elo+
Party 3
Bellona
Bellona
Changizkhan
Bellona
Level 2
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 2
Set
Set
Mitchatron
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,444 Elo+
Solo
Kukulkan
Kukulkan
andebaran
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DerP1ngu
Janus
19
6 / 2 / 24
11,911
1,191
23,360
7,705
3,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 30
12,112
1,211
8,125
14,830
14,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
5 / 9 / 17
11,161
1,116
8,942
11,430
4,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
tortipouss667
Achilles
20
17 / 1 / 17
14,076
1,408
17,441
12,161
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 1 / 24
13,871
1,387
29,572
11,336
3,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aakam
Ymir
16
2 / 7 / 13
10,209
1,021
8,672
19,518
17,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 12 / 8
10,537
1,054
7,061
16,358
4,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Changizkhan
Bellona
16
4 / 9 / 8
10,535
1,054
10,782
19,822
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 11 / 11
10,098
1,010
10,747
18,178
6,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
andebaran
Kukulkan
16
4 / 10 / 8
10,952
1,095
14,430
19,715
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
64
48
Kills
16
16
Deaths
49
112
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aakam
Ymir
2
7
13
1.21
L
4
12
8
0.67
L
Bellona
Changizkhan
Bellona
4
9
8
0.89
W
Janus
DerP1ngu
Janus
6
2
24
9
L
2
11
11
0.68
W
4
3
30
6.33
L
Kukulkan
andebaran
Kukulkan
4
10
8
0.8
W
Loki
5
9
17
1.5
W
Achilles
tortipouss667
Achilles
17
1
17
25.5
W
16
1
24
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,440
Damage
51,692
57,462
Taken
93,591
44,828
Mitigated
47,293
6,437
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aakam
Ymir
8,672
1,060
0
0
19,518
17,482
0
13,683
5,739
14,316
0
L
7,061
669
790
458
16,358
4,774
0
11,084
5,249
21,853
0
L
Bellona
Changizkhan
Bellona
10,782
3,710
0
906
19,822
12,514
0
10,798
8,853
343
17,875
W
Janus
DerP1ngu
Janus
23,360
1,844
291
291
7,705
3,177
0
5,218
2,487
47,373
0
L
10,747
4,077
0
180
18,178
6,201
0
12,988
5,048
0
24,100
W
8,125
449
681
804
14,830
14,976
0
8,536
6,294
19,761
0
L
Kukulkan
andebaran
Kukulkan
14,430
1,144
0
0
19,715
6,322
0
12,504
7,011
52,107
0
W
Loki
8,942
2,109
0
0
11,430
4,799
0
6,553
4,877
0
14,807
W
Achilles
tortipouss667
Achilles
17,441
5,996
0
1,137
12,161
18,035
0
5,649
6,512
0
30,615
W
29,572
6,290
3
3,230
11,336
3,841
0
4,483
6,853
50,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,131
Gold Earned
52,331
167
Minions Killed
147
6
Camps Cleared
3
943,107
Distance Traveled
905,952
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,209
1,021
13
1
2
190,807
0
L
Ra
10,537
1,054
33
3
0
167,953
0
L
Bellona
10,535
1,054
8
1
0
200,896
1
W
Janus
11,911
1,191
65
7
0
187,907
0
L
Set
10,098
1,010
17
2
0
182,158
0
W
Ares
12,112
1,211
22
2
1
190,613
0
L
Kukulkan
10,952
1,095
76
8
1
164,138
0
W
Loki
11,161
1,116
16
2
0
149,772
1
W
Achilles
14,076
1,408
21
2
3
223,693
3
W
Nu Wa
13,871
1,387
43
4
2
191,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role