Player Matchup

Sun Wukong
Sun Wukong
AliGotRange
Sun Wukong
Level 28
God Stats
88W - 43L
1,580 SR
Queue Stats
346W - 169L
1,660 Elo+
Party 1
Bastet
Bastet
TheButtonMasher0
Bastet
Level 106
God Stats
4W - 1L
1,745 SR
Queue Stats
204W - 163L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
ttv_red_rum
Baron Samedi
Level 153
God Stats
7W - 5L
1,509 SR
Queue Stats
1,052W - 627L
1,690 Elo+
Party 1
Team Averages
Level 96
1,611 SR
1,648 Elo+

VS

Team Averages
Level 55
1,463 SR
1,269 Elo+
Fenrir
Fenrir
K2daBinks
Fenrir
Level 29
God Stats
15W - 13L
1,592 SR
Queue Stats
69W - 113L
1,342 Elo+
Party 2
Kuzenbo
Kuzenbo
Zeutrex
Kuzenbo
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,308 Elo+
Solo
Scylla
Scylla
god_V_V_
Scylla
Level 17
God Stats
26W - 41L
1,296 SR
Queue Stats
34W - 72L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AliGotRange
Sun Wukong
11
5 / 0 / 9
8,227
748
6,912
6,054
2,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 9
8,631
785
8,403
9,110
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ttv_red_rum
Baron Samedi
12
6 / 2 / 10
8,606
782
9,616
6,289
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2daBinks
Fenrir
9
1 / 8 / 2
7,296
663
6,096
13,282
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Zeutrex
Kuzenbo
11
1 / 4 / 0
7,414
674
4,427
10,060
8,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
god_V_V_
Scylla
9
1 / 6 / 1
7,136
649
1,977
7,889
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
3
3
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AliGotRange
Sun Wukong
5
0
9
9.5
L
Fenrir
K2daBinks
Fenrir
1
8
2
0.25
W
7
1
9
11.5
L
Kuzenbo
Zeutrex
Kuzenbo
1
4
0
0.25
L
Scylla
god_V_V_
Scylla
1
6
1
0.25
W
Baron Samedi
ttv_red_rum
Baron Samedi
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
12,500
21,453
Taken
31,231
9,644
Mitigated
15,396
8,044
Healing
1,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AliGotRange
Sun Wukong
6,912
1,502
0
1,211
6,054
2,480
351
1,442
4,612
0
24,223
L
Fenrir
K2daBinks
Fenrir
6,096
649
0
63
13,282
4,866
0
4,531
8,576
0
13,532
W
8,403
3,248
0
1,751
9,110
4,350
551
2,255
6,855
0
25,157
L
Kuzenbo
Zeutrex
Kuzenbo
4,427
1,189
111
1,006
10,060
8,695
0
3,925
6,009
20,719
0
L
Scylla
god_V_V_
Scylla
1,977
31
0
239
7,889
1,835
0
1,233
6,531
18,131
0
W
Baron Samedi
ttv_red_rum
Baron Samedi
9,616
954
1,927
3,155
6,289
2,814
374
2,804
3,485
39,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
21,846
135
Minions Killed
84
0
Camps Cleared
0
622,207
Distance Traveled
521,500
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,227
748
41
4
0
216,984
0
L
Fenrir
7,296
663
15
1
0
184,167
2
W
Bastet
8,631
785
32
3
0
234,633
0
L
Kuzenbo
7,414
674
35
3
0
179,566
1
L
Scylla
7,136
649
34
3
0
157,767
0
W
Baron Samedi
8,606
782
62
6
0
170,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role