Player Matchup

Neith
Neith
HyderStars
Neith
Level 61
God Stats
1W - 1L
1,731 SR
Queue Stats
53W - 47L
1,503 Elo+
Party 4
Geb
Geb
ILoveBrunette
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,477 Elo+
Party 4
Agni
Agni
Stokaiserrr
Agni
Level 45
God Stats
3W - 1L
1,866 SR
Queue Stats
62W - 83L
1,438 Elo+
Party 3
Tyr
Tyr
XenoDado
Tyr
Level 62
God Stats
0W - 1L
1,543 SR
Queue Stats
103W - 108L
1,456 Elo+
Party 3
Scylla
Scylla
callous281spider
Scylla
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 97L
1,410 Elo+
Solo
Team Averages
Level 51
1,628 SR
1,457 Elo+

VS

Team Averages
Level 90
1,512 SR
1,459 Elo+
Scylla
Scylla
AmundoDiablo
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,513 Elo+
Party 1
Medusa
Medusa
Honey_Kiwi
Medusa
Level 114
God Stats
1W - 0L
1,363 SR
Queue Stats
20W - 20L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Honey_Pomm
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,477 Elo+
Party 2
Tyr
Tyr
Ulfsaar11
Tyr
Level 100
God Stats
17W - 9L
1,722 SR
Queue Stats
470W - 468L
1,445 Elo+
Solo
Heimdallr
Heimdallr
UnnskyldMeg
Heimdallr
Level 59
God Stats
2W - 1L
1,474 SR
Queue Stats
55W - 57L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 4 / 8
8,171
681
10,751
8,798
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 5 / 11
8,795
733
8,208
12,677
15,968
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 10
8,777
731
12,093
10,776
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 8 / 6
9,772
814
10,441
14,154
9,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 11
8,624
719
6,723
6,805
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
14 / 3 / 8
11,548
962
17,500
8,629
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Honey_Kiwi
Medusa
16
5 / 4 / 12
9,759
813
8,577
10,864
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Honey_Pomm
Cthulhu
17
4 / 3 / 16
10,652
888
7,398
15,549
16,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 5 / 17
8,653
721
3,966
20,857
14,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heimdallr
UnnskyldMeg
Heimdallr
15
5 / 6 / 18
9,680
807
9,993
14,411
6,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
18
Kills
28
28
Deaths
21
46
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Scylla
14
3
8
6
W
Medusa
Honey_Kiwi
Medusa
5
4
12
2.75
W
Cthulhu
Honey_Pomm
Cthulhu
4
3
16
4
L
Neith
3
4
8
1.75
L
2
5
11
1.5
L
3
7
10
1.14
W
0
5
17
1.7
W
Heimdallr
UnnskyldMeg
Heimdallr
5
6
18
2.33
L
8
8
6
1.38
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
47,434
53,210
Taken
70,310
34,499
Mitigated
46,537
13,212
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,500
1,578
1,859
1,921
8,629
3,811
1,697
3,032
5,597
38,206
0
W
Medusa
Honey_Kiwi
Medusa
8,577
4,033
1,986
2,021
10,864
4,866
2,851
3,045
7,819
0
20,819
W
Cthulhu
Honey_Pomm
Cthulhu
7,398
228
2,325
4,186
15,549
16,745
207
8,074
7,475
21,830
0
L
Neith
10,751
7,489
780
1,882
8,798
3,236
656
4,141
4,577
0
18,233
L
8,208
818
1,425
1,368
12,677
15,968
27
5,108
7,438
13,044
0
L
12,093
708
1,650
1,806
10,776
3,542
136
3,481
7,221
23,528
0
W
3,966
44
2,492
6,866
20,857
14,994
70
6,100
14,757
0
8,081
W
Heimdallr
UnnskyldMeg
Heimdallr
9,993
3,426
1,173
4,003
14,411
6,121
789
6,773
7,638
0
16,133
L
10,441
1,398
749
1,870
14,154
9,413
0
8,107
5,657
0
15,218
L
6,723
1,438
255
1,427
6,805
2,340
70
3,334
3,416
24,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
50,292
90
Minions Killed
125
0
Camps Cleared
0
1,120,842
Distance Traveled
1,127,696
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,548
962
57
5
0
220,362
1
W
Medusa
9,759
813
29
2
0
204,871
1
W
Cthulhu
10,652
888
30
3
0
245,736
0
L
Neith
8,171
681
18
2
0
204,405
0
L
Geb
8,795
733
5
0
0
249,478
1
L
Agni
8,777
731
24
2
0
236,611
0
W
Tyr
8,653
721
0
0
0
237,939
0
W
Heimdallr
9,680
807
9
1
0
218,788
0
L
Tyr
9,772
814
11
1
0
197,996
0
L
Scylla
8,624
719
32
3
0
232,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role