Player Matchup

Ra
Ra
AzMarathon
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JRF4
Scylla
Level 6
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 2L
1,011 Elo+
Solo
Fenrir
Fenrir
JRGAMER1996
Fenrir
Level 21
God Stats
1W - 4L
1,227 SR
Queue Stats
19W - 33L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
LegacyLattice29
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,689 Elo+
Solo
Danzaburou
Danzaburou
Skord901
Danzaburou
Level 29
God Stats
7W - 2L
1,947 SR
Queue Stats
119W - 93L
1,533 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,426 Elo+

VS

Team Averages
Level 26
1,488 SR
1,432 Elo+
Thoth
Thoth
AceHtrFrizzy
Thoth
Level 29
God Stats
9W - 5L
1,515 SR
Queue Stats
239W - 172L
1,546 Elo+
Solo
Ymir
Ymir
Mastabata69
Ymir
Level 29
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 7L
1,428 Elo+
Solo
Tiamat
Tiamat
PantyRaidGod
Tiamat
Level 28
God Stats
7W - 9L
1,500 SR
Queue Stats
20W - 37L
1,258 Elo+
Solo
Anhur
Anhur
bysantiago20
Anhur
Level 27
God Stats
13W - 16L
1,572 SR
Queue Stats
525W - 510L
1,461 Elo+
Solo
Nike
Nike
tornicorr
Nike
Level 15
God Stats
2W - 0L
1,313 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,483
498
614
4,759
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
JRF4
Scylla
7
0 / 5 / 0
4,689
426
3,243
4,445
750
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
8
0 / 1 / 1
5,140
467
1,890
5,060
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
LegacyLattice29
Gilgamesh
10
1 / 0 / 0
5,513
501
3,846
5,585
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Skord901
Danzaburou
9
2 / 2 / 0
5,725
520
4,012
5,128
1,282
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,852
623
5,023
3,755
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,268
479
1,129
5,880
3,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
10
1 / 0 / 3
5,765
524
1,608
6,541
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 3
6,280
571
3,696
5,566
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nike
9
0 / 1 / 1
5,342
486
4,496
5,719
2,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
4
1
0.13
L
Scylla
JRF4
Scylla
0
5
0
0
L
Fenrir
0
1
1
0.5
L
Gilgamesh
LegacyLattice29
Gilgamesh
1
0
0
1
W
2
1
3
3.5
W
Tiamat
1
0
3
2.5
L
Danzaburou
Skord901
Danzaburou
2
2
0
1
W
4
1
3
5.5
W
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
15,952
24,977
Taken
27,461
7,514
Mitigated
12,615
6,513
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
98
0
902
3,755
1,128
0
1,332
2,373
34,195
0
L
614
297
252
1,143
4,759
1,372
0
2,536
1,881
25,476
0
L
Scylla
JRF4
Scylla
3,243
654
0
265
4,445
750
140
2,172
2,169
14,675
0
L
Fenrir
1,890
530
0
791
5,060
1,659
0
785
4,150
0
19,234
L
Gilgamesh
LegacyLattice29
Gilgamesh
3,846
1,232
0
2,467
5,585
2,451
0
121
5,314
0
24,189
W
1,129
281
0
1,173
5,880
3,651
380
1,323
4,557
11,889
0
W
Tiamat
1,608
447
0
1,733
6,541
3,279
0
605
5,936
30,817
0
L
Danzaburou
Skord901
Danzaburou
4,012
1,249
0
1,595
5,128
1,282
25
1,652
3,428
0
21,443
W
3,696
984
0
1,326
5,566
1,585
302
547
5,019
0
33,030
W
Nike
4,496
687
0
1,186
5,719
2,972
0
0
5,719
0
20,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,550
Gold Earned
29,507
225
Minions Killed
269
0
Camps Cleared
0
1,010,276
Distance Traveled
924,153
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,852
623
69
6
0
195,940
1
L
Ra
5,483
498
52
5
0
199,825
3
L
Scylla
4,689
426
35
3
0
216,528
2
L
Fenrir
5,140
467
49
4
0
197,401
0
L
Gilgamesh
5,513
501
51
5
0
191,054
0
W
Ymir
5,268
479
17
2
0
212,554
0
W
Tiamat
5,765
524
69
6
0
149,331
3
L
Danzaburou
5,725
520
38
3
0
205,468
3
W
Anhur
6,280
571
69
6
0
181,749
2
W
Nike
5,342
486
45
4
0
184,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role