Player Matchup

Guan Yu
Guan Yu
ElPincioRosso
Guan Yu
Level 43
God Stats
22W - 29L
1,417 SR
Queue Stats
295W - 319L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Gege2602
Cthulhu
Level 28
God Stats
6W - 3L
1,632 SR
Queue Stats
83W - 97L
1,344 Elo+
Party 3
Medusa
Medusa
evanboubi
Medusa
Level 46
God Stats
8W - 12L
1,520 SR
Queue Stats
257W - 236L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
teviro-66
Ao Kuang
Level 29
God Stats
13W - 10L
1,458 SR
Queue Stats
209W - 198L
1,441 Elo+
Party 2
Janus
Janus
tigersharc04
Janus
Level 107
God Stats
7W - 18L
1,280 SR
Queue Stats
258W - 243L
1,409 Elo+
Party 3
Team Averages
Level 51
1,461 SR
1,417 Elo+

VS

Team Averages
Level 57
1,441 SR
1,443 Elo+
Vamana
Vamana
 
Vamana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Arisen P5
Gilgamesh
Level 85
God Stats
1W - 8L
1,337 SR
Queue Stats
88W - 89L
1,510 Elo+
Party 4
Kumbhakarna
Kumbhakarna
RichGiardy
Kumbhakarna
Level 35
God Stats
3W - 5L
1,454 SR
Queue Stats
16W - 21L
1,449 Elo+
Party 4
Hades
Hades
SherlockJoemes
Hades
Level 36
God Stats
19W - 35L
1,310 SR
Queue Stats
411W - 515L
1,370 Elo+
Solo
Anhur
Anhur
angeloid6734
Anhur
Level 22
God Stats
3W - 3L
1,605 SR
Queue Stats
24W - 32L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
0 / 0 / 6
9,823
491
3,024
9,123
7,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Gege2602
Cthulhu
13
2 / 3 / 10
8,667
433
6,382
13,635
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Medusa
evanboubi
Medusa
13
3 / 3 / 9
8,850
443
11,186
9,959
3,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
teviro-66
Ao Kuang
14
3 / 8 / 5
9,170
459
9,228
18,984
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 7 / 3
12,310
616
23,467
12,370
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
8 / 2 / 4
11,268
563
12,987
18,547
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Arisen P5
Gilgamesh
14
10 / 6 / 6
9,464
473
18,397
17,982
10,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
RichGiardy
Kumbhakarna
11
2 / 7 / 3
7,751
388
4,632
17,924
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 8
8,525
426
4,226
8,388
6,386
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 4
7,639
382
4,430
9,005
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
46
20
Kills
21
21
Deaths
20
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
8
2
4
5
L
Gilgamesh
Arisen P5
Gilgamesh
10
6
6
2.17
W
Guan Yu
0
0
6
3
W
Cthulhu
Gege2602
Cthulhu
2
3
10
2.33
L
Kumbhakarna
RichGiardy
Kumbhakarna
2
7
3
0.5
L
0
1
8
4
L
1
4
4
0.75
W
Medusa
evanboubi
Medusa
3
3
9
2.5
W
Ao Kuang
teviro-66
Ao Kuang
3
8
5
0.69
W
12
7
3
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,287
Damage
44,672
64,071
Taken
71,846
30,953
Mitigated
38,725
17,396
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
12,987
4,988
0
2,743
18,547
8,392
114
8,356
9,914
0
104,087
L
Gilgamesh
Arisen P5
Gilgamesh
18,397
5,099
0
2,411
17,982
10,685
259
11,568
5,956
0
38,366
W
Guan Yu
3,024
241
790
2,004
9,123
7,762
1,603
879
8,169
4,083
50,660
W
Cthulhu
Gege2602
Cthulhu
6,382
243
0
3,465
13,635
9,263
130
3,095
10,410
22,674
0
L
Kumbhakarna
RichGiardy
Kumbhakarna
4,632
252
0
2,696
17,924
10,804
103
9,621
7,775
19,730
0
L
4,226
330
329
2,015
8,388
6,386
0
4,762
3,550
34,345
0
L
4,430
2,247
0
1,943
9,005
2,458
0
4,221
4,688
0
30,069
W
Medusa
evanboubi
Medusa
11,186
5,420
462
2,740
9,959
3,741
732
1,553
8,381
0
46,544
W
Ao Kuang
teviro-66
Ao Kuang
9,228
1,816
195
4,675
18,984
6,302
0
1,330
17,604
47,059
0
W
23,467
309
0
3,065
12,370
3,885
478
1,621
10,649
75,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,820
Gold Earned
44,647
415
Minions Killed
395
0
Camps Cleared
0
1,862,555
Distance Traveled
1,908,478
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,268
563
173
9
0
447,890
1
L
Gilgamesh
9,464
473
48
2
0
384,753
0
W
Guan Yu
9,823
491
121
6
0
304,581
1
W
Cthulhu
8,667
433
30
2
0
414,478
0
L
Kumbhakarna
7,751
388
29
1
0
361,687
2
L
Hades
8,525
426
88
4
0
384,363
3
L
Anhur
7,639
382
57
3
0
329,785
0
W
Medusa
8,850
443
70
4
0
348,508
2
W
Ao Kuang
9,170
459
69
3
0
400,715
0
W
Janus
12,310
616
125
6
0
394,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role