Player Matchup

Cerberus
Cerberus
HadesAR27
Cerberus
Level 28
God Stats
9W - 11L
1,509 SR
Queue Stats
93W - 94L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
Ross6028
Ao Kuang
Level 28
God Stats
40W - 36L
1,614 SR
Queue Stats
175W - 168L
1,553 Elo+
Solo
Bellona
Bellona
Thedudewhofails
Bellona
Level 25
God Stats
5W - 5L
1,378 SR
Queue Stats
337W - 308L
1,502 Elo+
Party 2
Agni
Agni
TinajasS_23
Agni
Level 29
God Stats
7W - 3L
1,528 SR
Queue Stats
72W - 72L
1,418 Elo+
Party 1
Medusa
Medusa
Tomdollie22
Medusa
Level 25
God Stats
76W - 75L
1,573 SR
Queue Stats
280W - 304L
1,401 Elo+
Party 2
Team Averages
Level 27
1,520 SR
1,466 Elo+

VS

Team Averages
Level 20
1,427 SR
1,355 Elo+
Hades
Hades
Ghost_Ardaamg
Hades
Level 46
God Stats
7W - 7L
1,484 SR
Queue Stats
137W - 154L
1,374 Elo+
Party 4
Set
Set
XDaBlackGuyX69
Set
Level 6
God Stats
1W - 1L
1,349 SR
Queue Stats
4W - 5L
1,371 Elo+
Party 3
Fenrir
Fenrir
bellum_gerere
Fenrir
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,350 Elo+
Party 4
Gilgamesh
Gilgamesh
iiHunkYMonk3Y
Gilgamesh
Level 11
God Stats
2W - 5L
1,330 SR
Queue Stats
244W - 269L
1,373 Elo+
Party 3
Skadi
Skadi
kiwiju-
Skadi
Level 6
God Stats
4W - 3L
1,474 SR
Queue Stats
8W - 11L
1,309 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HadesAR27
Cerberus
17
7 / 6 / 7
11,434
544
10,303
17,244
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Ross6028
Ao Kuang
20
12 / 1 / 5
13,220
630
11,300
14,759
6,179
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 1 / 11
11,128
530
10,041
12,198
14,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 4 / 8
11,733
559
11,516
7,537
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
6 / 2 / 10
11,225
535
13,479
8,788
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,320
396
3,046
11,480
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 12 / 1
7,818
372
5,541
14,546
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
12 / 4 / 0
12,276
585
9,356
18,864
8,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
iiHunkYMonk3Y
Gilgamesh
13
0 / 8 / 2
7,982
380
8,426
16,831
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
kiwiju-
Skadi
12
0 / 11 / 6
8,140
388
5,934
15,395
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
41
Kills
14
14
Deaths
42
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Cerberus
HadesAR27
Cerberus
7
6
7
1.75
W
Ao Kuang
Ross6028
Ao Kuang
12
1
5
14.5
W
5
1
11
10.5
W
11
4
8
3.75
W
Medusa
6
2
10
5.5
L
1
12
1
0.13
L
12
4
0
3
L
Gilgamesh
iiHunkYMonk3Y
Gilgamesh
0
8
2
0.13
L
Skadi
kiwiju-
Skadi
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,639
Damage
32,303
60,526
Taken
77,116
42,337
Mitigated
26,542
15,699
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,046
164
0
2,879
11,480
3,892
435
6,065
5,017
25,736
0
W
Cerberus
HadesAR27
Cerberus
10,303
1,755
0
3,208
17,244
15,349
1,060
298
16,836
46,668
0
W
Ao Kuang
Ross6028
Ao Kuang
11,300
2,845
0
10,422
14,759
6,179
738
44
14,715
111,266
0
W
10,041
3,654
0
1,880
12,198
14,785
945
1,334
10,786
0
50,670
W
11,516
178
0
0
7,537
2,419
565
798
6,571
43,432
0
W
Medusa
13,479
7,920
0
189
8,788
3,605
3,112
146
8,572
0
60,867
L
5,541
3,101
0
405
14,546
5,245
532
5,647
8,656
0
24,150
L
9,356
3,420
0
7,018
18,864
8,299
1,254
5,683
13,043
0
86,688
L
Gilgamesh
iiHunkYMonk3Y
Gilgamesh
8,426
3,081
0
1,450
16,831
5,590
583
7,190
9,511
0
35,953
L
Skadi
kiwiju-
Skadi
5,934
3,753
0
1,687
15,395
3,516
150
7,573
7,770
0
25,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,740
Gold Earned
44,536
527
Minions Killed
344
0
Camps Cleared
0
2,085,256
Distance Traveled
1,765,572
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,320
396
55
3
0
346,177
0
W
Cerberus
11,434
544
91
4
0
381,813
0
W
Ao Kuang
13,220
630
172
8
0
444,790
1
W
Bellona
11,128
530
89
4
0
418,706
0
W
Agni
11,733
559
91
4
0
437,687
0
W
Medusa
11,225
535
84
4
0
402,260
0
L
Set
7,818
372
30
1
0
371,322
3
L
Fenrir
12,276
585
150
7
0
404,504
0
L
Gilgamesh
7,982
380
67
3
0
347,134
4
L
Skadi
8,140
388
42
2
0
296,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role