Player Matchup

Anhur
Anhur
Harz1214
Anhur
Level 83
God Stats
10W - 5L
1,539 SR
Queue Stats
130W - 168L
1,414 Elo+
Solo
Tiamat
Tiamat
Jackob145
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lothiss
Ymir
Level 143
God Stats
12W - 17L
1,530 SR
Queue Stats
143W - 109L
1,618 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,510 Elo+

VS

Team Averages
Level 82
1,420 SR
1,450 Elo+
Chang'e
Chang'e
Anessix
Chang'e
Level 55
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 19L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ankara
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,457 Elo+
Party 1
King Arthur
King Arthur
namuboy
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Harz1214
Anhur
12
6 / 3 / 7
9,794
753
9,632
8,964
3,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Jackob145
Tiamat
14
7 / 0 / 8
10,069
775
14,968
6,806
6,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Lothiss
Ymir
13
3 / 1 / 13
10,123
779
8,588
11,571
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anessix
Chang'e
11
1 / 7 / 0
7,783
599
5,752
10,315
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Ankara
Kumbhakarna
10
0 / 5 / 3
7,549
581
3,568
15,054
9,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
namuboy
King Arthur
10
3 / 4 / 1
8,871
682
6,952
15,198
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
4
4
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Anessix
Chang'e
1
7
0
0.14
L
Kumbhakarna
Ankara
Kumbhakarna
0
5
3
0.3
W
Anhur
Harz1214
Anhur
6
3
7
3.17
W
Tiamat
Jackob145
Tiamat
7
0
8
11
W
Ymir
Lothiss
Ymir
3
1
13
9.5
L
King Arthur
namuboy
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,188
Damage
16,272
27,341
Taken
40,567
21,266
Mitigated
27,297
6,887
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Anessix
Chang'e
5,752
513
1,609
1,981
10,315
3,476
0
5,671
4,644
27,590
0
L
Kumbhakarna
Ankara
Kumbhakarna
3,568
791
0
854
15,054
9,833
0
9,312
5,742
18,805
0
W
Anhur
Harz1214
Anhur
9,632
3,159
0
2,172
8,964
3,229
1,365
2,108
6,775
0
36,394
W
Tiamat
Jackob145
Tiamat
14,968
1,893
0
2,926
6,806
6,581
528
3,030
3,638
50,288
0
W
Ymir
Lothiss
Ymir
8,588
2,545
0
1,789
11,571
11,456
0
3,707
7,501
19,618
0
L
King Arthur
namuboy
King Arthur
6,952
994
0
889
15,198
13,988
0
8,613
6,585
0
30,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
24,203
144
Minions Killed
130
0
Camps Cleared
0
702,885
Distance Traveled
660,549
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,783
599
55
4
0
205,029
1
L
Kumbhakarna
7,549
581
31
2
0
216,733
3
W
Anhur
9,794
753
42
3
0
215,994
4
W
Tiamat
10,069
775
82
6
0
269,240
0
W
Ymir
10,123
779
20
2
0
217,651
1
L
King Arthur
8,871
682
44
3
0
238,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role