Player Matchup

Fenrir
Fenrir
AuBarca
Fenrir
Level 25
God Stats
0W - 3L
1,122 SR
Queue Stats
56W - 46L
1,621 Elo+
Solo
Tyr
Tyr
BadNewsBrendon
Tyr
Level 29
God Stats
1W - 2L
1,674 SR
Queue Stats
16W - 13L
1,645 Elo+
Solo
Janus
Janus
HattyBoii
Janus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
119W - 113L
1,523 Elo+
Solo
Ymir
Ymir
Vilhelm88
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,570 Elo+
Solo
Neith
Neith
WetFork
Neith
Level 28
God Stats
7W - 7L
1,664 SR
Queue Stats
538W - 475L
1,620 Elo+
Solo
Team Averages
Level 28
1,492 SR
1,596 Elo+

VS

Team Averages
Level 14
1,545 SR
1,726 Elo+
Awilix
Awilix
Ecksdeez6325
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,777 Elo+
Solo
Anhur
Anhur
Rogu3W0lf
Anhur
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 44L
1,714 Elo+
Solo
Yemoja
Yemoja
Slayer1332
Yemoja
Level 7
God Stats
2W - 0L
1,832 SR
Queue Stats
2W - 0L
1,675 Elo+
Solo
Susano
Susano
TheHavaar
Susano
Level 29
God Stats
2W - 2L
1,392 SR
Queue Stats
123W - 58L
1,788 Elo+
Solo
Scylla
Scylla
WhaleManBuddy
Scylla
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AuBarca
Fenrir
14
2 / 3 / 3
8,299
488
6,360
12,981
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 1
8,487
499
6,510
15,119
10,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
HattyBoii
Janus
15
4 / 5 / 2
8,603
506
10,285
9,763
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
3 / 3 / 4
8,537
502
5,567
11,609
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
WetFork
Neith
12
0 / 6 / 0
7,123
419
5,605
10,702
1,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
5 / 3 / 3
9,343
550
8,315
12,673
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Rogu3W0lf
Anhur
17
7 / 0 / 1
11,122
654
11,226
13,244
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Slayer1332
Yemoja
13
0 / 3 / 5
8,440
496
4,289
9,026
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
TheHavaar
Susano
19
9 / 1 / 1
11,709
689
15,206
15,364
8,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 3 / 3
8,760
515
2,119
8,779
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
10
Kills
23
23
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AuBarca
Fenrir
2
3
3
1.17
L
1
6
1
0.25
W
Awilix
5
3
3
2.17
L
Janus
HattyBoii
Janus
4
5
2
1
W
Anhur
Rogu3W0lf
Anhur
7
0
1
7.5
W
Yemoja
Slayer1332
Yemoja
0
3
5
0.83
W
Susano
TheHavaar
Susano
9
1
1
9.5
L
Ymir
3
3
4
1.67
L
Neith
WetFork
Neith
0
6
0
0
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,327
Damage
41,155
60,174
Taken
59,086
29,013
Mitigated
26,681
16,089
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AuBarca
Fenrir
6,360
576
0
4,722
12,981
4,704
249
718
12,263
0
52,548
L
6,510
1,238
0
3,982
15,119
10,353
652
788
14,331
0
53,961
W
Awilix
8,315
2,930
0
4,112
12,673
4,790
0
4,408
8,265
0
63,095
L
Janus
HattyBoii
Janus
10,285
605
0
1,861
9,763
2,860
0
1,517
8,200
52,057
0
W
Anhur
Rogu3W0lf
Anhur
11,226
4,973
0
7,806
13,244
4,621
0
628
12,616
0
92,049
W
Yemoja
Slayer1332
Yemoja
4,289
547
2,053
1,157
9,026
5,454
303
4,705
4,321
19,232
0
W
Susano
TheHavaar
Susano
15,206
5,221
0
6,350
15,364
8,875
132
1,025
14,339
0
87,459
L
Ymir
5,567
1,961
0
3,366
11,609
9,114
0
3,163
8,378
28,025
0
L
Neith
WetFork
Neith
5,605
3,035
0
2,158
10,702
1,982
584
108
10,594
0
44,015
W
2,119
735
0
2,423
8,779
2,941
322
5,086
3,693
41,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
49,374
420
Minions Killed
564
0
Camps Cleared
0
1,504,130
Distance Traveled
1,659,006
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,299
488
92
5
0
323,897
2
L
Tyr
8,487
499
103
6
0
295,993
4
W
Awilix
9,343
550
108
6
0
357,178
3
L
Janus
8,603
506
108
6
0
308,048
8
W
Anhur
11,122
654
159
9
0
292,386
6
W
Yemoja
8,440
496
35
2
0
321,947
3
W
Susano
11,709
689
178
10
0
378,965
2
L
Ymir
8,537
502
30
2
0
310,222
4
L
Neith
7,123
419
87
5
0
265,970
4
W
Scylla
8,760
515
84
5
0
308,530
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role