Player Matchup

Izanami
Izanami
Joey101394
Izanami
Level 73
God Stats
9W - 14L
1,500 SR
Queue Stats
178W - 228L
1,309 Elo+
Solo
Cerberus
Cerberus
ezee__13
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,211 Elo+
Solo
Tiamat
Tiamat
papi_david97
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,328 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,283 Elo+

VS

Team Averages
Level 30
1,424 SR
1,269 Elo+
Tyr
Tyr
FGP Dizzy
Tyr
Level 43
God Stats
5W - 6L
1,312 SR
Queue Stats
115W - 105L
1,323 Elo+
Party 1
Cerberus
Cerberus
FGP RUTHLESS
Cerberus
Level 23
God Stats
6W - 8L
1,461 SR
Queue Stats
28W - 30L
1,301 Elo+
Party 1
Merlin
Merlin
Rdz-saejin
Merlin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 34L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Joey101394
Izanami
20
11 / 9 / 4
18,715
693
31,582
31,209
13,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
ezee__13
Cerberus
19
3 / 11 / 7
15,868
588
16,094
40,702
48,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
17
1 / 14 / 8
14,832
549
12,295
23,614
13,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 13
19,394
718
31,187
31,036
38,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
FGP RUTHLESS
Cerberus
20
4 / 4 / 25
17,606
652
18,836
25,991
25,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
Rdz-saejin
Merlin
20
13 / 9 / 10
18,623
690
29,764
27,774
11,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
15
Kills
34
34
Deaths
15
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
17
2
13
11.75
W
Cerberus
FGP RUTHLESS
Cerberus
4
4
25
4.13
L
Izanami
Joey101394
Izanami
11
9
4
1.44
W
Merlin
Rdz-saejin
Merlin
13
9
10
2
L
Cerberus
ezee__13
Cerberus
3
11
7
0.59
L
Tiamat
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,971
Damage
79,787
95,525
Taken
84,801
75,688
Mitigated
76,172
20,751
Healing
24,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,187
6,884
335
8,190
31,036
38,997
328
11,038
19,998
0
99,139
W
Cerberus
FGP RUTHLESS
Cerberus
18,836
733
267
5,849
25,991
25,678
0
5,895
20,096
56,124
0
L
Izanami
Joey101394
Izanami
31,582
20,983
0
9,810
31,209
13,284
2,401
15,791
15,418
0
117,351
W
Merlin
Rdz-saejin
Merlin
29,764
4,005
1,449
8,627
27,774
11,497
3,130
11,950
15,824
101,027
0
L
Cerberus
ezee__13
Cerberus
16,094
547
0
7,232
40,702
48,685
652
22,083
18,619
57,013
0
L
Tiamat
12,295
2,025
0
3,709
23,614
13,719
214
11,512
12,102
43,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,415
Gold Earned
55,623
283
Minions Killed
284
0
Camps Cleared
0
1,163,674
Distance Traveled
1,400,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
19,394
718
102
4
0
538,696
0
W
Cerberus
17,606
652
71
3
0
501,538
0
L
Izanami
18,715
693
174
6
0
379,707
0
W
Merlin
18,623
690
111
4
0
360,367
0
L
Cerberus
15,868
588
76
3
0
445,008
1
L
Tiamat
14,832
549
33
1
0
338,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role