Player Matchup

Camazotz
Camazotz
AntiochusX
Camazotz
Level 124
God Stats
9W - 12L
1,387 SR
Queue Stats
441W - 477L
1,423 Elo+
Solo
Artemis
Artemis
Jackisbored999
Artemis
Level 142
God Stats
4W - 1L
1,626 SR
Queue Stats
159W - 173L
1,447 Elo+
Solo
Athena
Athena
RagnarTheBlue
Athena
Level 121
God Stats
5W - 0L
1,504 SR
Queue Stats
55W - 40L
1,500 Elo+
Solo
Thor
Thor
TheLightChief12
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Thr3Flowers
Merlin
Level 85
God Stats
4W - 2L
1,301 SR
Queue Stats
32W - 23L
1,513 Elo+
Solo
Team Averages
Level 108
1,463 SR
1,477 Elo+

VS

Team Averages
Level 104
1,515 SR
1,508 Elo+
Fenrir
Fenrir
DigitalFeline16
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GrandfatherDie
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
M3rcut1o
Khepri
Level 120
God Stats
3W - 9L
1,525 SR
Queue Stats
270W - 303L
1,557 Elo+
Party 1
Xbalanque
Xbalanque
TheJakeMate
Xbalanque
Level 117
God Stats
0W - 2L
1,549 SR
Queue Stats
104W - 110L
1,485 Elo+
Solo
Odin
Odin
TtvRaticz
Odin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AntiochusX
Camazotz
16
7 / 3 / 3
10,378
610
15,084
16,401
8,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 2 / 6
9,216
542
8,319
6,676
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 8
9,311
548
8,080
13,222
7,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 3
9,321
548
4,586
9,439
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
5 / 0 / 3
9,698
570
4,928
3,350
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,143
479
6,605
16,308
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 1
8,165
480
4,921
9,386
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
M3rcut1o
Khepri
7
0 / 4 / 3
6,276
369
2,707
8,830
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
TheJakeMate
Xbalanque
14
4 / 2 / 1
8,737
514
4,876
8,397
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
11
0 / 5 / 1
6,706
394
4,817
13,455
5,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
23
Kills
9
10
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AntiochusX
Camazotz
7
3
3
2.83
L
3
6
2
0.67
L
2
6
1
0.42
W
2
2
6
2.5
L
Khepri
M3rcut1o
Khepri
0
4
3
0.38
W
5
3
8
3
L
Xbalanque
TheJakeMate
Xbalanque
4
2
1
2.25
W
4
2
3
2.75
W
Merlin
5
0
3
6.5
L
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
23,926
49,088
Taken
56,376
23,442
Mitigated
22,794
14,666
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AntiochusX
Camazotz
15,084
4,414
0
7,234
16,401
8,971
1,005
2,860
13,363
0
67,962
L
6,605
1,816
0
3,719
16,308
6,847
0
2,797
13,379
0
39,523
L
4,921
138
0
884
9,386
4,554
0
2,320
6,847
35,437
0
W
8,319
5,150
0
865
6,676
1,961
2,617
1,382
5,294
0
43,586
L
Khepri
M3rcut1o
Khepri
2,707
556
0
1,498
8,830
3,352
0
2,446
6,286
10,088
0
W
8,080
2,710
0
1,944
13,222
7,917
309
1,926
11,148
35,115
0
L
Xbalanque
TheJakeMate
Xbalanque
4,876
2,117
0
2,605
8,397
2,354
0
1,155
7,242
0
60,007
W
4,586
1,651
0
3,874
9,439
3,428
252
469
8,888
0
55,791
W
Merlin
4,928
560
0
749
3,350
1,165
1,840
447
2,767
54,666
0
L
Odin
4,817
1,307
0
2,259
13,455
5,687
0
3,797
9,614
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
38,027
480
Minions Killed
328
0
Camps Cleared
0
1,578,392
Distance Traveled
1,274,385
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,378
610
109
6
0
302,184
0
L
Fenrir
8,143
479
67
4
0
275,893
0
L
Tiamat
8,165
480
80
5
0
270,210
1
W
Artemis
9,216
542
93
5
0
302,341
2
L
Khepri
6,276
369
11
1
0
204,135
1
W
Athena
9,311
548
46
3
0
331,910
0
L
Xbalanque
8,737
514
108
6
0
257,671
4
W
Thor
9,321
548
109
6
0
336,530
1
W
Merlin
9,698
570
123
7
0
305,427
9
L
Odin
6,706
394
62
4
0
266,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role