Player Matchup

Fenrir
Fenrir
Rutilgou3270
Fenrir
Level 87
God Stats
6W - 1L
1,477 SR
Queue Stats
234W - 222L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Sadaharu_0
Gilgamesh
Level 53
God Stats
2W - 4L
1,779 SR
Queue Stats
160W - 105L
1,723 Elo+
Solo
Medusa
Medusa
Sidel_Alastor
Medusa
Level 119
God Stats
2W - 8L
1,130 SR
Queue Stats
51W - 54L
1,553 Elo+
Solo
Scylla
Scylla
W3ird101
Scylla
Level 62
God Stats
17W - 11L
1,644 SR
Queue Stats
365W - 314L
1,594 Elo+
Solo
The Morrigan
The Morrigan
Woody_GSW30
The Morrigan
Level 107
God Stats
12W - 14L
1,259 SR
Queue Stats
196W - 165L
1,570 Elo+
Solo
Team Averages
Level 86
1,458 SR
1,587 Elo+

VS

Team Averages
Level 119
1,573 SR
1,508 Elo+
Discordia
Discordia
GoneReevo
Discordia
Level 79
God Stats
9W - 4L
1,587 SR
Queue Stats
675W - 449L
1,546 Elo+
Party 1
King Arthur
King Arthur
Plumer254x
King Arthur
Level 122
God Stats
8W - 8L
1,500 SR
Queue Stats
20W - 28L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Raychiller
Ah Puch
Level 139
God Stats
5W - 6L
1,667 SR
Queue Stats
142W - 133L
1,473 Elo+
Solo
Geb
Geb
Vrelac
Geb
Level 145
God Stats
26W - 6L
1,819 SR
Queue Stats
275W - 159L
1,576 Elo+
Party 1
Cupid
Cupid
temp-821531
Cupid
Level 112
God Stats
1W - 1L
1,290 SR
Queue Stats
29W - 31L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 6 / 2
9,183
918
8,804
16,179
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Sadaharu_0
Gilgamesh
15
0 / 6 / 4
8,808
881
11,968
18,073
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 6 / 4
9,436
944
11,987
13,312
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
W3ird101
Scylla
16
2 / 0 / 2
10,408
1,041
10,639
9,567
3,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Woody_GSW30
The Morrigan
15
2 / 4 / 1
9,445
945
9,358
9,887
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

171

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoneReevo
Discordia
16
6 / 3 / 8
10,539
1,054
10,851
10,023
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Plumer254x
King Arthur
17
5 / 0 / 13
11,161
1,116
12,919
17,237
15,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Raychiller
Ah Puch
17
4 / 2 / 11
10,522
1,052
17,096
8,009
3,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Vrelac
Geb
17
0 / 1 / 17
10,828
1,083
10,507
13,934
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 9
10,728
1,073
10,954
8,632
3,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
7
Kills
22
22
Deaths
7
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Discordia
GoneReevo
Discordia
6
3
8
3.33
W
King Arthur
Plumer254x
King Arthur
5
0
13
11.5
W
Ah Puch
Raychiller
Ah Puch
4
2
11
4.75
L
Fenrir
2
6
2
0.5
L
Gilgamesh
Sadaharu_0
Gilgamesh
0
6
4
0.33
L
1
6
4
0.5
W
Geb
Vrelac
Geb
0
1
17
8.5
L
Scylla
W3ird101
Scylla
2
0
2
3
L
The Morrigan
Woody_GSW30
The Morrigan
2
4
1
0.63
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,756
Damage
62,327
67,018
Taken
57,835
38,118
Mitigated
44,128
4,909
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GoneReevo
Discordia
10,851
0
0
309
10,023
4,509
0
3,580
6,393
26,130
0
W
King Arthur
Plumer254x
King Arthur
12,919
2,256
0
4,561
17,237
15,961
0
4,932
11,718
0
26,340
W
Ah Puch
Raychiller
Ah Puch
17,096
466
444
2,834
8,009
3,512
0
2,242
5,692
50,766
0
L
Fenrir
8,804
1,863
0
1,001
16,179
8,476
0
10,203
5,976
0
11,089
L
Gilgamesh
Sadaharu_0
Gilgamesh
11,968
3,394
0
560
18,073
16,137
0
8,879
9,194
0
20,844
L
11,987
3,867
0
27
13,312
5,713
0
8,242
5,070
0
27,338
W
Geb
Vrelac
Geb
10,507
535
498
2,138
13,934
16,211
0
5,062
8,672
18,692
0
L
Scylla
W3ird101
Scylla
10,639
1,049
0
1,791
9,567
3,543
0
5,432
4,135
58,565
0
L
The Morrigan
Woody_GSW30
The Morrigan
9,358
1,155
414
1,116
9,887
4,249
0
5,697
4,157
25,074
982
W
10,954
6,899
800
694
8,632
3,935
0
3,797
4,735
0
36,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
53,778
211
Minions Killed
210
7
Camps Cleared
9
1,016,720
Distance Traveled
1,039,567
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,539
1,054
37
4
2
200,449
0
W
King Arthur
11,161
1,116
32
3
1
198,830
0
W
Ah Puch
10,522
1,052
72
7
5
205,220
2
L
Fenrir
9,183
918
2
0
0
222,961
0
L
Gilgamesh
8,808
881
23
2
1
197,569
0
L
Medusa
9,436
944
31
3
1
201,186
0
W
Geb
10,828
1,083
5
1
0
234,474
0
L
Scylla
10,408
1,041
114
11
4
208,191
0
L
The Morrigan
9,445
945
41
4
1
186,813
0
W
Cupid
10,728
1,073
64
6
1
200,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role