Player Matchup

Anubis
Anubis
MAD-KILL974
Anubis
Level 69
God Stats
12W - 4L
1,500 SR
Queue Stats
37W - 38L
1,349 Elo+
Party 2
Thanatos
Thanatos
aghanoum
Thanatos
Level 18
God Stats
25W - 23L
1,441 SR
Queue Stats
33W - 41L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
bari2
Kukulkan
Level 18
God Stats
35W - 21L
1,570 SR
Queue Stats
41W - 42L
1,348 Elo+
Party 2
Nemesis
Nemesis
vivigzz
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
蓝天又白云
Medusa
Level 15
God Stats
2W - 2L
1,195 SR
Queue Stats
28W - 22L
1,288 Elo+
Solo
Team Averages
Level 24
1,441 SR
1,358 Elo+

VS

Team Averages
Level 15
1,483 SR
1,308 Elo+
Ah Puch
Ah Puch
Andrea3
Ah Puch
Level 27
God Stats
2W - 2L
1,542 SR
Queue Stats
25W - 14L
1,492 Elo+
Solo
Arachne
Arachne
FatPolo15
Arachne
Level 28
God Stats
32W - 32L
1,567 SR
Queue Stats
185W - 207L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Mcdoh1
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 29L
1,305 Elo+
Party 1
Horus
Horus
RipoHipo13
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,075 Elo+
Solo
Hachiman
Hachiman
YukikazeKujo
Hachiman
Level 9
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 34L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
17 / 5 / 9
14,575
634
25,827
14,413
6,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
aghanoum
Thanatos
18
11 / 3 / 4
12,783
556
12,073
13,942
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
bari2
Kukulkan
17
5 / 3 / 6
11,702
509
9,643
9,676
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
vivigzz
Nemesis
11
1 / 8 / 1
8,998
391
936
9,531
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 2 / 10
13,521
588
8,122
12,863
5,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Andrea3
Ah Puch
16
4 / 9 / 1
10,776
469
12,300
18,087
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
FatPolo15
Arachne
15
9 / 9 / 2
10,827
471
13,218
22,629
8,059
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mcdoh1
Cthulhu
15
2 / 6 / 2
9,616
418
5,260
16,785
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
7
3 / 6 / 1
7,167
312
1,316
5,594
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
YukikazeKujo
Hachiman
14
0 / 8 / 3
8,280
360
3,533
13,172
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
38
Kills
18
21
Deaths
38
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Andrea3
Ah Puch
4
9
1
0.5
L
Arachne
FatPolo15
Arachne
9
9
2
1.11
W
Anubis
17
5
9
4.3
L
Cthulhu
Mcdoh1
Cthulhu
2
6
2
0.5
L
Horus
3
6
1
0.58
L
Hachiman
YukikazeKujo
Hachiman
0
8
3
0.19
W
Thanatos
aghanoum
Thanatos
11
3
4
4.33
W
Kukulkan
bari2
Kukulkan
5
3
6
2.67
W
Nemesis
vivigzz
Nemesis
1
8
1
0.19
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,601
Damage
35,627
60,425
Taken
76,267
23,775
Mitigated
27,428
26,196
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Andrea3
Ah Puch
12,300
659
0
2,137
18,087
5,268
1,064
11,424
6,393
55,191
0
L
Arachne
FatPolo15
Arachne
13,218
9,953
0
4,333
22,629
8,059
0
10,011
12,558
0
54,859
W
Anubis
25,827
1,851
0
6,479
14,413
6,433
2,537
6,515
7,823
83,170
0
L
Cthulhu
Mcdoh1
Cthulhu
5,260
418
51
2,894
16,785
9,617
0
7,181
9,535
43,681
0
L
Horus
1,316
579
0
359
5,594
1,603
138
2,790
2,804
0
8,023
L
Hachiman
YukikazeKujo
Hachiman
3,533
1,872
0
280
13,172
2,881
0
3,597
9,507
0
34,959
W
Thanatos
aghanoum
Thanatos
12,073
3,093
171
12,570
13,942
5,883
1,491
2,739
10,903
0
68,564
W
Kukulkan
bari2
Kukulkan
9,643
260
146
1,317
9,676
3,176
1,200
4,716
4,910
60,880
0
W
Nemesis
vivigzz
Nemesis
936
894
0
1,308
9,531
3,275
0
1,688
7,843
0
28,285
W
8,122
4,115
0
4,205
12,863
5,008
4,202
1,377
11,386
0
98,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,579
Gold Earned
46,666
535
Minions Killed
343
0
Camps Cleared
0
1,769,215
Distance Traveled
1,646,381
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,776
469
107
5
0
328,947
0
L
Arachne
10,827
471
71
3
0
396,763
3
W
Anubis
14,575
634
115
5
0
383,699
0
L
Cthulhu
9,616
418
71
3
0
415,102
3
L
Horus
7,167
312
13
1
0
122,422
2
L
Hachiman
8,280
360
81
4
0
383,147
1
W
Thanatos
12,783
556
104
5
0
440,294
1
W
Kukulkan
11,702
509
111
5
0
315,799
0
W
Nemesis
8,998
391
40
2
0
189,879
2
W
Medusa
13,521
588
165
7
0
439,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role