Player Matchup

Neith
Neith
Brian12343
Neith
Level 6
God Stats
3W - 1L
1,813 SR
Queue Stats
45W - 39L
1,657 Elo+
Solo
Fenrir
Fenrir
Elpapabueno
Fenrir
Level 6
God Stats
0W - 2L
1,876 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo
Cerberus
Cerberus
Gyufun
Cerberus
Level 23
God Stats
1W - 2L
1,488 SR
Queue Stats
14W - 10L
1,667 Elo+
Solo
Freya
Freya
RektImpact
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,313 Elo+
Solo
Bellona
Bellona
ryan60345
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Team Averages
Level 13
1,635 SR
1,564 Elo+

VS

Team Averages
Level 16
1,546 SR
1,587 Elo+
Ares
Ares
Darknyx16
Ares
Level 18
God Stats
8W - 4L
1,693 SR
Queue Stats
31W - 35L
1,686 Elo+
Solo
Skadi
Skadi
MrAstroKxck
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,423 Elo+
Solo
Osiris
Osiris
PurplePangolin14
Osiris
Level 23
God Stats
6W - 4L
1,338 SR
Queue Stats
225W - 80L
1,779 Elo+
Solo
Hel
Hel
Rouqen
Hel
Level 15
God Stats
7W - 7L
1,305 SR
Queue Stats
19W - 11L
1,476 Elo+
Solo
Chernobog
Chernobog
bbgurl73
Chernobog
Level 15
God Stats
5W - 1L
1,894 SR
Queue Stats
24W - 18L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 3 / 11
10,213
511
8,605
13,501
5,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
14
9 / 7 / 2
9,207
460
11,758
18,336
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Gyufun
Cerberus
13
0 / 7 / 10
8,369
418
11,115
18,884
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
18
9 / 6 / 1
11,324
566
17,636
20,539
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
ryan60345
Bellona
6
0 / 10 / 1
6,262
313
1,276
8,916
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 6 / 2
9,105
455
4,896
20,301
20,661
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 6
8,780
439
6,001
8,739
3,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 3
13,584
679
21,409
18,437
20,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Rouqen
Hel
17
7 / 6 / 5
12,061
603
11,340
17,495
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
bbgurl73
Chernobog
17
9 / 4 / 7
11,957
598
10,120
17,895
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
22
Kills
33
33
Deaths
22
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
4
3
11
3.17
W
Ares
5
6
2
1
L
Fenrir
9
7
2
1.43
L
Cerberus
Gyufun
Cerberus
0
7
10
0.71
W
1
6
6
0.67
W
11
0
3
12.5
L
Freya
9
6
1
1.58
W
Hel
Rouqen
Hel
7
6
5
1.58
W
Chernobog
bbgurl73
Chernobog
9
4
7
3.13
L
Bellona
ryan60345
Bellona
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,390
Damage
53,766
80,176
Taken
82,867
43,265
Mitigated
57,896
24,504
Healing
23,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,605
3,646
0
5,555
13,501
5,339
677
2,281
11,170
0
62,166
W
Ares
4,896
527
0
777
20,301
20,661
533
5,605
14,546
18,781
0
L
Fenrir
11,758
3,785
0
3,858
18,336
7,933
0
3,551
14,435
0
48,966
L
Cerberus
Gyufun
Cerberus
11,115
855
0
3,495
18,884
15,084
0
3,200
15,490
48,022
0
W
6,001
2,922
0
0
8,739
3,006
2,342
2,922
5,717
0
28,329
W
21,409
7,026
0
3,874
18,437
20,376
145
6,293
11,950
0
106,470
L
Freya
17,636
5,834
0
11,351
20,539
9,857
315
4,278
15,909
74,922
5,306
W
Hel
Rouqen
Hel
11,340
330
7,546
9,296
17,495
7,212
1,955
9,642
7,678
57,983
0
W
Chernobog
bbgurl73
Chernobog
10,120
5,532
0
1,529
17,895
6,641
6,027
5,685
12,185
0
73,054
L
Bellona
ryan60345
Bellona
1,276
706
0
245
8,916
5,052
0
2,148
6,744
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
55,487
417
Minions Killed
479
0
Camps Cleared
0
1,653,774
Distance Traveled
1,850,321
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,213
511
107
5
0
325,273
2
W
Ares
9,105
455
20
1
0
377,500
0
L
Fenrir
9,207
460
67
3
0
361,158
2
L
Cerberus
8,369
418
86
4
0
356,637
2
W
Skadi
8,780
439
52
3
0
266,974
1
W
Osiris
13,584
679
172
9
0
397,634
4
L
Freya
11,324
566
128
6
0
358,966
1
W
Hel
12,061
603
128
6
0
413,649
3
W
Chernobog
11,957
598
107
5
0
394,564
2
L
Bellona
6,262
313
29
1
0
251,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role