Player Matchup

Neith
Neith
Duhallan1
Neith
Level 6
God Stats
1W - 2L
1,295 SR
Queue Stats
16W - 18L
1,275 Elo+
Solo
Hachiman
Hachiman
NanotheDairyCow
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,304 Elo+
Solo
Geb
Geb
THEbigponcho
Geb
Level 17
God Stats
5W - 2L
1,650 SR
Queue Stats
14W - 15L
1,557 Elo+
Solo
Ra
Ra
XXdeathMetal9XX
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,333 Elo+
Solo
Danzaburou
Danzaburou
dainty_enough2
Danzaburou
Level 27
God Stats
104W - 108L
1,505 SR
Queue Stats
257W - 279L
1,483 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,390 Elo+

VS

Team Averages
Level 11
1,528 SR
1,449 Elo+
Kukulkan
Kukulkan
AnimeBlakk
Kukulkan
Level 8
God Stats
11W - 20L
1,520 SR
Queue Stats
119W - 143L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Moses212
Cthulhu
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,309 Elo+
Solo
Cernunnos
Cernunnos
MuralWind742971
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,741 Elo+
Solo
Neith
Neith
l-_Xioli_-l
Neith
Level 8
God Stats
8W - 13L
1,327 SR
Queue Stats
50W - 58L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
xDUCE_BIGGAVELLx
Gilgamesh
Level 21
God Stats
9W - 12L
1,791 SR
Queue Stats
370W - 471L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Duhallan1
Neith
20
7 / 0 / 25
13,471
1,123
15,148
6,584
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
20
6 / 5 / 23
12,104
1,009
14,135
12,381
5,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 0 / 24
13,929
1,161
18,030
17,170
18,146
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 3 / 22
11,802
984
14,513
12,396
6,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
dainty_enough2
Danzaburou
20
20 / 0 / 10
15,866
1,322
40,838
13,349
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnimeBlakk
Kukulkan
17
2 / 6 / 2
11,042
920
9,139
21,239
10,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Moses212
Cthulhu
17
0 / 18 / 4
10,497
875
14,878
34,459
41,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
MuralWind742971
Cernunnos
15
1 / 6 / 1
10,060
838
3,500
13,071
4,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 8 / 6
11,362
947
10,626
20,578
10,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
17
4 / 8 / 2
11,755
980
17,200
24,436
17,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
23
45
Kills
8
8
Deaths
46
104
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AnimeBlakk
Kukulkan
2
6
2
0.5
W
Neith
Duhallan1
Neith
7
0
25
19.5
L
Cthulhu
Moses212
Cthulhu
0
18
4
0.11
L
Cernunnos
MuralWind742971
Cernunnos
1
6
1
0.25
W
Hachiman
6
5
23
3.5
W
9
0
24
21
W
3
3
22
4.67
W
Danzaburou
dainty_enough2
Danzaburou
20
0
10
25
L
1
8
6
0.5
L
Gilgamesh
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,664
Damage
55,343
61,880
Taken
113,783
39,204
Mitigated
84,497
11,900
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AnimeBlakk
Kukulkan
9,139
1,215
0
666
21,239
10,246
0
6,046
15,193
25,225
0
W
Neith
Duhallan1
Neith
15,148
7,666
0
2,608
6,584
2,915
0
2,845
3,739
0
51,152
L
Cthulhu
Moses212
Cthulhu
14,878
1,800
0
42
34,459
41,590
0
8,350
26,109
29,931
0
L
Cernunnos
MuralWind742971
Cernunnos
3,500
2,233
0
443
13,071
4,721
0
6,383
6,688
0
6,652
W
Hachiman
14,135
8,420
0
2,252
12,381
5,102
0
5,639
6,742
0
22,464
W
18,030
4,403
0
939
17,170
18,146
0
5,165
12,005
31,709
0
W
14,513
4,870
973
750
12,396
6,837
0
5,198
7,198
23,779
0
W
Danzaburou
dainty_enough2
Danzaburou
40,838
23,944
0
4,378
13,349
6,204
0
5,323
8,026
0
61,569
L
10,626
4,769
0
1,402
20,578
10,529
0
5,829
14,749
0
38,722
L
Gilgamesh
17,200
2,765
0
124
24,436
17,411
0
5,935
18,501
219
48,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,172
Gold Earned
54,716
212
Minions Killed
223
10
Camps Cleared
2
1,094,029
Distance Traveled
943,161
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,042
920
52
4
0
203,248
0
W
Neith
13,471
1,123
94
8
2
215,654
0
L
Cthulhu
10,497
875
35
3
0
199,177
0
L
Cernunnos
10,060
838
6
1
2
93,804
0
W
Hachiman
12,104
1,009
24
2
1
188,083
1
W
Geb
13,929
1,161
22
2
3
243,179
0
W
Ra
11,802
984
23
2
1
178,179
0
W
Danzaburou
15,866
1,322
49
4
3
268,934
1
L
Neith
11,362
947
64
5
0
222,007
0
L
Gilgamesh
11,755
980
66
6
0
224,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role