Player Matchup

Set
Set
DAMNATI0N
Set
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 251L
1,689 Elo+
Solo
Fenrir
Fenrir
Dantej122l
Fenrir
Level 28
God Stats
0W - 1L
1,413 SR
Queue Stats
185W - 130L
1,613 Elo+
Solo
Medusa
Medusa
GazteNacho
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 54L
1,653 Elo+
Solo
Hera
Hera
SALTYbois
Hera
Level 27
God Stats
4W - 3L
1,423 SR
Queue Stats
193W - 126L
1,707 Elo+
Solo
Neith
Neith
topvarbrasko
Neith
Level 7
God Stats
2W - 2L
1,458 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,662 Elo+

VS

Team Averages
Level 26
1,599 SR
1,610 Elo+
Fenrir
Fenrir
AsuraBear
Fenrir
Level 25
God Stats
3W - 0L
1,831 SR
Queue Stats
71W - 55L
1,662 Elo+
Solo
Anubis
Anubis
PolRG
Anubis
Level 29
God Stats
13W - 8L
1,642 SR
Queue Stats
79W - 69L
1,599 Elo+
Solo
Jing Wei
Jing Wei
TheD3mi
Jing Wei
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
YoungBuckster11
Artio
Level 25
God Stats
2W - 2L
1,522 SR
Queue Stats
71W - 51L
1,682 Elo+
Solo
Scylla
Scylla
jhgiu5ehg
Scylla
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 88L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 1
11,804
590
12,868
19,195
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Dantej122l
Fenrir
18
11 / 7 / 3
11,778
589
13,523
18,333
8,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
GazteNacho
Medusa
15
2 / 8 / 1
9,315
466
4,728
14,471
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
18
3 / 7 / 5
11,048
552
13,738
13,831
5,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 12 / 3
6,950
348
8,377
11,705
2,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsuraBear
Fenrir
18
8 / 7 / 5
11,953
598
15,443
20,278
11,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
PolRG
Anubis
19
3 / 5 / 2
12,274
614
9,945
11,349
5,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
TheD3mi
Jing Wei
20
17 / 2 / 5
15,725
786
19,649
15,203
6,831
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 19
11,730
587
7,489
18,567
13,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
jhgiu5ehg
Scylla
18
5 / 7 / 6
11,736
587
7,963
13,715
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
23
Kills
38
38
Deaths
23
13
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AsuraBear
Fenrir
8
7
5
1.5
L
7
4
1
1.88
L
Fenrir
Dantej122l
Fenrir
11
7
3
1.79
L
Medusa
GazteNacho
Medusa
2
8
1
0.31
W
Anubis
PolRG
Anubis
3
5
2
0.8
L
Hera
3
7
5
0.79
W
Jing Wei
TheD3mi
Jing Wei
17
2
5
9.75
W
5
2
19
7.25
W
Scylla
jhgiu5ehg
Scylla
5
7
6
1.14
L
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,234
Damage
60,489
77,535
Taken
79,112
31,030
Mitigated
42,354
12,606
Healing
35,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AsuraBear
Fenrir
15,443
4,472
0
7,045
20,278
11,833
62
2,965
17,066
0
89,792
L
12,868
4,733
0
6,166
19,195
10,391
0
7,661
11,534
0
74,302
L
Fenrir
Dantej122l
Fenrir
13,523
4,359
0
1,863
18,333
8,045
0
6,773
11,420
0
78,485
L
Medusa
GazteNacho
Medusa
4,728
1,987
0
2,612
14,471
4,667
0
3,602
10,827
0
63,062
W
Anubis
PolRG
Anubis
9,945
967
0
5,974
11,349
5,266
680
1,439
9,532
74,749
0
L
Hera
13,738
3,748
0
1,493
13,831
5,425
0
4,281
9,436
79,615
0
W
Jing Wei
TheD3mi
Jing Wei
19,649
17,142
0
9,112
15,203
6,831
3,085
148
15,005
0
136,225
W
7,489
1,295
1,934
9,102
18,567
13,555
0
3,865
14,581
25,981
0
W
Scylla
jhgiu5ehg
Scylla
7,963
874
0
2,363
13,715
4,869
564
5,460
8,073
61,437
0
L
8,377
5,138
0
472
11,705
2,502
0
2,728
8,921
0
17,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,895
Gold Earned
63,418
573
Minions Killed
644
0
Camps Cleared
0
1,752,286
Distance Traveled
1,866,304
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,953
598
121
6
0
376,264
2
L
Set
11,804
590
140
7
0
383,849
4
L
Fenrir
11,778
589
124
6
0
339,737
3
L
Medusa
9,315
466
98
5
0
349,144
2
W
Anubis
12,274
614
159
8
0
338,987
4
L
Hera
11,048
552
173
9
0
352,828
4
W
Jing Wei
15,725
786
191
10
0
372,598
5
W
Artio
11,730
587
50
3
0
414,684
5
W
Scylla
11,736
587
123
6
0
363,771
1
L
Neith
6,950
348
38
2
0
326,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role