Player Matchup

Kali
Kali
Bierzug
Kali
Level 28
God Stats
10W - 4L
1,795 SR
Queue Stats
44W - 44L
1,537 Elo+
Party 2
Bellona
Bellona
DaylantheOaf
Bellona
Level 35
God Stats
1W - 1L
1,640 SR
Queue Stats
136W - 112L
1,652 Elo+
Party 1
Thoth
Thoth
DuneMonchers
Thoth
Level 26
God Stats
4W - 7L
1,320 SR
Queue Stats
46W - 53L
1,483 Elo+
Party 1
Apollo
Apollo
ProfessorBaron
Apollo
Level 29
God Stats
3W - 2L
1,565 SR
Queue Stats
86W - 73L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
Trytex
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,553 Elo+
Party 2
Team Averages
Level 29
1,564 SR
1,566 Elo+

VS

Team Averages
Level 18
1,449 SR
1,604 Elo+
Jing Wei
Jing Wei
AmyHuntr
Jing Wei
Level 29
God Stats
25W - 33L
1,454 SR
Queue Stats
117W - 121L
1,562 Elo+
Solo
Pele
Pele
KChinOfficial
Pele
Level 17
God Stats
9W - 4L
1,500 SR
Queue Stats
59W - 33L
1,687 Elo+
Solo
Kukulkan
Kukulkan
LoverTaco
Kukulkan
Level 5
God Stats
5W - 5L
1,292 SR
Queue Stats
11W - 14L
1,582 Elo+
Solo
Ares
Ares
Luchoweber17
Ares
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 148L
1,556 Elo+
Solo
Hercules
Hercules
TokeAndLive
Hercules
Level 19
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 52L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bierzug
Kali
13
0 / 5 / 5
8,115
451
7,269
14,237
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
DaylantheOaf
Bellona
14
6 / 7 / 3
9,129
507
8,099
13,302
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 6 / 2
8,658
481
5,375
11,339
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 5 / 4
9,479
527
17,129
16,302
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Trytex
Cu Chulainn
14
1 / 2 / 1
8,128
452
8,536
13,037
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmyHuntr
Jing Wei
16
6 / 3 / 6
10,337
574
6,890
10,772
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 1 / 6
10,551
586
7,984
13,687
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LoverTaco
Kukulkan
16
3 / 0 / 5
10,211
567
9,084
5,415
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 13
9,396
522
9,854
19,968
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
TokeAndLive
Hercules
17
3 / 3 / 2
10,752
597
14,103
21,262
15,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
14
Kills
25
25
Deaths
14
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AmyHuntr
Jing Wei
6
3
6
3
L
Kali
Bierzug
Kali
0
5
5
0.5
L
Bellona
DaylantheOaf
Bellona
6
7
3
1.07
L
0
6
2
0.17
W
9
1
6
12
W
Kukulkan
LoverTaco
Kukulkan
3
0
5
5.5
W
4
7
13
1.5
L
7
5
4
1.8
W
Hercules
TokeAndLive
Hercules
3
3
2
1.33
L
Cu Chulainn
Trytex
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
47,915
68,217
Taken
71,104
35,863
Mitigated
43,601
18,732
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AmyHuntr
Jing Wei
6,890
4,747
0
5,121
10,772
3,725
500
28
10,694
0
55,387
L
Kali
Bierzug
Kali
7,269
5,363
0
2,558
14,237
7,497
0
2,296
11,875
0
53,393
L
Bellona
DaylantheOaf
Bellona
8,099
1,458
357
1,817
13,302
8,244
39
5,363
7,785
0
36,324
L
5,375
195
0
2,198
11,339
4,090
420
5,627
5,390
54,739
0
W
7,984
1,878
0
7,282
13,687
5,110
372
376
13,197
0
69,080
W
Kukulkan
LoverTaco
Kukulkan
9,084
190
0
703
5,415
2,067
0
1,903
3,296
64,826
0
W
9,854
863
0
3,806
19,968
17,062
0
1,985
17,743
27,292
0
L
17,129
10,996
0
7,677
16,302
6,242
531
5,809
10,409
0
65,743
W
Hercules
TokeAndLive
Hercules
14,103
5,900
0
8,884
21,262
15,637
0
1,203
19,515
876
71,736
L
Cu Chulainn
Trytex
Cu Chulainn
8,536
2,410
0
4,125
13,037
9,790
54
93
12,944
3,753
43,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,509
Gold Earned
51,247
450
Minions Killed
534
0
Camps Cleared
0
1,606,957
Distance Traveled
1,742,730
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,337
574
110
6
0
359,631
4
L
Kali
8,115
451
90
5
0
358,278
0
L
Bellona
9,129
507
50
3
0
296,829
3
L
Thoth
8,658
481
119
7
0
283,374
3
W
Pele
10,551
586
112
6
0
389,691
1
W
Kukulkan
10,211
567
144
8
0
347,166
2
W
Ares
9,396
522
21
1
0
326,649
3
L
Apollo
9,479
527
111
6
0
309,605
0
W
Hercules
10,752
597
147
8
0
319,593
3
L
Cu Chulainn
8,128
452
80
4
0
358,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role