Player Matchup

Fenrir
Fenrir
EDGIdotEXE
Fenrir
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 251L
1,451 Elo+
Party 1
Hachiman
Hachiman
Efiop1488
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Ra
Ra
FemboyFoxOwO
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 220L
1,451 Elo+
Party 1
Bellona
Bellona
Holvent
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
OpperWolfFenrir
Cerberus
Level 15
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 24L
1,176 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,416 Elo+

VS

Team Averages
Level 26
1,402 SR
1,401 Elo+
Fenrir
Fenrir
DeadWalkerGod
Fenrir
Level 25
God Stats
7W - 9L
1,458 SR
Queue Stats
86W - 95L
1,431 Elo+
Solo
Amaterasu
Amaterasu
Euir19
Amaterasu
Level 29
God Stats
1W - 3L
1,336 SR
Queue Stats
20W - 22L
1,509 Elo+
Solo
Cernunnos
Cernunnos
alexander5years
Cernunnos
Level 22
God Stats
0W - 3L
1,280 SR
Queue Stats
18W - 34L
1,416 Elo+
Solo
Chang'e
Chang'e
dreikie1995
Chang'e
Level 28
God Stats
5W - 13L
1,578 SR
Queue Stats
30W - 54L
1,272 Elo+
Solo
Yemoja
Yemoja
Весьма
Yemoja
Level 24
God Stats
1W - 3L
1,359 SR
Queue Stats
72W - 84L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EDGIdotEXE
Fenrir
20
23 / 6 / 8
16,444
567
32,680
30,679
19,357
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Efiop1488
Hachiman
19
10 / 5 / 16
13,927
480
34,589
21,167
9,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 14 / 9
12,971
447
18,810
22,855
9,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Holvent
Bellona
17
2 / 6 / 15
11,689
403
9,814
20,168
16,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
19
4 / 7 / 22
13,590
469
13,784
27,170
30,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 9 / 9
15,245
526
26,980
33,593
26,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Euir19
Amaterasu
20
13 / 5 / 8
15,680
541
24,988
34,607
33,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
alexander5years
Cernunnos
13
1 / 13 / 1
9,882
341
3,655
18,330
6,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
dreikie1995
Chang'e
18
3 / 13 / 7
12,423
428
14,559
31,585
11,818
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
19
2 / 7 / 14
13,613
469
9,259
24,095
22,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
75
44
Kills
36
38
Deaths
47
70
Assists
39
Player
Kills
Deaths
Assists
KDA
L
17
9
9
2.39
W
Fenrir
EDGIdotEXE
Fenrir
23
6
8
4.5
W
Hachiman
Efiop1488
Hachiman
10
5
16
3.6
L
Amaterasu
Euir19
Amaterasu
13
5
8
3.4
W
5
14
9
0.68
W
Bellona
Holvent
Bellona
2
6
15
1.58
W
Cerberus
4
7
22
2.14
L
Cernunnos
alexander5years
Cernunnos
1
13
1
0.12
L
Chang'e
dreikie1995
Chang'e
3
13
7
0.5
L
Yemoja
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,677
Damage
79,441
122,039
Taken
142,210
86,572
Mitigated
101,557
28,914
Healing
36,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,980
6,701
0
6,975
33,593
26,919
1,144
7,331
26,142
0
109,760
W
Fenrir
EDGIdotEXE
Fenrir
32,680
11,754
0
7,746
30,679
19,357
324
5,218
25,386
0
111,304
W
Hachiman
Efiop1488
Hachiman
34,589
20,494
1,170
3,791
21,167
9,978
5,104
3,452
17,512
0
93,334
L
Amaterasu
Euir19
Amaterasu
24,988
8,255
0
11,759
34,607
33,593
234
8,304
26,060
0
89,795
W
18,810
3,834
4,903
5,006
22,855
9,858
2,723
4,160
18,520
61,676
0
W
Bellona
Holvent
Bellona
9,814
2,309
0
2,158
20,168
16,809
1,506
3,554
16,078
0
29,819
W
Cerberus
13,784
743
0
4,140
27,170
30,570
701
7,434
19,537
65,518
0
L
Cernunnos
alexander5years
Cernunnos
3,655
1,482
0
8
18,330
6,445
1,537
2,877
15,381
0
26,182
L
Chang'e
dreikie1995
Chang'e
14,559
2,391
2,290
9,319
31,585
11,818
421
6,914
24,507
74,931
0
L
Yemoja
9,259
2,228
4,101
2,142
24,095
22,782
411
6,363
17,526
39,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,621
Gold Earned
66,843
488
Minions Killed
461
0
Camps Cleared
0
2,530,172
Distance Traveled
2,295,561
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,245
526
133
5
0
461,370
3
W
Fenrir
16,444
567
138
5
0
541,208
1
W
Hachiman
13,927
480
91
3
0
519,946
6
L
Amaterasu
15,680
541
136
5
0
509,629
2
W
Ra
12,971
447
93
3
0
406,529
0
W
Bellona
11,689
403
32
1
0
585,266
4
W
Cerberus
13,590
469
134
5
0
477,223
0
L
Cernunnos
9,882
341
43
1
0
414,303
2
L
Chang'e
12,423
428
99
3
0
417,852
0
L
Yemoja
13,613
469
50
2
0
492,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role