Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Jiansoo
Scylla
Level 160
God Stats
80W - 5L
2,129 SR
Queue Stats
1,417W - 109L
2,143 Elo+
Party 1
Aphrodite
Aphrodite
Karyda
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RyuuKahn
Cu Chulainn
Level 160
God Stats
145W - 82L
1,740 SR
Queue Stats
509W - 361L
1,716 Elo+
Party 1
Team Averages
Level 133
1,674 SR
1,672 Elo+

VS

Team Averages
Level 88
1,443 SR
1,493 Elo+
Freya
Freya
 
Freya
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Old-Hunter-Nito
Achilles
Level 43
God Stats
27W - 27L
1,438 SR
Queue Stats
29W - 31L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
Rique16
Kuzenbo
Level 65
God Stats
3W - 4L
1,293 SR
Queue Stats
56W - 44L
1,496 Elo+
Solo
Merlin
Merlin
plasticcup98
Merlin
Level 151
God Stats
2W - 1L
1,485 SR
Queue Stats
34W - 32L
1,572 Elo+
Party 2
Rama
Rama
xScoty
Rama
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 157L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 7
6,968
1,161
5,371
6,457
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
 
Medusa
11
3 / 0 / 4
6,693
1,116
4,530
4,428
1,640
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Jiansoo
Scylla
12
2 / 0 / 3
6,385
1,064
3,585
1,250
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Karyda
Aphrodite
12
1 / 0 / 6
6,309
1,052
5,129
3,723
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RyuuKahn
Cu Chulainn
12
2 / 0 / 4
6,729
1,122
6,089
6,068
3,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

386

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 0 / 0
3,730
622
0
0
0
Achilles
11
0 / 0 / 0
5,774
962
5,171
5,386
4,550
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Rique16
Kuzenbo
11
0 / 3 / 0
6,198
1,033
2,923
9,003
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
11
0 / 1 / 0
5,796
966
6,149
6,142
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rama
xScoty
Rama
11
0 / 5 / 0
5,859
977
3,366
6,870
2,444
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
9
Kills
0
0
Deaths
9
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
7
4.5
W
Medusa
 
Medusa
3
0
4
5
L
Freya
 
Freya
0
0
0
0
W
Scylla
Jiansoo
Scylla
2
0
3
3.5
W
Aphrodite
Karyda
Aphrodite
1
0
6
4
L
Achilles
0
0
0
0
L
Kuzenbo
Rique16
Kuzenbo
0
3
0
0
W
Cu Chulainn
RyuuKahn
Cu Chulainn
2
0
4
4
L
Merlin
0
1
0
0
L
Rama
xScoty
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
17,609
21,926
Taken
27,401
14,395
Mitigated
16,909
9,923
Healing
1,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,371
916
0
1,111
6,457
6,298
0
2,836
3,398
9,275
0
W
Medusa
 
Medusa
4,530
2,190
0
0
4,428
1,640
0
847
3,505
0
16,092
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Jiansoo
Scylla
3,585
0
0
0
1,250
381
0
384
824
12,682
0
W
Aphrodite
Karyda
Aphrodite
5,129
383
3,438
2,770
3,723
2,257
0
1,792
1,783
16,281
0
L
Achilles
5,171
788
0
0
5,386
4,550
0
3,032
2,279
0
17,951
L
Kuzenbo
Rique16
Kuzenbo
2,923
1,139
549
1,078
9,003
7,684
0
4,365
4,530
10,246
0
W
Cu Chulainn
RyuuKahn
Cu Chulainn
6,089
1,388
0
2,604
6,068
3,819
0
2,534
3,344
0
23,235
L
Merlin
6,149
343
0
116
6,142
2,231
0
2,679
3,388
18,489
0
L
Rama
xScoty
Rama
3,366
3,031
0
166
6,870
2,444
0
4,009
2,761
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
27,357
120
Minions Killed
108
8
Camps Cleared
3
630,453
Distance Traveled
444,283
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,968
1,161
8
1
0
123,745
0
W
Medusa
6,693
1,116
27
5
3
109,167
4
L
Freya
3,730
622
0
0
0
0
0
W
Scylla
6,385
1,064
14
2
2
130,883
3
W
Aphrodite
6,309
1,052
24
4
2
129,432
0
L
Achilles
5,774
962
22
4
0
128,669
0
L
Kuzenbo
6,198
1,033
24
4
2
115,622
0
W
Cu Chulainn
6,729
1,122
47
8
1
137,226
0
L
Merlin
5,796
966
30
5
0
107,852
2
L
Rama
5,859
977
32
5
1
92,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role