Player Matchup

Gilgamesh
Gilgamesh
Mayne C1
Gilgamesh
Level 61
God Stats
10W - 25L
1,401 SR
Queue Stats
98W - 185L
1,178 Elo+
Solo
Jing Wei
Jing Wei
lil_pookie4200
Jing Wei
Level 29
God Stats
44W - 52L
1,404 SR
Queue Stats
97W - 135L
1,295 Elo+
Party 1
Ah Puch
Ah Puch
westclay420777
Ah Puch
Level 118
God Stats
41W - 59L
1,404 SR
Queue Stats
97W - 158L
1,243 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,239 Elo+

VS

Team Averages
Level 56
1,503 SR
1,213 Elo+
Kuzenbo
Kuzenbo
Alber114
Kuzenbo
Level 16
God Stats
1W - 1L
1,755 SR
Queue Stats
9W - 26L
1,143 Elo+
Solo
Nu Wa
Nu Wa
LadyZireaell
Nu Wa
Level 83
God Stats
2W - 2L
1,370 SR
Queue Stats
7W - 14L
1,189 Elo+
Solo
Arachne
Arachne
evilCore_1996
Arachne
Level 68
God Stats
7W - 15L
1,385 SR
Queue Stats
139W - 183L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mayne C1
Gilgamesh
10
4 / 1 / 0
8,029
730
3,057
5,405
2,604
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
10
1 / 1 / 3
7,491
681
3,219
5,085
1,430
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 5
7,813
710
7,924
4,375
1,109
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alber114
Kuzenbo
10
0 / 0 / 2
6,658
605
204
6,478
3,621
11
1 / 1 / 2
7,202
655
4,773
3,655
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
2 / 5 / 0
6,967
633
3,781
9,013
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alber114
Kuzenbo
0
0
2
1
L
1
1
2
2
W
Gilgamesh
Mayne C1
Gilgamesh
4
1
0
4
L
Arachne
2
5
0
0.4
W
Jing Wei
1
1
3
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
8,758
14,865
Taken
19,146
5,143
Mitigated
8,609
4,769
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alber114
Kuzenbo
204
130
0
0
6,478
3,621
0
3,822
2,656
1,658
0
L
4,773
820
0
478
3,655
1,308
0
1,907
1,748
38,084
0
W
Gilgamesh
Mayne C1
Gilgamesh
3,057
537
183
654
5,405
2,604
222
1,767
3,266
0
21,755
L
Arachne
3,781
2,800
0
2,052
9,013
3,680
0
2,275
6,738
0
15,147
W
Jing Wei
3,219
2,462
440
437
5,085
1,430
124
1,148
3,771
0
30,288
W
7,924
516
759
2,296
4,375
1,109
181
1,254
2,823
38,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,333
Gold Earned
20,827
184
Minions Killed
116
0
Camps Cleared
0
578,289
Distance Traveled
546,348
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,658
605
9
1
0
162,487
4
L
Nu Wa
7,202
655
79
7
0
146,667
3
W
Gilgamesh
8,029
730
44
4
0
205,867
2
L
Arachne
6,967
633
28
3
0
237,194
1
W
Jing Wei
7,491
681
58
5
0
155,059
0
W
Ah Puch
7,813
710
82
7
0
217,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role