Player Matchup

Camazotz
Camazotz
AntiochusX
Camazotz
Level 124
God Stats
9W - 12L
1,329 SR
Queue Stats
441W - 477L
1,414 Elo+
Solo
Discordia
Discordia
DigitalFeline16
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
M3rcut1o
Ymir
Level 120
God Stats
5W - 2L
1,718 SR
Queue Stats
270W - 303L
1,550 Elo+
Party 1
Fenrir
Fenrir
TheJakeMate
Fenrir
Level 117
God Stats
3W - 1L
1,633 SR
Queue Stats
104W - 110L
1,476 Elo+
Solo
Neith
Neith
Thr3Flowers
Neith
Level 85
God Stats
3W - 2L
1,825 SR
Queue Stats
32W - 23L
1,501 Elo+
Solo
Team Averages
Level 107
1,601 SR
1,488 Elo+

VS

Team Averages
Level 94
1,457 SR
1,483 Elo+
Chang'e
Chang'e
GrandfatherDie
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
IsraelStarHs
He Bo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Morloun
Chaac
Level 154
God Stats
4W - 7L
1,509 SR
Queue Stats
237W - 263L
1,482 Elo+
Party 2
Sol
Sol
TheLightChief12
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
bytokiller
Neith
Level 99
God Stats
3W - 5L
1,276 SR
Queue Stats
174W - 182L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AntiochusX
Camazotz
18
13 / 2 / 7
11,413
634
16,661
21,070
10,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
DigitalFeline16
Discordia
14
2 / 4 / 9
9,142
508
9,912
9,329
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
9 / 2 / 7
9,388
522
10,538
14,648
12,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
5 / 3 / 6
10,018
557
7,780
13,240
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 0 / 9
10,190
566
10,735
7,537
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,396
411
9,034
15,456
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 10 / 3
7,322
407
6,994
15,000
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Morloun
Chaac
13
2 / 8 / 3
7,952
442
8,348
18,620
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 4 / 3
9,610
534
8,064
12,100
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
16
2 / 4 / 2
9,099
506
5,215
11,876
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
33
Kills
11
11
Deaths
34
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AntiochusX
Camazotz
13
2
7
8.25
W
Discordia
DigitalFeline16
Discordia
2
4
9
1.63
L
1
8
0
0.13
L
1
10
3
0.25
W
Ymir
9
2
7
6.25
L
Chaac
Morloun
Chaac
2
8
3
0.44
W
Fenrir
5
3
6
2.67
L
5
4
3
1.63
W
4
0
9
8.5
L
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,626
Damage
37,655
65,824
Taken
73,052
35,914
Mitigated
39,434
24,944
Healing
20,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AntiochusX
Camazotz
16,661
4,965
0
11,766
21,070
10,646
1,623
9,712
10,806
0
79,614
W
Discordia
DigitalFeline16
Discordia
9,912
809
0
1,960
9,329
3,574
752
4,850
4,052
47,038
0
L
9,034
763
186
4,182
15,456
8,284
108
186
15,270
37,154
0
L
6,994
616
0
2,606
15,000
4,881
0
2,006
12,856
36,579
0
W
Ymir
10,538
2,390
509
1,472
14,648
12,818
0
4,026
10,262
27,716
0
L
Chaac
Morloun
Chaac
8,348
799
191
6,229
18,620
17,284
0
7,530
10,799
0
21,502
W
Fenrir
7,780
1,538
0
5,230
13,240
5,947
104
3,404
9,634
0
63,611
L
8,064
1,897
0
3,261
12,100
4,512
0
5,418
6,162
60,813
0
W
10,735
5,289
0
4,007
7,537
2,929
4,683
957
6,281
0
67,633
L
Neith
5,215
932
0
3,714
11,876
4,473
0
4,283
7,515
0
54,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
41,379
472
Minions Killed
380
0
Camps Cleared
0
1,675,061
Distance Traveled
1,431,360
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,413
634
110
6
0
353,711
0
W
Discordia
9,142
508
77
4
0
299,991
4
L
Chang'e
7,396
411
64
4
0
273,394
1
L
He Bo
7,322
407
59
3
0
266,898
1
W
Ymir
9,388
522
40
2
0
339,122
4
L
Chaac
7,952
442
28
2
0
308,876
1
W
Fenrir
10,018
557
119
7
0
350,881
6
L
Sol
9,610
534
123
7
0
303,271
1
W
Neith
10,190
566
126
7
0
331,356
8
L
Neith
9,099
506
106
6
0
278,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role