Player Matchup

Medusa
Medusa
IamKvN
Medusa
Level 26
God Stats
1W - 2L
1,480 SR
Queue Stats
25W - 19L
1,496 Elo+
Party 1
Baba Yaga
Baba Yaga
Nunui
Baba Yaga
Level 29
God Stats
42W - 53L
1,037 SR
Queue Stats
296W - 325L
1,447 Elo+
Solo
Cthulhu
Cthulhu
carlimnoob
Cthulhu
Level 18
God Stats
4W - 4L
1,663 SR
Queue Stats
13W - 15L
1,416 Elo+
Party 1
Bellona
Bellona
loretyb
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
lucassrangel2010
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,055 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,364 Elo+

VS

Team Averages
Level 28
1,535 SR
1,469 Elo+
Nike
Nike
ChisanaChan
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 110L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Marukiiin
Sun Wukong
Level 27
God Stats
4W - 4L
1,373 SR
Queue Stats
15W - 23L
1,323 Elo+
Solo
Arachne
Arachne
Pedro800_br
Arachne
Level 49
God Stats
10W - 5L
1,851 SR
Queue Stats
309W - 317L
1,493 Elo+
Party 2
Olorun
Olorun
RyzenMERCURIO
Olorun
Level 23
God Stats
12W - 13L
1,453 SR
Queue Stats
35W - 38L
1,427 Elo+
Solo
Agni
Agni
vinicciustreze_
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IamKvN
Medusa
9
2 / 5 / 1
5,438
494
5,261
8,079
2,179
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Nunui
Baba Yaga
8
0 / 4 / 0
4,798
436
1,603
6,517
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
carlimnoob
Cthulhu
7
1 / 2 / 1
4,697
427
4,970
7,348
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
loretyb
Bellona
2
0 / 1 / 0
3,781
344
60
730
237
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
8
0 / 7 / 1
5,021
456
2,321
6,169
1,645
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,408
583
5,135
8,722
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Marukiiin
Sun Wukong
11
5 / 0 / 1
6,707
610
2,696
5,250
2,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Pedro800_br
Arachne
11
5 / 1 / 6
6,605
600
4,961
6,278
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 5
5,657
514
3,182
6,191
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 5
6,950
632
6,618
3,037
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
19
19
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Medusa
IamKvN
Medusa
2
5
1
0.5
W
Sun Wukong
Marukiiin
Sun Wukong
5
0
1
5.5
L
Baba Yaga
Nunui
Baba Yaga
0
4
0
0
W
Arachne
Pedro800_br
Arachne
5
1
6
8
W
0
2
5
1.25
L
Cthulhu
carlimnoob
Cthulhu
1
2
1
0.75
L
Bellona
loretyb
Bellona
0
1
0
0
L
Tsukuyomi
0
7
1
0.07
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,215
Damage
22,592
28,843
Taken
29,478
11,269
Mitigated
10,420
3,823
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,135
1,364
0
4,031
8,722
3,538
0
1,835
6,664
0
24,981
L
Medusa
IamKvN
Medusa
5,261
2,658
0
440
8,079
2,179
39
1,759
6,320
0
17,192
W
Sun Wukong
Marukiiin
Sun Wukong
2,696
823
0
2,520
5,250
2,048
798
826
4,374
0
29,950
L
Baba Yaga
Nunui
Baba Yaga
1,603
125
0
1,927
6,517
2,511
0
4,309
2,208
19,800
0
W
Arachne
Pedro800_br
Arachne
4,961
4,005
0
1,504
6,278
1,987
65
699
5,449
0
28,868
W
3,182
1,112
167
2,729
6,191
2,012
227
1,807
4,234
31,432
0
L
Cthulhu
carlimnoob
Cthulhu
4,970
676
0
1,200
7,348
4,697
0
1,651
5,697
13,666
0
L
Bellona
loretyb
Bellona
60
60
0
0
730
237
0
0
730
0
1,335
L
Tsukuyomi
2,321
887
0
256
6,169
1,645
0
2,081
4,088
0
18,193
W
6,618
699
0
797
3,037
835
86
719
2,184
38,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
32,327
136
Minions Killed
279
0
Camps Cleared
0
822,012
Distance Traveled
1,057,221
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,408
583
42
4
0
219,148
3
L
Medusa
5,438
494
25
2
0
183,280
2
W
Sun Wukong
6,707
610
59
5
0
196,499
2
L
Baba Yaga
4,798
436
44
4
0
188,052
2
W
Arachne
6,605
600
48
4
0
245,425
1
W
Olorun
5,657
514
60
5
0
183,418
0
L
Cthulhu
4,697
427
29
3
0
222,117
3
L
Bellona
3,781
344
6
1
0
38,095
1
L
Tsukuyomi
5,021
456
32
3
0
190,468
0
W
Agni
6,950
632
70
6
0
212,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role