Player Matchup

Nemesis
Nemesis
ContentCreator
Nemesis
Level 21
God Stats
18W - 22L
1,434 SR
Queue Stats
25W - 31L
1,391 Elo+
Party 1
Izanami
Izanami
no3op
Izanami
Level 24
God Stats
6W - 9L
1,390 SR
Queue Stats
23W - 31L
1,488 Elo+
Party 1
Tiamat
Tiamat
pewpewsweatlords
Tiamat
Level 15
God Stats
0W - 4L
1,168 SR
Queue Stats
29W - 27L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
ra4ko
Sun Wukong
Level 44
God Stats
2W - 4L
1,485 SR
Queue Stats
106W - 102L
1,437 Elo+
Party 1
Terra
Terra
santorya
Terra
Level 22
God Stats
1W - 2L
1,704 SR
Queue Stats
24W - 27L
1,586 Elo+
Party 1
Team Averages
Level 25
1,436 SR
1,466 Elo+

VS

Team Averages
Level 28
1,578 SR
1,461 Elo+
Pele
Pele
Cyskow
Pele
Level 26
God Stats
39W - 31L
1,578 SR
Queue Stats
136W - 132L
1,481 Elo+
Party 3
Bellona
Bellona
Fihiv123
Bellona
Level 31
God Stats
19W - 18L
1,646 SR
Queue Stats
321W - 331L
1,533 Elo+
Party 3
Yemoja
Yemoja
YunoGasaki
Yemoja
Level 28
God Stats
31W - 31L
1,584 SR
Queue Stats
281W - 307L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
dammsygern
Kukulkan
Level 25
God Stats
8W - 7L
1,576 SR
Queue Stats
77W - 72L
1,418 Elo+
Solo
Jing Wei
Jing Wei
pro100vKaIIIy
Jing Wei
Level 28
God Stats
15W - 16L
1,508 SR
Queue Stats
306W - 325L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,387
447
3,073
13,889
5,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
no3op
Izanami
14
0 / 7 / 1
8,849
421
7,312
15,750
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 7 / 1
10,074
480
9,029
14,900
10,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ra4ko
Sun Wukong
16
2 / 4 / 2
10,008
477
11,208
19,747
16,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
santorya
Terra
13
0 / 3 / 1
8,344
397
1,355
11,570
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cyskow
Pele
18
9 / 1 / 7
11,137
530
14,868
12,074
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Fihiv123
Bellona
17
3 / 3 / 9
10,215
486
9,965
13,795
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
YunoGasaki
Yemoja
15
3 / 1 / 11
9,811
467
5,185
6,409
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
dammsygern
Kukulkan
16
4 / 1 / 9
10,313
491
10,880
8,749
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
pro100vKaIIIy
Jing Wei
18
6 / 0 / 10
11,024
525
12,595
6,749
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
6
Kills
25
25
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Pele
Cyskow
Pele
9
1
7
12.5
W
Bellona
Fihiv123
Bellona
3
3
9
2.5
W
Yemoja
YunoGasaki
Yemoja
3
1
11
8.5
W
Kukulkan
dammsygern
Kukulkan
4
1
9
8.5
L
Izanami
no3op
Izanami
0
7
1
0.07
L
2
7
1
0.36
W
Jing Wei
pro100vKaIIIy
Jing Wei
6
0
10
11
L
Sun Wukong
ra4ko
Sun Wukong
2
4
2
0.75
L
Terra
santorya
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,977
Damage
53,493
75,856
Taken
47,776
46,798
Mitigated
28,965
20,129
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,073
600
0
2,881
13,889
5,421
0
2,130
11,570
0
61,271
W
Pele
Cyskow
Pele
14,868
3,207
0
5,062
12,074
5,790
384
2,039
9,705
0
83,535
W
Bellona
Fihiv123
Bellona
9,965
2,263
0
2,152
13,795
12,649
132
1,237
12,220
8,596
43,979
W
Yemoja
YunoGasaki
Yemoja
5,185
276
1,973
1,487
6,409
4,307
66
1,311
5,098
18,449
0
W
Kukulkan
dammsygern
Kukulkan
10,880
1,114
0
1,247
8,749
3,761
1,394
4,025
4,724
54,286
0
L
Izanami
no3op
Izanami
7,312
3,106
0
3,740
15,750
5,481
0
4,107
11,529
0
75,000
L
9,029
638
781
3,650
14,900
10,176
707
4,297
10,222
53,508
0
W
Jing Wei
pro100vKaIIIy
Jing Wei
12,595
9,774
0
457
6,749
2,458
1,090
1,772
4,977
0
80,361
L
Sun Wukong
ra4ko
Sun Wukong
11,208
1,562
0
3,879
19,747
16,187
216
2,057
17,098
0
58,867
L
Terra
santorya
Terra
1,355
131
1,500
3,698
11,570
9,533
408
4,583
6,836
15,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
52,500
486
Minions Killed
566
0
Camps Cleared
0
1,803,187
Distance Traveled
2,109,830
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,387
447
112
5
0
402,176
0
W
Pele
11,137
530
129
6
0
484,057
3
W
Bellona
10,215
486
115
5
0
399,482
0
W
Yemoja
9,811
467
37
2
0
420,000
12
W
Kukulkan
10,313
491
138
7
0
391,174
5
L
Izanami
8,849
421
136
6
0
307,349
3
L
Tiamat
10,074
480
102
5
0
343,957
5
W
Jing Wei
11,024
525
147
7
0
415,117
6
L
Sun Wukong
10,008
477
109
5
0
347,261
0
L
Terra
8,344
397
27
1
0
402,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role